Spudman Posted April 28, 2013 Posted April 28, 2013 So how do I deploy this weapon so that it doesn't drift to one of the runway or the other? If it lands in the grass, then whats the point?
ED Team BIGNEWY Posted April 28, 2013 ED Team Posted April 28, 2013 upload a track file, I am sure someone will show you how you are doing it wrong :) Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Kaktus29 Posted April 28, 2013 Posted April 28, 2013 as long as you have your approach pretty much aligned to the runway you shouldn't have too much difficulty in releasing weapon on the runway.. but if you are twitching and making small adjustments then probably you are banking a little bit to the left of right which is enough to make the bomb miss the whole airstrip and make a big hole in the grass instead))
159th_Falcon Posted April 28, 2013 Posted April 28, 2013 Deploy from low level high speed and overfly the length of the runway. Shouldn't really get a change to drift off then. [sIGPIC][/sIGPIC] The keeper of all mathematical knowledge and the oracle of flight modeling.:)
Cookie Posted April 28, 2013 Posted April 28, 2013 Just use a proper weapon to do the job... :D - Two miles of road lead nowhere, two miles of runway lead everywhere - Click here for system specs
159th_Falcon Posted April 28, 2013 Posted April 28, 2013 He is, your just showing an alternative. Depends what you want really, lots of small holes or a few HUGE ones. [sIGPIC][/sIGPIC] The keeper of all mathematical knowledge and the oracle of flight modeling.:)
joey45 Posted April 28, 2013 Posted April 28, 2013 No higher then 150m and as fast as you can go.. with a good spread. I think I done a quick vid of this once... The only way to make sense out of change is to plunge into it, move with it, and join the dance. "Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.." https://ko-fi.com/joey45
159th_Falcon Posted April 28, 2013 Posted April 28, 2013 Yes, runway damage is modelled. As for the use of anti runway bombs, see above, besides, the 500-Shp is not an anti runway bomb per say. Its an bomb designed to penetrate hardened structures by assistance of a rocket motor. It also features a parachute to oriented the bomb near vertical before ignition of said rocket motor. This parachute also ensures the delivery platform as suffiecient time to clear the blast area. [sIGPIC][/sIGPIC] The keeper of all mathematical knowledge and the oracle of flight modeling.:)
Spudman Posted April 29, 2013 Author Posted April 29, 2013 Yes, runway damage is modelled. As for the use of anti runway bombs, see above, besides, the 500-Shp is not an anti runway bomb per say. Its an bomb designed to penetrate hardened structures by assistance of a rocket motor. It also features a parachute to oriented the bomb near vertical before ignition of said rocket motor. This parachute also ensures the delivery platform as suffiecient time to clear the blast area. I've tried to hit bunkers with it, but no luck. It never seems to impact where the CCIP was when I released it. It just drifts too much.
Shepski Posted April 29, 2013 Posted April 29, 2013 That's due to wind being present and the bombs flight under the chute. You have to make wind corrections when deciding when to release it.
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