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Posted

the rudder axis is usually a bit too sensitive. For me a curvature worked best. Try with some 10 to 15.

Just be careful not to add too much.

The twist handle is, let's say not optimal for the rudder... pedals are way more intuitive and more precise. ok still need to tweak the axis a bit. And the brake pedals are really nice:D

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

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Posted
the rudder axis is usually a bit too sensitive. For me a curvature worked best. Try with some 10 to 15.

Just be careful not to add too much.

The twist handle is, let's say not optimal for the rudder... pedals are way more intuitive and more precise. ok still need to tweak the axis a bit. And the brake pedals are really nice:D

 

shagrat I'll try the curvature you mentioned, the bigger the number the less the response I believe except at the end of the range when it catches up. I suspect -50 for example will cause hyper sensitivity. I think I have the basic understanding with the black dot and the 2 red dots but maybe you can confirm what they indicate.

Thank you.

Posted

curvature gives a s-curve to the axis you want it to be shallow around center and steep at the end. the dots indicate the current value coming from the controller (diagonal line) and the tweaked value sent to the sim with your curvature applied. I may be wrong with the + - value here. You may also limit the x- and y- axis so it limits the overall range. Not advisable because in certain situations you need the range for the rudder... anyway you should try it out and see what works best for you. ;)

When it feels comfortable train a bit and then lessen it a bit back again so you can still handle it.

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted
curvature gives a s-curve to the axis you want it to be shallow around center and steep at the end. the dots indicate the current value coming from the controller (diagonal line) and the tweaked value sent to the sim with your curvature applied. I may be wrong with the + - value here. You may also limit the x- and y- axis so it limits the overall range. Not advisable because in certain situations you need the range for the rudder... anyway you should try it out and see what works best for you. ;)

When it feels comfortable train a bit and then lessen it a bit back again so you can still handle it.

 

 

shagrat I have tried changing the curve...the A-10 oversteers to the point of almost losing control whenever I land or takeoff. The same settings in FC3 F-15 does not oversteer at all. The out of cockpit view from the runway shows visually both plane's nose gear responding exactly the same. When taxing the A-10 and turn a little to get on the centre line, I find myself doing a 'S' pattern down the runway. When I centre the nosegear the plane continues to turn in the same arc. I then need to turn in the opposite direction to correct and so on all the way down the runway.

Any thoughts?

Posted (edited)
The same settings in FC3 F-15 does not oversteer at all. The out of cockpit view from the runway shows visually both plane's nose gear responding exactly the same.

 

You can't compare the A-10C's ground handling to and FC3 aircraft at all. Try a curve around 25 for starters and then lower the number as you get more comfortable. Also, make sure that you are disengaging the NWS or engaging at the correct speed.

Edited by cichlidfan

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Posted
You can't compare the A-10C's ground handling to and FC3 aircraft at all. Try a curve around 25 for starters and then lower the number as you get more comfortable. Also, make sure that you are disengaging the NWS or engaging at the correct speed.

 

nws is always engaged, should I disengage at a certain speed? Once I'm moving about 30-40 it really is unstable when turning. I am always having to correct every turn input with an opposite turn other wise it'll go off the runway. I'm at curve 25 saturation 100 no radio buttons checked.

Posted (edited)
nws is always engaged, should I disengage at a certain speed? Once I'm moving about 30-40 it really is unstable when turning. I am always having to correct every turn input with an opposite turn other wise it'll go off the runway. I'm at curve 25 saturation 100 no radio buttons checked.

 

I would have to look it up but on TO I generally shut it off at 70. On landing between 60 & 70 is when I engage it. Above those speeds the rudder has enough authority for steering.

 

EDIT: This is for the A-10.

 

EDIT2: I will have to say that the twist stick complicates this but try to use very gentle inputs, less than you think you need.

 

From the Flight Manual re TO:

 

During takeoff roll, maintain directional control using nosewheel steering until flight controls become effective. Disengage nosewheel steering at 70 KIAS.
Edited by cichlidfan

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Posted
I would have to look it up but on TO I generally shut it off at 70. On landing between 60 & 70 is when I engage it. Above those speeds the rudder has enough authority for steering.

 

EDIT: This is for the A-10.

 

EDIT2: I will have to say that the twist stick complicates this but try to use very gentle inputs, less than you think you need.

 

From the Flight Manual re TO:

 

Thanks cichlidfan, yes upon testing I agree with you to disable NWS is not stable over 60. The rudder is much more stable from 60 and up.

Posted (edited)

Is there a light or indication guage for where the air brakes are positioned?

 

Shouldn't there be some sound effect when engaging the airbrake like in FC3?

 

 

Thank you.

Edited by fitness88
Posted
Is there a light or indication guage for where the flaps are positioned?

 

Shouldn't there be some sound effect when engaging the flaps like in FC3?

 

 

Thank you.

 

The gauge is on the left side of the front console next to the landing gear handle.

