AndyHill Posted December 6, 2005 Posted December 6, 2005 This at least seems to be a bit better than the usual systems based on running subwoofers under the chair: http://www.ivibe.com/ Does anyone have any experience on the technology? The system can use game audio as a source, but it also has a native support mode (that would probably work better) that has to be included in the game pretty much like the TrackIR. Any chances of seeing support in Lock on? The concept is nice, I wonder how it works in practice? It would be neat to feel the roar of the afterburner, wheels rolling on the runway, plane shaking during violent maneuvers and so on. Including the support in a game is supposed to be easy so perhaps it might be worth considering for Lock on? _______________________________________________ Lock on MUST have toe-brakes with differential braking! My blog full of incoherent ramblings on random subjects: https://anttiilomaki.wordpress.com/
Cosmonaut Posted December 6, 2005 Posted December 6, 2005 I read about this yesterday over at a helicopter site, HoverControl and at least one guy purchased it. Here's what he said. http://64.34.169.161/cgi-bin/ib3/ikonboard.cgi?;act=ST;f=1;t=5430 I received my seat but it had some minor problem with the hardware so I wouldn't be able to fully test it yet. Craig (the owner and developer of the seat) immediately sent me another new set on his dimes (it's scheduled to arrive today) while I'm still keeping the other one until everything is sorted out then he will sent the DHL guy to come to pick it up later (also on his dimes). His customer support is truly second to none in the business world. For the limited time that I tried it, with the SF260 and Learjet 45, it was awesome as I could feel every single movement of the airplanes: gear up/down, accelerations (positive and negative G felt differently), engine RPMs, rolls (left and right), pitch etc... However, Craig is working on a helicopter specific module as the current module didn't work well with a helicopter. For example, it couldn't detect a helo's movement under 1 mph, or hovering, for example. The helicopter module will be available soon. Another module is for GPL (Grand Prix Legend), which I have and the driving sensation is just incredible: I could feel every single bump, acceleration, braking, turns, gear changes, 4-wheel drifts etc... If anyone likes to try, Craig has an unconditional money-back guarantee on his seat + controller. Check it out. Sounds very interesting. Cozmo. [sIGPIC][/sIGPIC] Minimum effort, maximum satisfaction. CDDS Tutorial Version 3. | Main Screen Mods.
AndyHill Posted December 6, 2005 Author Posted December 6, 2005 It does, indeed. Craig said that he's been trying to contact ED without much success. He also says that it should be very easy to implement the feature. Maybe ED could at least take a look at what he's got before the next patch? _______________________________________________ Lock on MUST have toe-brakes with differential braking! My blog full of incoherent ramblings on random subjects: https://anttiilomaki.wordpress.com/
Guest ruggbutt Posted December 6, 2005 Posted December 6, 2005 Please post a review, this might be better than force feedback on the stick.
Weta43 Posted December 6, 2005 Posted December 6, 2005 Anyone else think this thing is going to have its own stall at the next SEXPO Cheers.
AndyHill Posted December 6, 2005 Author Posted December 6, 2005 Well we won't get to see the full potential before someone gets through to ED to see if they can directly support it. Otherwise we're left with the sound interpretation mode which isn't going to work quite as well. Does anyone actually have a unit? I saw Polecat rave about his in the ivibe forums, would it be the Polecat from Lock on community? _______________________________________________ Lock on MUST have toe-brakes with differential braking! My blog full of incoherent ramblings on random subjects: https://anttiilomaki.wordpress.com/
Guest intelliVIBE Posted December 10, 2005 Posted December 10, 2005 Hello from Craig, about intelliVIBE and Lock-On Hello guys. Nothing would please me more than having native support for intelliVIBE in LOMAC. I've been unable to contact the developers for quite some time. If they support intellivibe, it will offer no technical challenge whatsoever to them and would a minimal amount of time, perhaps one hour on one single occasion -- and then they are done forever. That's because I actually write the intellivibe module that runs in our own application, and 100% outside their EXE. So it will prove to be the most simple hardware support they've ever implemented -- and perhaps the most effective as well :) I am open to any suggestions of course. If anyone can put me in touch with the developers it would be a great start. You can post here or email craig@ivibe.com and I'll reply as soon as possible! Best regards from Craig, always standing by...
