Bug11 Posted September 12, 2005 Share Posted September 12, 2005 I am looking to try and get rid of stutters and have gone through all the various tweaks and tips, and it is obvious that a lot of stutter comes from loading data in game. I picked up an extra gig of RAM and would like to know if there is a way of forcing ALL game data to load into memory before the mission starts? How much memory this would take? How much 'working' memory for game processing is needed? Link to comment Share on other sites More sharing options...
MIG EATER4 Posted September 12, 2005 Share Posted September 12, 2005 i find useing 128 memory helps Link to comment Share on other sites More sharing options...
bflagg Posted September 12, 2005 Share Posted September 12, 2005 when I had a gig of memory.. fully loading to 512 megs would occur. Going to 1.5 gig memory was also at 512. I think they maxed it out at 512 megs. Since I have programs that will grow larger than that when running, but lockon remains constant, I can only "ass"u"me" this is the way ED programmed it. I mainly get stutters just before the tower or awacs does it's "colt 11".... stuff I know this doesn't help much...just a fyi thing. running FC1.1 w/patches.... Thanks, Brett Link to comment Share on other sites More sharing options...
Mustang Posted September 12, 2005 Share Posted September 12, 2005 I mainly get stutters just before the tower or awacs does it's "colt 11".... stuff I know this doesn't help much...just a fyi thing. running FC1.1 w/patches.... http://forum.lockon.ru/showthread.php?t=9277 that fixes those stutters Link to comment Share on other sites More sharing options...
Dronas Posted September 12, 2005 Share Posted September 12, 2005 Sorry for english ;) For start mission from this http://forum.lockon.ru/showpost.php?p=104443&postcount=97 post you must have 1Gb RAM and you can set all settings on max and power-off pagefile ;) DimAss Coljo Yappo Link to comment Share on other sites More sharing options...
Mustang Posted September 12, 2005 Share Posted September 12, 2005 Sorry for english ;) For start mission from this http://forum.lockon.ru/showpost.php?p=104443&postcount=97 post you must have 1Gb RAM and you can set all settings on max and power-off pagefile ;) man, HOW many jets on screen at once!? hehe, started off pretty fast at around 30-40fps, then 25, then during the dogfights it was 14-16fps on average....actually there is another trackfile out there that really hammers your system, the one ZZZSpace included with his soundpack a while back Link to comment Share on other sites More sharing options...
hassata Posted September 13, 2005 Share Posted September 13, 2005 "ass"u"me" LOL [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
Bug11 Posted September 13, 2005 Author Share Posted September 13, 2005 can a dev answer this please? Link to comment Share on other sites More sharing options...
Kenan Posted September 13, 2005 Share Posted September 13, 2005 "ass"u"me" LOL Yeah, I was wondering about that too.. :D So, we have to turn off page file? Isn't it recommended to have pf turned on? [sIGPIC][/sIGPIC] Commanding Officer of: 2nd Company 1st financial guard battalion "Mrcine" See our squads here and our . Croatian radio chat for DCS World Link to comment Share on other sites More sharing options...
bflagg Posted September 13, 2005 Share Posted September 13, 2005 Hi guys.. don't turn off page file. It is needed by windows, no matter how much memory you have installed.... I was alluding to the fact that I can't get Lockon to use more memory, even tho I have a bunch to spare ...... Thanks, Brett Link to comment Share on other sites More sharing options...
bflagg Posted September 13, 2005 Share Posted September 13, 2005 Sorry for english ;) For start mission from this http://forum.lockon.ru/showpost.php?p=104443&postcount=97 post you must have 1Gb RAM and you can set all settings on max and power-off pagefile ;) Could someone please translate to english? Google's translation is...shall we say....is a acid trip..... Thanks, Brett Link to comment Share on other sites More sharing options...
SwingKid Posted September 13, 2005 Share Posted September 13, 2005 when I had a gig of memory.. fully loading to 512 megs would occur. Going to 1.5 gig memory was also at 512. I think they maxed it out at 512 megs. I remember that after initial release of Lock On, many Windows 98/ME customers were angry that the program would not run on their system as advertised. An ED programmer once said that the problem was hitting an unexpected software "memory limit," how much could be loaded into Win98/ME as a maximum. Maybe this is how the problem was fixed, by maxing out the memory use to 512 MB? -SK Link to comment Share on other sites More sharing options...
S77th-GOYA Posted September 13, 2005 Share Posted September 13, 2005 You can force windows to load what it would put into the swap file into the physical memory but there are certain apps, Photoshop for example, that won't run. I've seen the steps for doing it but never had enough memory to try. I would think 2Gb minimum before attempting it. I don't have a link for the procedure, google it if interested. Link to comment Share on other sites More sharing options...
Bug11 Posted September 14, 2005 Author Share Posted September 14, 2005 performed some testing. to reduce stutters i set terrrain preload to 900km, and the same for around objects. using the stutter config from lomacfiles otherwise. launched the f-15 'flight' mission and this resulted in a 2 minute load time for the mission, BUT no stutter when panning 360 from the pit on immediate mission launch. memory usage for lockon.exe was 750meg. did the same with the su-25t column hunter track, and the memory usage was over a gig. the only stutter present was when the view switched. a tentative conclusion would be that 1 gig of memory is not enough to allow texture load free missions - therefore you will get stutters from either texture loading, or if you increase the preload you will get stutters from swapfile. i would consider 1.5 gig of memory to be the minimum to have to realistically expect to be able to preload data to reduce stutters, but would suggest 2 gig for extra playing room. when i get time i will try the same with an untweaked graphics config and see how it runs. Link to comment Share on other sites More sharing options...
diveplane Posted September 15, 2005 Share Posted September 15, 2005 funny 1.02 runs smoother for me then 1.1 does , i have a gig off ram weird stuff oh well.......... https://www.youtube.com/user/diveplane11 DCS Audio Modding. Link to comment Share on other sites More sharing options...
StrikeMax Posted September 15, 2005 Share Posted September 15, 2005 Has any of you guys, with 1.5 G ram or above, tried to preload the whole terrain folder into a ram disk and set the config files to read the required files from there? All terrain data will be loaded/reloaded at memory speed. I have only 1 G ram and couldn't do it. but tried it with 1.02 and loaded all effects and sounds to a smaller ramdisk and when i launched missiles, my system didnt freez for a few msecnds as it used to. Link to comment Share on other sites More sharing options...
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