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Posted

For the airbrakes there is no gauge but you can look over your shoulder at the wing to see how they are positioned. This is the same as RL. As for noise, I don't recall hearing them move but you should hear the change in air flowing over the wings when you deploy them.

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Posted
Sorry airbrakes, see corrected post below

There's no speedbrake indicator in the A-10 cockpit; you'll just have to glance over your shoulder. With a little practice you'll get a feel how long it takes to extend the speedbrakes halfway or fully. If you listen closely you can hear the wind sounds increase when you deploy the speedbrakes.

 

EDIT: dagnabbit, cichlidfan!

Posted
For the airbrakes there is no gauge but you can look over your shoulder at the wing to see how they are positioned. This is the same as RL. As for noise, I don't recall hearing them move but you should hear the change in air flowing over the wings when you deploy them.

 

"B - LCtrl"HOTAS Speed Brake Switch AftHOTAS"B - LShift"HOTAS Speed Brake Switch Forward

 

Is there another way to control the AB other than the above switch, a switch that when pressed would command the AB to full position up or down? This way you know where they are at without having to look over your shoulder.

 

Thank you for the info.

Posted

That is the only switch. Except when landing you won't often have a reason to extend them fully (in the air they actually won't open all the way).

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Posted
That is the only switch. Except when landing you won't often have a reason to extend them fully (in the air they actually won't open all the way).

 

Here's somthing that really helps:

go to: C:\Program Files\Eagle Dynamics\DCS World\Sounds\sdef\Aircrafts

Locate these 2 files and add the 'gain=value' line at the bottom just as I did below, now you will clearly hear the air flow much more as the speed brakes elevate.

 

 

PlaneSpeedbrakeWind.sdef

wave = "Effects/Aircrafts/PlaneSpeedbrakeWind"

inner_radius = 100

outer_radius = 1000

gain = 4.6

 

PlaneSpeedbrakeWindIn.sdef

wave = "Effects/Aircrafts/PlaneSpeedbrakeWindIn"

inner_radius = 20

outer_radius = 150

position = {-0.4, 0.0, 0.0}

gain = 6.93

Posted

Many of my sounds are modded already though I am not sure if that was one of them. After a while you will get a feel for just how long to hold the switch for what you want.

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Posted
Many of my sounds are modded already though I am not sure if that was one of them. After a while you will get a feel for just how long to hold the switch for what you want.

 

I mod a lot of sound as well, interesting that there is no sound file for speedbrakes.

A strange switch of file name is Snare=chaff, I would never have guessed that one so I wonder if perhaps there is a speedbrake.ogg under some strange name as well?

Posted (edited)

There is a bit of grass graphic file that is called small****.dds (substitute four letter word for feces--keeping the mods happy;)) so anything may be possible.

Edited by cichlidfan

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Posted

The problem I'm having trying to bind my HOTAS is that I can't understand the phraseology that is being used to describe a lot of the various functions of the different control buttons, as on the HOTAS and other areas.

For example in FC3 command list the AUTOPILOT='A', the use of the actual action is the description of the command. In A-10C for example, I'm looking to bind the AUTOPILOT but I don't see a description of the action. I do see where the button gets pressed near the throttle to activate the A/P and the 3 options avaialble. I can manually select it with my mouse but prefer to have it bind to my HOTAS.:helpsmilie:

 

As well any custom settings such as snap views and sound modding has been over written when I installed V1.2.3.:mad:

 

So at least I know to back up all those files first whenever an update is available.

Posted

OK. Two things you need to look at.

 

In Options>Controls>A-10C Sim go to the Category pulldown and select HOTAS. That group is all of the functions for buttons/switches on the Warthog stick and throttle. Take a screenshot for reference.

 

Go to the A-10 Flight Manual (D:\Games\DCS World\Mods\aircrafts\A-10C\Doc\DCS A-10C Flight Manual EN.pdf) and look at page 86 thru 92. That shows the same buttons as described under the controls section.

 

Note: In the case of the AP there are two buttons. The one you are looking at next to the switch and also one on the throttle, called the Left Throttle Button. They do the exact same thing so just bind the Left Throttle Button.

 

Hope this helps.

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Posted
OK. Two things you need to look at.

 

In Options>Controls>A-10C Sim go to the Category pulldown and select HOTAS. That group is all of the functions for buttons/switches on the Warthog stick and throttle. Take a screenshot for reference.

 

Go to the A-10 Flight Manual (D:\Games\DCS World\Mods\aircrafts\A-10C\Doc\DCS A-10C Flight Manual EN.pdf) and look at page 86 thru 92. That shows the same buttons as described under the controls section.

 

Note: In the case of the AP there are two buttons. The one you are looking at next to the switch and also one on the throttle, called the Left Throttle Button. They do the exact same thing so just bind the Left Throttle Button.

 

Hope this helps.

 

Thanks I will do some reading and see how it goes.

Posted

Basically, aside from starting the aircraft 90% of the things you need to do will be controlled from those HOTAS buttons. The MFD buttons and a few other front panel switches for arming and configuring weapons you will usually use with the mouse (while on autopilot in many cases).

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