EtherealN Posted August 11, 2012 Posted August 11, 2012 (edited) No, it should be a lot more. (See if I can get it right, waaaay too late to do maths.) KE = ½ * M * v² ½ * 136 * 700² ½ * 136 * 490 000 136 * 245 000 KE = 33 320 000 Joules Note, this is for 700 meters per second. Saying what the value is for "mach 2" is impossible - mach 2 in what atmosphere/temperature etcetera? EDIT: let's see, the 700m/s should be slightly above mach2 at 30k feet standard atmosphere (-44 degrees C). Almost exactly mach2 at sea level, standard atmosphere (15 degrees C). Edited August 11, 2012 by EtherealN [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
Exorcet Posted August 11, 2012 Posted August 11, 2012 You can get speed of sound from sqrt(gamma*R*T). Assume gamma = 1.4, R = 287, T is in degrees Kelvin. T as a function of height can be approximated by 216.65 + 2*ln[1 + exp(.5*{sea level Temp - 216.65 - 6.5*y})] y is altitude in kilometers. If you want to model a missile in flight, you can do it through energy balance. Rocket engine power output can integrated over to get the kinetic energy of the missile and the total amount of fuel burned. Drag is converted to energy by multiplying by velocity and this is simply subtracted from the rocket power to determine the net power acting on the missile. The tricky part is finding accurate values for real missiles. Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files
mvsgas Posted August 11, 2012 Posted August 11, 2012 No, it should be a lot more. (See if I can get it right, waaaay too late to do maths.) KE = ½ * M * v² ½ * 136 * 700² ½ * 136 * 490 000 136 * 245 000 KE = 33 320 000 Joules Note, this is for 700 meters per second. Saying what the value is for "mach 2" is impossible - mach 2 in what atmosphere/temperature etcetera? EDIT: let's see, the 700m/s should be slightly above mach2 at 30k feet standard atmosphere (-44 degrees C). Almost exactly mach2 at sea level, standard atmosphere (15 degrees C). I thought mach two was 680 meters per second 462400. I guess we need a specific altitude ha To whom it may concern, I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that. Thank you for you patience. Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true..
EtherealN Posted August 11, 2012 Posted August 11, 2012 Exorcet gave it to you. :) [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
combatace Posted August 12, 2012 Posted August 12, 2012 So how do you get the mass of the vehicle? It is not just the weight IIUC If missile x weights 136 kilos, what is its mass? If you talk mass 136kg is its mass, weight is actually mass x gravitational acceleration and its units is kg.meter/second^2. To support my models please donate to paypal ID: hp.2084@gmail.com https://www.turbosquid.com/Search/Artists/hero2084?referral=hero2084
SgtPappy Posted August 12, 2012 Posted August 12, 2012 Which is simplified as Newtons, a unit of force. I like how we're keeping it at SI units!
PeterP Posted August 12, 2012 Posted August 12, 2012 (edited) Did you know: I love the Metric system! Epic thread! Thanks!:) - This goes directly to my bookmarks. BTW: how many Mach have 20 spoons and a quarter elbow of cups at 15legs while moving with 3 knots in the pocket trough a very dense air? Edit: Oh-oh ! - I forgot: The 20 spoons have a mass of 3 pounds on each kilogram. so once again: How many Mach? - I hope its not much because I can carry only two 15liters plastic bags with me... I think that would be appropriate, enough people hate me already. no way! thanks for your input!- remember : there isn't sometime like a "stupid" question - it's always the answer that let it look stupid! :) Edited August 18, 2012 by PeterP
EtherealN Posted August 12, 2012 Posted August 12, 2012 Can't help you with that PeterP, but I can tell you that if you eat a Quarter Pounder with cheese, your body will gain roughly the same amount of energy as a 136kg missile has stored in kinetic energy when traveling at 20 km/h. :P [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
PeterP Posted August 12, 2012 Posted August 12, 2012 but I can tell you that if you eat a Quarter Pounder with cheese, [...] :P Forward or backward?! :P
EtherealN Posted August 12, 2012 Posted August 12, 2012 Both. At the same time. [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
PeterP Posted August 12, 2012 Posted August 12, 2012 (edited) Thanks! Seems it only needs 118.343.200 Flies to crunch a thread. BTW : a average Fly weights about 0,1352 gram... Edited August 12, 2012 by PeterP
Teapot Posted August 12, 2012 Posted August 12, 2012 (edited) PeterP .. is that what 16 New Tons looks like? BTW, when it's inert (just sitting there) it's not a unit of force, but of potential force. If one were to drop it onto one's head from ceiling height (for arguments sake) ... only then would it be a unit of force. Well, 16 new tons of it :smartass: Edited August 12, 2012 by Teapot "A true 'sandbox flight sim' requires hi-fidelity flyable non-combat utility/support aircraft." Wishlist Terrains - Bigger maps Wishlist Modules - A variety of utility aircraft to better reflect the support role. E.g. Flying the Hornet ... big yawn ... flying a Caribou on a beer run to Singapore? Count me in. Extracting a Recon Patrol from a hastily prepared landing strip at a random 6 figure grid reference? Now yer talking!
