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Posted

Pretty cool that this bird can fly with half the fuselage on the ground? :DDo you think that is accurate?

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[sIGPIC][/sIGPIC]

 

i5 2500k (OC 4.6 Liquid) / AsRock Z77Extreme / Gigabyte GTX 670 2GB OC / 16GB RAM / 250GB Crucial SSD / Win7 x64 / TrackIR 4 Pro (Wireless Mod) / Saitek X-45

Posted
Do you think that is accurate?

 

Yes, there are no critical systems in the tail. Apart from a huge COG shift and a loss of yaw stability at speed, this does not create any problems. Whether the COG shift would be too large or not i cannot tell.

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Posted

Yes, the CG shift would be too large. Helicopters actually have a pretty small CG range. Also, if we're talking reality...the tail doesn't just fall off, no matter how many holes you put in it. Or put another way, if an event took place that was so violent that the tail came completely off, then the rest of the aircraft would have been rendered completely unflyable in that same event.

Posted
Yes, the CG shift would be too large. Helicopters actually have a pretty small CG range. Also, if we're talking reality...the tail doesn't just fall off, no matter how many holes you put in it. Or put another way, if an event took place that was so violent that the tail came completely off, then the rest of the aircraft would have been rendered completely unflyable in that same event.

 

What DCS really needs is some soft body, or pseudo soft body, physics a la ROF. That way damage could be dealt on a more realistic basis, with airframe stresses causing the failure of more than just the part that hit the ground.

<VAAF>

Virtual Australian Air-Force :thumbup::joystick::pilotfly:

Posted
Yes, the CG shift would be too large. Helicopters actually have a pretty small CG range. Also, if we're talking reality...the tail doesn't just fall off, no matter how many holes you put in it. Or put another way, if an event took place that was so violent that the tail came completely off, then the rest of the aircraft would have been rendered completely unflyable in that same event.

 

All I know is that I was flying without tail for about 15 minutes until it got boring. Wish I saved the track.

[sIGPIC][/sIGPIC]

 

i5 2500k (OC 4.6 Liquid) / AsRock Z77Extreme / Gigabyte GTX 670 2GB OC / 16GB RAM / 250GB Crucial SSD / Win7 x64 / TrackIR 4 Pro (Wireless Mod) / Saitek X-45

Posted (edited)

Here you can see exactly the opposite case. Cockpit with the pilot was shot away, but the helicopter continued merrily in a stable autohover for a while. :doh:

 

Maybe the shift wasn't too big, so the stabilizing chanels did managed it. As you can see from the screenshot, it was in BS1. In BS2 it has not happened yet to me.

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Edited by Suchacz
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