Revelation Posted October 4, 2012 Posted October 4, 2012 alexbap, loadout? Here's one thing I noticed, now I don't have 1.2 installed any longer, the reduction in performance is really noticeable with CBUs. When I put on just two CBUs I see a hug reduction in performance of the aircraft. This may be the correct modeling of drag, but I personally don't know. Win 10 Pro 64Bit | 49" UWHD AOC 5120x1440p | AMD 5900x | 64Gb DDR4 | RX 6900XT
dikkeduif Posted October 6, 2012 Posted October 6, 2012 Yesterday flew a flight where me and 2 friends were doing some gun runs in between mountains. Normally we can get out safely enough, this time we just flew one by one into the side of the mountain :) So what changed?
Corrigan Posted October 6, 2012 Posted October 6, 2012 We want an official comment! Is the new high drag intentional/realistic? Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5
Corrigan Posted October 6, 2012 Posted October 6, 2012 We want an official comment! Is the new high drag intentional/realistic? Bump! Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5
Speacy Posted October 6, 2012 Posted October 6, 2012 We want an official comment! Is the new high drag intentional/realistic? Yes, and please tell us a honest answer... [sIGPIC]http://355th.fr/public/style_images/Speacy.png[/sIGPIC]
Jona33 Posted October 6, 2012 Posted October 6, 2012 alexbap, loadout? Here's one thing I noticed, now I don't have 1.2 installed any longer, the reduction in performance is really noticeable with CBUs. When I put on just two CBUs I see a hug reduction in performance of the aircraft. This may be the correct modeling of drag, but I personally don't know. A-10's over Kosovo says the difference between four Mk-82's and two CBU-87's (same weight) was enormous Always remember. I don't have a clue what I'm doing
Eddie Posted October 6, 2012 Posted October 6, 2012 Indeed it is. The drag index value of a Mk-82 is 0.14, whereas the index for a CBU-87/97/103/105 is 1.17. To give some perspective, 3 Mk-82s on a TER have a drag index of 1.16.
Corrigan Posted October 6, 2012 Posted October 6, 2012 Thanks for the info, Eddie. How are you finding the FM in 1.2.1? Win10 x64 | SSDs | i5 2500K @ 4.4 GHz | 16 GB RAM | GTX 970 | TM Warthog HOTAS | Saitek pedals | TIR5
Echo38 Posted October 6, 2012 Posted October 6, 2012 All right, I've done the first two tests in version 1.2.0. I've attached the mission and track files. I don't know if they'll work properly in 1.2.1, but I've examined both tracks and they function correctly in 1.2.0. Procedure was the same; the only difference was that the first test was clean, while the second test I was loaded with Mavericks, CBUs, etc. Oh, and I also did some fiddling with my CDU, HUD, and some other systems. Sorry about that unnecessary variable, but none of the fiddling had anything to do with anything that should affect flight in any way. I didn't think of it until after I'd done it, and I C.B.A. to spend another 15 minutes re-doing the test. In both tests, I did the same sequence: I slid my throttle slider all the way down and back up as soon as the mission unloaded, and then unpaused. I activated the autopilot at 12:00:04, then made a tiny jiggle of the throttle at 12:00:10, just to be sure that it was at max. I then flew until 12:06:00, and then measured my speed. Clean, it was 318 kts. Loaded, it was 310. One major variable I noticed is that the autopilot kept the ball centered when clean, but not while loaded. The ball was considerably off-center during the loaded test.A-10C 1.2.0 Speed Test 1.trkA-10C 1.2.0 Speed Test 2.trkTest001.miz
Leto Posted October 7, 2012 Posted October 7, 2012 (edited) @Echo: reproduced your test flights in 1.2.0 6192 like this: loaded your track, paused, took over control. So all parameters should be the same. First flight clean after 6min: 317 IAS Second Flight with loadout after 6min: 284 IAS (ball centered by SAS) In your clean configuration there is still around 800kg of GAU ammunition. Weight and/or drag seem to have been changed. And for me a delta of 33kts with the loadout is more believable than 8kts in 1.2.0 Could you do another testflight with same configuration @ altitude 20000ft? And also some tests clean with different weight (100% fuel compared to 20%) Edited October 7, 2012 by Leto [sIGPIC][/sIGPIC] Ariescon.com Intel i7-6700K | 32GB RAM | NVIDIA GTX 1080 | 1TB m.2 SSD | TM Warthog | Logitech G-35 | TrackIR 5 | Windows 10 Ultimate 64bit | 3 monitor setup @5760x1080 | Occulus Rift
KLR Rico Posted October 7, 2012 Posted October 7, 2012 It seems like the weight/drag changes have definitely changed the handling, probably more realistic now, but it sure can be tougher. Energy management needs much more careful attention now. I never did a back to back comparison between the versions, but with the standard instant action load out, I can only pull ~2 g's in a turn before I get into chop tone. It makes it much harder to dodge SAM's. i5-4670K@4.5GHz / 16 GB RAM / SSD / GTX1080 Rift CV1 / G-seat / modded FFB HOTAS
EtherealN Posted October 7, 2012 Posted October 7, 2012 It makes it much harder to dodge SAM's. And here, gentlemen, we have the reason why the real jets don't habitually fly with more ordnance than they actually need. :) [sIGPIC][/sIGPIC] Daniel "EtherealN" Agorander | Даниэль "эфирныйн" Агорандер Intel i7 2600K @ 4.4GHz, ASUS Sabertooth P67, 8GB Corsair Vengeance @ 1600MHz, ASUS GTX 560Ti DirectCU II 1GB, Samsung 830series 512GB SSD, Corsair AX850w, two BENQ screens and TM HOTAS Warthog DCS: A-10C Warthog FAQ | DCS: P-51D FAQ | Remember to read the Forum Rules | | | Life of a Game Tester
cichlidfan Posted October 7, 2012 Posted October 7, 2012 And here, gentlemen, we have the reason why the real jets don't habitually fly with more ordnance than they actually need. :) ^^^^ Quotable quotes for $1000. ;) ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
ED Team Yo-Yo Posted October 25, 2012 ED Team Posted October 25, 2012 There are no changes in FM itself. The changes were made for temperature distribution at altitude - now it's more close to real things and has 6 0C/km gradient regardless of SL initial temperature. Old model was not correct as this temperature changes. Thus, the engines thrust change is significant not only at SL but at higher altitudes. The second change was for payloads drag translation into AFM. The mistake was found and fixed. Concerning the topic starter's observation I can say that current numbers are very close to performance charts. Ніщо так сильно не ранить мозок, як уламки скла від розбитих рожевих окулярів There is nothing so hurtful for the brain as splinters of broken rose-coloured spectacles. Ничто так сильно не ранит мозг, как осколки стекла от разбитых розовых очков (С) Me
PFunk1606688187 Posted October 27, 2012 Posted October 27, 2012 And here, gentlemen, we have the reason why the real jets don't habitually fly with more ordnance than they actually need. :) When facing some Buks with lots of ordnance and going to make my evasive turn in my head I said to myself "Gotta ride a bit lighter in the future". So I'd say that the changes to the game have unconsciously reproduced your wisdom to the observant and the less stubborn (I can see stubborn people sticking with full load and whining that they saw an A-10 full up in a video somewhere). Warning: Nothing I say is automatically correct, even if I think it is.
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