Corrigan Posted August 12, 2012 Posted August 12, 2012 (edited) BTW, when it's inert (just sitting there) it's not a unit of force, but of potential force. If one were to drop it onto one's head from ceiling height (for arguments sake) ... only then would it be a unit of force. Well, 16 new tons of it :smartass: Well... I've never heard of that concept. Either a force is exerted, or it is not. ;) Edited August 12, 2012 by Corrigan Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5
Kuky Posted August 12, 2012 Posted August 12, 2012 What will happen in the future is missiles that never miss. In the future?? I can build you a missile like that right now.. but no one will buy it - who wants a missile that flies slower than a plane anyway.. By "what will happen in the future" I meant the thrust power of a launching aircraft, if launching aircratf is powerfull enough it potentially could exceed the missile max speed, take SR-71 or MiG-25 as example, both can fly above mach 3, so who knows what kind of propulsion aircraft and missiles will have adn who knows how things will change in the future... physics won't change though :smartass: PC specs: Windows 11 Home | Asus TUF Gaming B850-Plus WiFi | AMD Ryzen 7 9800X3D + LC 360 AIO | MSI RTX 5090 LC 360 AIO | 55" Samsung Odyssey Gen 2 | 64GB PC5-48000 DDR5 | 1TB M2 SSD for OS | 2TB M2 SSD for DCS | NZXT C1000 Gold ATX 3.1 1000W | TM Cougar Throttle, Floor Mounted MongoosT-50 Grip on TM Cougar board, MFG Crosswind, Track IR
asparagin Posted August 12, 2012 Posted August 12, 2012 a missile that flies slower than a plane anyway.. if launching aircratf is powerfull enough it potentially could exceed the missile max speed I see no difference.. :smartass: (I understood what you meant from the beginning..) 1 Spoiler AMD Ryzen 9 5900X, MSI MEG X570 UNIFY (AM4, AMD X570, ATX), Noctua NH-DH14, EVGA GeForce RTX 3070 Ti XC3 ULTRA, Seasonic Focus PX (850W), Kingston HyperX 240GB, Samsung 970 EVO Plus (1000GB, M.2 2280), 32GB G.Skill Trident Z Neo DDR4-3600 DIMM CL16, Cooler Master 932 HAF, Samsung Odyssey G5; 34", Win 10 X64 Pro, Track IR, TM Warthog, TM MFDs, Saitek Pro Flight Rudders
marcos Posted August 12, 2012 Posted August 12, 2012 (edited) Take a 120, which can hit maybe 3.3M at altitude from a 0.9M launch. Launch it at 2.0M and it will hit 4.5M. As for statements like 'the kinetic energy was the same', I throw the book of physics at you :P Surely the KE difference between M2.0 and M4.5 is way larger than the KE difference between M0.9 and M3.3? What will happen in the future is missiles that never miss. Wouldn't bet on that. Once the pilot is removed from the equation, the artificial 9g limit will also be removed, then you'll have a battle of superior thrust-to-weight vs superior lift, and microchip vs microchip. Edited August 12, 2012 by marcos
EtherealN Posted August 12, 2012 Posted August 12, 2012 so who knows what kind of propulsion aircraft and missiles will have adn who knows how things will change in the future... Ramjets. Already happening. :) [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
EtherealN Posted August 12, 2012 Posted August 12, 2012 Surely the KE difference between M2.0 and M4.5 is way larger than the KE difference between M0.9 and M3.3? Yes. Assuming the 136 kilogramme rocket: M0,9 = 4 957 200 Joule M2.0 = 24 480 000 Joule M3.3 = 66 646 800 Joule M4.5 = 123 930 000 Joule BUT, this is irrelevant. It's not the KE that gets the missile FROM the aircraft's speed to it's top speed. A bomb carried on the same aircraft, with a 136kg mass, would have the same KE. The difference is that up high, there is less air. This means less drag. This means not only one, but two things: 1) Higher top speed. 2) More acceleration. That is, at any given speed, you will have less drag when at altitude compared to when at sea level. This means the rocket motor has less drag to overcome. This means more impulse left after drag is "deducted". So you'll accelerate faster, and in the example GG was making - your acceleration is happening from an already fast position! Remember, the KE here only discussed the energy the missiles have before igniting the rocket motors! The rocket motors will then begin to convert more potential energy (a.k.a "fuel) into even more Kinetic Energy. ;) (And some of it into heat and so on.) [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
marcos Posted August 12, 2012 Posted August 12, 2012 (edited) Yes. Assuming the 136 kilogramme rocket: M0,9 = 4 957 200 Joule M2.0 = 24 480 000 Joule M3.3 = 66 646 800 Joule M4.5 = 123 930 000 Joule BUT, this is irrelevant. It's not the KE that gets the missile FROM the aircraft's speed to it's top speed. A bomb carried on the same aircraft, with a 136kg mass, would have the same KE. The difference is that up high, there is less air. This means less drag. This means not only one, but two things: 1) Higher top speed. 