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fps drop on unguided missiles


Boelie

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Hey all,

 

I'm just wondering, me and a buddy of mine (new pc) both have an incredible framerate drop whenever one of us fires unguided missiles or drops a clusterbomb.

Does anyone have a suggestion as how to prevent this (sometimes fatal) very annoying fps drop?

 

Btw, is it just us or does the game have a tendency to random crashes to desktop?

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Computer specs and graphic settings?

 

Clusterbombs is well known for causing a significant drop. Rockets can give you a pretty good FPS drop as well if you fire a lot of them at the same time.


Edited by TZeer
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i5 2500k @ 4.2ghz + GTX 670 + 8GB of RAM here.

Same thing for almost everybody, man, relax. One day, ED will solve this for us, I guess.

 

It´s a pain but the only thing that we can do is wait.:noexpression:

 

Enjoy the fast movers and avoid rockets and cluster weapons.:pilotfly:

Intel 8700K@4.7ghz(all cores) / 32Gb DDR4 /WD Black SN750 Heatsink 500gb (DCS Only) / MSI GeForce RTX 2070 GAMING Z 8G / Windows 10 PRO / VPC WarBRD Base + Warthog Stick + Foxx Mount / Thrustmaster TPR pedals / Thustmaster MFD / Thrustmaster Warthog throttle + Monstertech chair mount

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I'm running a i7 3820@ 4,6ghz + 16GB RAM, 2x580GTX in SLI

 

I have no stutters when I fire rockets, within a limit. If I unload with all of them my FPS goes down a little.

 

Clusterbombs kills the FPS.

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im at 4500... my server is at 8000

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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  • ED Team

just carry on and hope the EDGE engine gets released in the near future,

 

I dont think ED are worried about optimising the rocket / cbu / dust, issue in this current version.

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, HP Reverb G2

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the version in the Overview video seems to be alot more optimized... at 1.2.4.8294

Windows 10 Pro, Ryzen 2700X @ 4.6Ghz, 32GB DDR4-3200 GSkill (F4-3200C16D-16GTZR x2),

ASRock X470 Taichi Ultimate, XFX RX6800XT Merc 310 (RX-68XTALFD9)

3x ASUS VS248HP + Oculus HMD, Thrustmaster Warthog HOTAS + MFDs

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Take note that not the amount of CPU cores and RAM is very important, but the speed it is running on.

 

Look at the speed of a single CPU core, DDR2 at least 2Gb 800Mhz, DDR3 at least 4Gb 1600Mhz, set GFX accordingly.

 

The CPU is a different story. I'm running a AMD X6 Phenom II 3400Mhz, but it only uses for about 2 of those cores in DCS. It seems i can let the cores run at 4000Mhz without problems and get more than enough performance so DCS stays running without hickups during explosions. On stockspeed it would hick slightly, not much, it won't ruin gameplay.

Perhaps something similar is possible for u too when you can let go of stock coolers and invest just a small budget in better CPU-cooling and case-cooling for a 10-15% stable CPU boost that won't harm your hardware.

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