Sn0w_Lynx Posted June 22, 2013 Posted June 22, 2013 Got the Huey Module and Love it!!! however, I use freetrack, and it works properly. I like using the head tracker for the flex sight, but for the door gunners on the other hand i'd rather use the mouse to aim the guns. If I stop tracking view is stuck where it was. If i try to move it snaps back. Only thing I can do to resolve is take out the Headtracker folder in my install directory so I'm back to the default way of looking about with the mouse or pov buttons. Any one know how to resolve? like changing a value in one of the .lua's or something to allow mouse look when headtracker isn't tracking? [sIGPIC][/sIGPIC] Rig: :joystick: :pilotfly: AMD FX8350 8 core @ Stock Clock G. Skill X Series 32GB (4x 8GB) @ 2200Mhz OC GTX 1070 8GB Corsair H110 Liquid Cooler
thinkr Posted June 22, 2013 Posted June 22, 2013 (edited) Me too. Huey is Sweet! Now we just need a Kiowa Warrior to make Longbow 2 Jealous! Of course an Airwolf module complete with laser gun an Rocket/Grenade launchers an 2 Guns on the stubs would be just kick ass~! I don't know about the other problems. Edited June 22, 2013 by thinkr Modded CapLoz HeliosV2.1_1280x1024.zip 2x 1080p 22"Monitors, Saitek X52, Saitek Combat Rudder Pedals, Trackir5, Win7Pro Pro 64Bit, Intel Q9550 @3.8Ghz, EP45-UD3L, 8GB Ram, Nvidia 560Ti 2GB, 2x 500GB Velociraptor Flaming Cliffs 3 DCS:A10C,KA-50, Huey, Mi-8, WWII Euro 40+ Supporter, Mig21 Falcon 4 BMS IL-2 Sturmovik: 1946 Take on Helicopters Arma 2 AO + PMC + BF All Addons Series Arma 3 EECH & EEAH Medivac & Search and Rescue 4 Series
IonicRipper Posted June 22, 2013 Posted June 22, 2013 Can't you pause freetrack and press LAlt+C to activate mouse view? i5 4590 @ 3.77GHz | GTX 1060 6GB | 16GB 1600MHz DDR3 | 1TB HDD+500GB HDD | Win10 Home X64 [sIGPIC][/sIGPIC]
Sn0w_Lynx Posted June 22, 2013 Author Posted June 22, 2013 (edited) Can't you pause freetrack and press LAlt+C to activate mouse view? No Thats what I meant when I said stop tracking. The Headtracker .dll you need to enable head track messes with mouse movement. It twitches like its trying to move but is recentered on where I paused the tracking. Edited June 22, 2013 by Sn0w_Lynx addition [sIGPIC][/sIGPIC] Rig: :joystick: :pilotfly: AMD FX8350 8 core @ Stock Clock G. Skill X Series 32GB (4x 8GB) @ 2200Mhz OC GTX 1070 8GB Corsair H110 Liquid Cooler
Devrim Posted June 24, 2013 Posted June 24, 2013 Similar issue has been discussed here. No solution for now. Intel i7-14700@5.6GHz | MSI RTX4080 SuperSuprimX | Corsair V. 64GB@6400MHz. | Samsung 1TB 990 PRO SSD (Win10Homex64) Samsung G5 32" + Samsung 18" + 2x8"TFT Displays | TM Warthog Stick w/AVA Base | VPC MongoosT-50CM3 Throttle | TM MFD Cougars | Logitech G13, G230, G510, PZ55 & Farming Sim Panel | TIR5 & M.Quest3 VR >>MY MODS<< | Discord: Devrim#1068
impostor71 Posted June 27, 2013 Posted June 27, 2013 Somehow, they need to disable head-tracking and allow mouse movement like when you're viewing from a 3rd person outside perspective.