Guest EVIL-SCOTSMAN Posted December 10, 2005 Posted December 10, 2005 id say for you to get in touch with chizh or alfa, and let one of them take it to ED, and for you to also email ED. If this thing can do what it says it can, i would like to try it out, but id suggest sending a private message to alfa or chizh regarding this post and see what they say about getting it implemented properly into the game. Also, what would your charge be for the UK ? no shipping charge, just the actual kit. cuz i got a fair idea of the shippage, but i am interested in what you would charge for it in the UK. As i would love to have something like that. BTW, i dont know if you know, but lockon already has FFB built into the game, would that not help you already or would you have to do it via LUA ? cheers
Woodstock Posted December 10, 2005 Posted December 10, 2005 I´m having an eye on the intelliVibe "cushion" for quite some time now and already put the bucks aside for one unit plus shipping to "old" Europe (oh sorry, we have new chancelorette - now the CIA is torturing "friends" again... sorry for OT). As soon as it has native LO support it will be ordered. @ ED: Please, stop ignoring Craig:icon_excl ... or at least tell us what keeps you from cooperating... "For aviators like us, the sky is not the limit - it's our home!"
Guest EVIL-SCOTSMAN Posted December 10, 2005 Posted December 10, 2005 woody, how much is it for you in GER to buy that seat, cuz dude never answered me :(
Woodstock Posted December 10, 2005 Posted December 10, 2005 woody, how much is it for you in GER to buy that seat, cuz dude never answered me :(Price for the piece is $239,95 plus $43,79 shipping to Germany (DHL, 2-3 days). I just checked the pre-order calculator on his website and for Scotland, UK it´s exactly the same. Don´t forget your local customs will add VAT to the parcel so include that in your calculations. I´m expecting it to be around a total of €270.- VAT included. If you need any info on the kit check out http://www.ivibe.com Cheers m8! "For aviators like us, the sky is not the limit - it's our home!"
Guest EVIL-SCOTSMAN Posted December 10, 2005 Posted December 10, 2005 cool, cheers woody ;) btw, i got a call on thursday saying my pc should be back either friday or monday at latest, well i never received tracking numbers, so i dont think they have shipped it yet, but they will probably ship on monday. So here is hopeing that by say wednesday thursday i will have it up and running to try out the 3 tvs for lomac. tv = monitors*
PoleCat Posted December 10, 2005 Posted December 10, 2005 I got me one of these bad boys. :) Well, I have had mine for about a week. I know very little about programming this puppy but I can tell you this is an excellent product. And we could really use developer support for this device. Just take a look here at the vast amount of controllable effects added by Craig when the developer gives him access to some non-critical code and an hour with a programmer. http://www.ivibe.com/forum/showthread.php?t=134 These effects are far more advanced then audiosense and use direct support rather than audio to drive the effects.Craig does all the rest himself. Audiosense is OK if you have no other option and know how to use it. Also you can map specific effects to key presses. For instance in lomac when I hit the g key to lift the gear I feel a very hydrolic like vibration under my butt followed by a clunk when the gear is locked Up/Down. So you can effectively map effects to everything from firing the guns to ejecting from the cockpit. COOL. Joystick scaling: When you roll left or right, you feel the feedback shift to the opposite leg to simulate gforce. When you pitch up you feel the force move from under your legs up to your back also to simulate gforce. the intensity of the feedback can also be controled by the joystick positions. Now my problem with trying to create a solid LOMAC file has been that I am having a rough time filtering out some extraneous noises from effecting the seat. Mostly because I do not fully understand the software yet. Since I am having a hard time filtering say the tower comms from making the seat react I thought why not ask Craig for help. My Idea was to add the ability to map an effect directly to an axis, In my case a throttle. In this way I can create a steadily increasing engine effect controlled soley by the throttle position and combine this with Joystick scaling and keystroke mapping. This way I do not have to use audiosense at all and I do not have to worry about filtering out any particular sound from making the TFS2 react. Craig said that he had already considered this and will do his best to add this feature asap. Please visit the website at www.ivibe.com and look carefully at the link above for the ivibe effects built directly into MS Flight sim. This is the next level in immersion. You might as well get on board now. Polecat out http://www.104thphoenix.com/
Woodstock Posted December 11, 2005 Posted December 11, 2005 :) Well, I have had mine for about a week.Why did you send it back, sounds as if you liked it...? @ EVIL-SCOTSMAN: Great, thanx for not forgetting to test. Looking forward to the results! Don´t expect too much though since some devs replied negatively to my queries... "For aviators like us, the sky is not the limit - it's our home!"
PoleCat Posted December 11, 2005 Posted December 11, 2005 what makes you think I sent it back? Saying I have had it for a week does not mean I sent it back. I have not! Will not! and Could NOT! send it back because I love it. polecat out http://www.104thphoenix.com/
Woodstock Posted December 11, 2005 Posted December 11, 2005 Ah, ok. Disregard, then it was just a grammar issue. "For aviators like us, the sky is not the limit - it's our home!"
