ED Team Wags Posted December 10, 2005 ED Team Posted December 10, 2005 Has anyone had a chance to take a look at the 1.2 Computer Games Magazine released this past week? I'm curious to how it came out. Thanks, Matt Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544
Yellonet Posted December 10, 2005 Posted December 10, 2005 BUMP - I want to know too.... post some info *coughscanscough* i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5
leafer Posted December 10, 2005 Posted December 10, 2005 bump ED have been taking my money since 1995. :P
Nate--IRL-- Posted December 11, 2005 Posted December 11, 2005 Bump Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
Kenan Posted December 11, 2005 Posted December 11, 2005 Hump [sIGPIC][/sIGPIC] Commanding Officer of: 2nd Company 1st financial guard battalion "Mrcine" See our squads here and our . Croatian radio chat for DCS World
Nate--IRL-- Posted December 11, 2005 Posted December 11, 2005 Only mention of it i've seen, seems positive......... http://forums.ubi.com/groupee/forums/a/tpc/f/38610606/m/8421022583 Nate Ka-50 AutoPilot/stabilisation system description and operation by IvanK- Essential Reading
Raploc Posted December 11, 2005 Posted December 11, 2005 Little OT perhaps but how will Black Shark perform under Windows Vista with DX10? Yes I'm worried about the new (no we are not going to be backwards compatible DX10) Windows version. I mean Black Shark is going to be released within a year ( I hope). And emulating a heavy sim like LOMAC or Black Shark will still suck the life out of any new computer the next 2-3 years. :icon_evil
Weta43 Posted December 11, 2005 Posted December 11, 2005 Vista Pista, just don't be a sheep & upgrade as soon as it comes out :-) (says Peter, sitting here running Win2k...) From that article : "There were some interesting points in the article though. Apparently Black Shark will have sysreqs 20% higher than Lock On at full detail settings (adding more ground detail?). The cockpit switches are fully interactive. And small arms and AA fire, which Helos encounter far more of than jets, will be extensively modeled." Cheers.
4c Hajduk Veljko Posted December 11, 2005 Posted December 11, 2005 ...(no we are not going to be backwards compatible DX10)...Lock On, Flaming Clifs are written for DirectX 8.1. Thermaltake Kandalf LCS | Gigabyte GA-X58A-UD3R | Etasis ET750 (850W Max) | i7-920 OC to 4.0 GHz | Gigabyte HD5850 | OCZ Gold 6GB DDR3 2000 | 2 X 30GB OCZ Vertex SSD in RAID 0 | ASUS VW266H 25.5" | LG Blue Ray 10X burner | TIR 5 | Saitek X-52 Pro | Logitech G930 | Saitek Pro flight rudder pedals | Windows 7 Home Premium 64 bit
Yellonet Posted December 11, 2005 Posted December 11, 2005 Lock On, Flaming Clifs are written for DirectX 8.1.DX10 will not be backwards compatible. Windows Vista will probably use some kind of emulation for DX<10 software, which means that system resources will be spent on the emulation... just what any gamer needs :( Looks like I'll be hanging on to XP for a good while forward. i7-2600k@4GHz, 8GB, R9 280X 3GB, SSD, HOTAS WH, Pro Flight Combat Pedals, TIR5
Recommended Posts