Bushmanni Posted March 3, 2012 Share Posted March 3, 2012 StjWiqWR3hs 1 DCS Finland: Suomalainen DCS yhteisö -- Finnish DCS community -------------------------------------------------- SF Squadron Link to comment Share on other sites More sharing options...
Bolt-1 Posted March 3, 2012 Share Posted March 3, 2012 altho a good kill. not a big deal against AI. My Specs. below ASUS TUF Z390 Pro Gaming I5 9600K@4.5 Ghz. 32 Gb. G. Skill Rip Jaw V DDR4 @ 3200 MSI Gaming 1070 TI Samsung 970 EVO+ NVME Pcie 500GB Samsung 850 EVO 500GB SSD OCZ 120GB vertex 2 SSD Win10 64 Pro TM Warthog TM Cougar Samsuny Odyssey + CH Pro Pedals ASUS 32" 2560X1440 Main Samsung 23" LED/LCD 1920X1080 Corsair TX 850W Corsair H100i GTX HAF 932 Link to comment Share on other sites More sharing options...
WildBillKelsoe Posted March 4, 2012 Share Posted March 4, 2012 you sure that was a vikhr? I think the cannon was the kill. AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow. Link to comment Share on other sites More sharing options...
TurboHog Posted March 4, 2012 Share Posted March 4, 2012 Did the same just now with a player a10 on Hamburger Hill. Was flying with the AI mi-28's. Luckily he targeted them first so I could track him with the skvhal when he passed in front of me. He turned his nose towards me - a/a on, high aspect on and launched two vikhrs. Instant death :) 'Frett' Link to comment Share on other sites More sharing options...
Bushmanni Posted March 4, 2012 Author Share Posted March 4, 2012 you sure that was a vikhr? I think the cannon was the kill. I have never said Vikhr was what brought him down. Only that I hit him with Vikhr and that I shot him down. ;) DCS Finland: Suomalainen DCS yhteisö -- Finnish DCS community -------------------------------------------------- SF Squadron Link to comment Share on other sites More sharing options...
Irregular programming Posted March 4, 2012 Share Posted March 4, 2012 nice flying! Link to comment Share on other sites More sharing options...
Speed Posted March 4, 2012 Share Posted March 4, 2012 I don't get it, what's the big deal with putting a Vikhr on an F-15 :huh: ?? Just kidding. Nice flying. I wish I could get a frame rate that high. Intelligent discourse can only begin with the honest admission of your own fallibility. Member of the Virtual Tactical Air Group: http://vtacticalairgroup.com/ Lua scripts and mods: MIssion Scripting Tools (Mist): http://forums.eagle.ru/showthread.php?t=98616 Slmod version 7.0 for DCS: World: http://forums.eagle.ru/showthread.php?t=80979 Now includes remote server administration tools for kicking, banning, loading missions, etc. Link to comment Share on other sites More sharing options...
Wolfie Posted March 4, 2012 Share Posted March 4, 2012 So, when he lit up on your hud, was that a target handoff from the AI? Because he was FAR beyond visual range on my screen. "Isn't this fun!?" - Inglorious Bastards "I rode a tank, held a general's rank / When the Blitzkrieg raged, and the bodies stank!" - Stones. Link to comment Share on other sites More sharing options...
Boberro Posted March 4, 2012 Share Posted March 4, 2012 (edited) I don't get it, what's the big deal with putting a Vikhr on an F-15 :huh: ?? Just kidding. Nice flying. I wish I could get a frame rate that high. In FC1 I hosted server when you could use only Vikhrs. It was very fun around, especially when you knew you had to fire at least 10 Vikhrs to kill enemy and be careful of about 200 Shilkas around - they were such camp's fence - you were not allowed to leave area of battle. It was in high mountains. Edited March 4, 2012 by Boberro Reminder: Fighter pilots make movies. Bomber pilots make... HISTORY! :D | Also to be remembered: FRENCH TANKS HAVE ONE GEAR FORWARD AND FIVE BACKWARD :D ಠ_ಠ ツ Link to comment Share on other sites More sharing options...
Bushmanni Posted March 5, 2012 Author Share Posted March 5, 2012 I used the mission editors video creation tool to make the video from a track so FPS is steady 30 in the video. I did get a bit stutter after Vikhr explosions when zooming out and getting some flare trails in the view but otherwise it was smooth fps during actual flight. The Eagle was quite well visible dot on my screen before downloading to youtube but it got lost in compression. I just slaved to HMS when I saw him and then adjusted with ministick. I did have exact knowledge of when and where he was coming so it wasn't that hard to spot him. You can see plane dots well beyond 10km away with max zoom, probably about 20km if you just know where to look at. With Shkval you can spot planes even farther away. DCS Finland: Suomalainen DCS yhteisö -- Finnish DCS community -------------------------------------------------- SF Squadron Link to comment Share on other sites More sharing options...
Wolfie Posted March 5, 2012 Share Posted March 5, 2012 Oh, ok. I was wondering what that flash of crosshair was on the hud. I thought maybe it was something I didn't know about. Yeah, I just need a better screen to see jets. Mines too tiny. "Isn't this fun!?" - Inglorious Bastards "I rode a tank, held a general's rank / When the Blitzkrieg raged, and the bodies stank!" - Stones. Link to comment Share on other sites More sharing options...
WildBillKelsoe Posted March 6, 2012 Share Posted March 6, 2012 In FC1 I hosted server when you could use only Vikhrs. It was very fun around, especially when you knew you had to fire at least 10 Vikhrs to kill enemy and be careful of about 200 Shilkas around - they were such camp's fence - you were not allowed to leave area of battle. It was in high mountains. Do you know that 5 of the Vikhr missiles are worth one hellfire? At least that is whats written on wikipedia. Becoz of the reduced weight, jam resistance (SACLOS) and the missile guidance sensor is shooter side? Really interesting stuff on wiki. AWAITING ED NEW DAMAGE MODEL IMPLEMENTATION FOR WW2 BIRDS Fat T is above, thin T is below. Long T is faster, Short T is slower. Open triangle is AWACS, closed triangle is your own sensors. Double dash is friendly, Single dash is enemy. Circle is friendly. Strobe is jammer. Strobe to dash is under 35 km. HDD is 7 times range key. Radar to 160 km, IRST to 10 km. Stay low, but never slow. Link to comment Share on other sites More sharing options...
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