ED Team Valery Blazhnov Posted December 14, 2005 ED Team Posted December 14, 2005 Hello guys. Nothing would please me more than having native support for intelliVIBE in LOMAC. I've been unable to contact the developers for quite some time. If they support intellivibe, it will offer no technical challenge whatsoever to them and would a minimal amount of time, perhaps one hour on one single occasion -- and then they are done forever. That's because I actually write the intellivibe module that runs in our own application, and 100% outside their EXE. So it will prove to be the most simple hardware support they've ever implemented -- and perhaps the most effective as well :) I am open to any suggestions of course. If anyone can put me in touch with the developers it would be a great start. You can post here or email craig@ivibe.com and I'll reply as soon as possible! Best regards from Craig, always standing by... No problem, send your device, software and documentation to ED. Valery Blazhnov Eagle Dynamics Veteran
Guest EVIL-SCOTSMAN Posted December 14, 2005 Posted December 14, 2005 lol freebie for the DEV crew. that is so funny, just send your stuff to them, it r be gone, you never ever see it again :D
Prophet_169th Posted December 16, 2005 Posted December 16, 2005 No problem, send your device, software and documentation to ED. Awsome Valery! This would be a great device to have. I hope it gets supported!
Guest EVIL-SCOTSMAN Posted December 16, 2005 Posted December 16, 2005 Woody, i just got meh pc back, so i will begin testing in a day or so once i test it and do some stressing first. hopefully it will be ok, as its been stress testing for 2 weeks solid at AW premises after meh UBER LEET psu did a number on me. £170 for a psu, thing should be nuke proof.... I knew overclocking the PSU was a bad idea :D
Yellonet Posted December 16, 2005 Posted December 16, 2005 A hard carrier landing must be something special with this device :p Another thing on the 'to get list' :( i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5
zorlac Posted April 3, 2006 Posted April 3, 2006 what makes you think I sent it back? Saying I have had it for a week does not mean I sent it back. I have not! Will not! and Could NOT! send it back because I love it. polecat out Hey Polecat, still lovin your IVibe? How is progress for supporting Lomac?
PoleCat Posted April 4, 2006 Posted April 4, 2006 Response Just noticed the thread. In the next two to three weeks Craig says he will be releasing quite a few Ivibe modules. I am currently waiting for a universal Intellivibe module with the ability to have the throttle position alone drive the seats feedback effects eliminating the need to use audio at all. With the release of this module as you increase the throttle the vibration increases. As you cross into AB you feel the rumble increase. Then you combine this with two things 1: Joystick scaling: When Joystick scaling is used as you roll the aircraft to the left you feel the vibration move from under your left leg to your right leg proportionaly as you roll again upright the effect again smoothly transitions to both legs evenly. In the same way as you pull the stick back you feel the force move from under you legs to your back. This simulates g-force and from what I have read fools the brain even more effectively then most full motion cockpits giving you true tactile feedback about your aircrafts current attitude in 3D space. 2: Keystroke mapping: Finally you add custom effects that you build which are triggered by keypresses like G for gear. You build the effects intensity duration smoothness or roughness of the vibration and the effect is complete. Check this thread for a video + graphic representation of what the seat can do http://www.ivibe.com/forum/showthread.php?t=130 Also some thing you should know: The force feedback actuators in the seat are of very high quality and they produce virtually any effect you have felt while driving or flying in real life. They are capable of anything from barely perceptible vibration to a very very strong Rumble and shake and everything in between. They are very powerful actuators indeed. From the ivibe.com website: "Contained within the TFSU are 6 powerful electromechanical actuators, arranged in 3 pairs: one pair in the back section, one pair in the left leg section, and one pair in the right leg section. All three zones can function independently or in unison. By having three independent zones, games that support intellivibe can render things such as vector based gforce, acceleration and braking cues, direction-based incoming flak, and just about any other thing you can think of." I am in a holding pattern wating for the module. When it is released I will post more info and a LOMAC Profile for the seat as well. I am already working on the keystroke effects mappings for Gear, Flaps, Guns, Airbrakes, Wheel Brakes etc. Quite fun.:rolleyes: This thing is going to rock your world IMHO! Out http://www.104thphoenix.com/
AndyHill Posted January 23, 2009 Author Posted January 23, 2009 Ok things don't seem to be going very smooth with iVibe, but I was wondering if Black Shark actually has support and if it's theoretically possible to get an iVibe file for it? My blog full of incoherent ramblings on random subjects: https://anttiilomaki.wordpress.com/
rapid Posted January 23, 2009 Posted January 23, 2009 Good find Andyhill, would like to know how things have progressed. Asus ROG Crosshair Hero VIII , Ryzen 3900X, Nzxt Kraken Z73, Vengence RBG Pro DDR4 3600mhz 32 GB, 2x Corsair MP 600 pcie4 M.2 2 TB , 2x Samsung Qvo SSD 2x TB, RTX 3090 FE, EVGA PSU 800watt, Steelseries Apex Pro. TM WartHog,TM TPR, Track IR, TM 2 x MFD, Asus VG289Q, Virpil Control Panel#2
Recommended Posts