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Posted
What do you mean by using "a RAMDisk" ? If you have 16+ GB of RAM could you set that up as almost a temporary HD? If so, would DCS load all of it's info for a mission on to that temporary disk?

 

And even if it did, wouldn't it still have to get bits and pieces of information from the regular HD during a mission?, which in some cases can cause the short stutter, ie Explosion sprites, vehicles that haven't been loaded, terrain that hasn't been loaded.

 

Create a 8GB Ramdisk (a Virtual Harddrive in RAM) - copy the DCS folder to it and run it all from RAM.

 

Nate

Posted
Create a 8GB Ramdisk (a Virtual Harddrive in RAM) - copy the DCS folder to it and run it all from RAM.

 

Nate

 

Oh, well yeah that would be the same thing. haha. Didn't know you can do that.

 

I mean I enjoy having a few games and my OS on the SSD but, I guess that is ONE way of getting around the issue!

Intel i5-2500k @ 4.4GHz w/ H70 liquid cooler, ASRock PRO3-M Z68 Mobo, 32G 1600Mhz Mushkin RAM, EVGA GTX970 4GB , OCZ Agility 3 128g SSD, SanDisk 240g SSD, Win7 64-bit

--Twitch: http://www.twitch.tv/livingfood --

Posted

You wouldn't need a ram disk to load the game entirely from ram. Have some app read the game folder (for example md5 checksum generator) - files will stay in cache.

 

But I have never done so and I can't say I saw stuttering in DCS. I have 16GB ram and two 7200rpm disks in raid 1.

Posted (edited)

I for one feel very very lucky to have not skipped out and missed a z68 system running a cache drive. I think its the BEST THING SINCE THE LCD MONITOR!

 

Ram disks first page says.....Using a RAMDISK has a penalty of one CPU core in use due to filesystem and ramdisk overhead.

Edited by emenance

Asus P8Z68-V GEN3/ 2500k 4.4ghz / Corsair 64gb SSD Cache / Corsair 8g 1600 ddr3 / 2 x 320gb RE3 Raid 0 /Corsair 950w/ Zotac 560TI AMP 1gb / Zalman GS1200 case /G940/

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