2) More acceleration. Appreciated but the OP didn't specifiy a different altitude. The missile will be accelerating when its fuel runs out. The faster it's going, the less it accelerates (because drag force increases as speed increases), but it will still accelerate beyond the speed it would reach if you launch it at M0.9. Take a 120, which can hit maybe 3.3M at altitude from a 0.9M launch. Launch it at 2.0M and it will hit 4.5M. So really you've just got thrust vs drag and the drag is far greater at higher speeds (0.5*Cd*Density*A*V^2), unless the difference can be explained by the huge increase in Cd within the transonic regime. Wouldn't have thought that would be of the same order of magnitude though. That is, at any given speed, you will have less drag when at altitude compared to when at sea level. This means the rocket motor has less drag to overcome. This means more impulse left after drag is "deducted". So you'll accelerate faster, and in the example GG was making - your acceleration is happening from an already fast position! Remember, the KE here only discussed the energy the missiles have before igniting the rocket motors! The rocket motors will then begin to convert more potential energy (a.k.a "fuel) into even more Kinetic Energy. ;) (And some of it into heat and so on.) Fully realise that but although I haven't actually done the calcs I'd be surprised if the fuel required to get from M=0.9 to M=3.3 is the same as that required to get from M=2.0 to M=4.5 at the same altitude. I also thought potential energy is the energy due to a mass being at altitude in a gravitaional field. Fuel is stored chemical energy held within the bonds of the propellant chemical. Edited August 12, 2012 by marcos
mvsgas Posted August 12, 2012 Posted August 12, 2012 (edited) Exorcet gave it to you. :) :doh::D That is mart people talk, me not know it:joystick: So, since me not smart used the power of the Google IIUC mach at 30, 000 feet (9144 meters) is 303.1 meter per second (not sure if it maters but 229 kelvin) KE=0.5 x 136 x 303 squared KE=0.5 x 136 x 91809 KE=136 x 45904.5 KE=6243012 is that closed? What is the thrust we are giving this rocket? How much the the fuel weight? I think this matters since it will be lighter or less massive right? How long will the engine burn? 20 seconds? Edit D'oh I think that is mach one. Domo stupido Google! D'oooohh, hold on Edited August 12, 2012 by mvsgas To whom it may concern, I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that. Thank you for you patience. Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true..
EtherealN Posted August 12, 2012 Posted August 12, 2012 marcos, GG was illustrating a point, not giving you the absolute and correct numbers for any given missile. ;) [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
EtherealN Posted August 12, 2012 Posted August 12, 2012 (edited) What is the thrust we are giving this rocket? How much the the fuel weight? I think this matters since it will be lighter or less massive right? How long will the engine burn? 20 seconds? All of these are irrelevant for the problem at hand. What was sought to show was that you will have more energy to start with, and as long as you don't force the missile to fly the entire trajectory at sea level, there's just no way the motors will get you to thrust=drag. Thus, since we don't have that "top" level relevant, it's fair to assume that if you have two cases with different amounts of energy at start, and give them the same amount after that, the one that started with more will have more at motor burn out. I'll warn you, if you want to do a full computation of a missile flight, the mathematics will get WAY more complex than what has already been touched on so far. ;) Especially if we want to to an anywhere close to accurate-for-modern-missiles flight profile. Edited August 12, 2012 by EtherealN [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
mvsgas Posted August 12, 2012 Posted August 12, 2012 Ok screw it lets say it is 607 meters per second squared KE=24918668J ? Domo stupido math/algebra. Stupid bad "edumacation"/little brain...alcohol does kill brain cells...stupid Duff beer To whom it may concern, I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that. Thank you for you patience. Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true..
mvsgas Posted August 12, 2012 Posted August 12, 2012 All of these are irrelevant for the problem at hand. What was sought to show was that you will have more energy to start with, and as long as you don't force the missile to fly the entire trajectory at sea level, there's just no way the motors will get you to thrust=drag. Thus, since we don't have that "top" level relevant, it's fair to assume that if you have two cases with different amounts of energy at start, and give them the same amount after that, the one that started with more will have more at motor burn out. I'll warn you, if you want to do a full computation of a missile flight, the mathematics will get WAY more complex than what has already been touched on so far. ;) Especially if we want to to an anywhere close to accurate-for-modern-missiles flight profile. No the problems was that initial speed affected terminal one. But needed to get the initial Jules. To whom it may concern, I am an idiot, unfortunately for the world, I have a internet connection and a fondness for beer....apologies for that. Thank you for you patience. Many people don't want the truth, they want constant reassurance that whatever misconception/fallacies they believe in are true..
EtherealN Posted August 12, 2012 Posted August 12, 2012 Ok screw it lets say it is 607 meters per second squared KE=24918668J ? Domo stupido math/algebra. Stupid bad "edumacation"/little brain...alcohol does kill brain cells...stupid Duff beer I get 25 054 532 Joule. ½ * 136 * 607² ½ * 136 * 368 449 136 * 184 224,5 25 054 532 [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
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