MaverickF22 Posted August 2, 2013 Posted August 2, 2013 Hi guys, Since 1.2.5, it seems somethings have changed around Huey also, yet from now i can't seem to be able to control the gunner or the machine gun anymore using the mouse. Any idea how to retake control of the gunner in 1.2.5? Cheers!:thumbup: Mistakes, obviously, show us what needs improving. Without mistakes, how would we know what we had to work on! Making DCS a better place for realism. Let it be, ED!
lorenzoj Posted August 2, 2013 Posted August 2, 2013 With Track IR I found I had to disable it BEFORE I jumped to the door gunner position to get effective mouse control. Don't know Headtracker but sounds like they could use some sort of Pause function too. I'm still ok in 1.2.5 also
MaverickF22 Posted August 9, 2013 Posted August 9, 2013 My mistake i didn't realise what the disable trackir function was used for in the options menu..., and that's why my gunner didn't listen to my mouse anymore. My bad i didn't open my eyes enough! Mistakes, obviously, show us what needs improving. Without mistakes, how would we know what we had to work on! Making DCS a better place for realism. Let it be, ED!
samtheeagle Posted September 28, 2013 Posted September 28, 2013 See here for a solution (hopefully, need others to test it) http://forums.eagle.ru/showpost.php?p=1888108&postcount=18
splash Posted September 29, 2013 Posted September 29, 2013 Thanks, but it doesn't work for me. I'm using FreeTrack.
samtheeagle Posted September 29, 2013 Posted September 29, 2013 Hmmmm. Can you explain what steps you following when attempting to mouse aim in the gunner positions? I also use FreeTrack and it's working perfectly so long as you pause head tracking and toggle the mouse control...
splash Posted September 29, 2013 Posted September 29, 2013 Hmmmm. Can you explain what steps you following when attempting to mouse aim in the gunner positions? I also use FreeTrack and it's working perfectly so long as you pause head tracking and toggle the mouse control... OK, this is my sequence: 1) Start the flight in pilot position. Tracking is possible with my head. Mouse pointer is a cross. Movement is not possible. If I press LAlt+C mouse movement is not possible (is inmediately returned to FreeTrack control). 2) Change to a gunner position (by pressing "3" or "4"). Gunner aiming is possible with my head. Mouse aiming is not possible, but I can fire. If I press LAlt+C mouse aiming is not possible either. 3) Press Shift+F9 to disable FreeTrack. Gunner aiming is not possible with my head. Mouse aiming is not possible. If I press LAlt+C mouse aiming is not possible either. Thanks in advance.
samtheeagle Posted September 29, 2013 Posted September 29, 2013 Damn. Sounds like you're doing all the right things! Which leaves me stumped... The only other thing I can think of is to get you to look at the "TrackIr Aiming" option under Options -> Special -> UH-1H. I have that option enabled, what do you have it set to? Perhaps it's worth flipping the value from what you currently have set to see what happens?
splash Posted September 29, 2013 Posted September 29, 2013 (edited) Damn. Sounds like you're doing all the right things! Which leaves me stumped... The only other thing I can think of is to get you to look at the "TrackIr Aiming" option under Options -> Special -> UH-1H. I have that option enabled, what do you have it set to? Perhaps it's worth flipping the value from what you currently have set to see what happens? The above is with "TrackIR aiming enabled". When disabled, no gunner aiming is possible with TrackIR nor mouse. Edited September 29, 2013 by splash
splash Posted September 30, 2013 Posted September 30, 2013 I tried with no Freetrack loaded at all and... no mouse aiming is possible. Interesting.
samtheeagle Posted September 30, 2013 Posted September 30, 2013 Well that is odd. The only other suggestion I can make is to remove/rename any copies of my HeadTracker.dll file to see if it's mere presence is causing the issue...
Wrench Posted May 5, 2015 Posted May 5, 2015 Where is the disable trackir at in the controls? Carrier Script.
aeliusg Posted May 6, 2015 Posted May 6, 2015 Where is the disable trackir at in the controls? There is no such button in DCS, however, it exists in the TrackIR software itself.
virgo47 Posted September 9, 2023 Posted September 9, 2023 If anyone gets here, check Uncoupled Aiming On/Off binding. And in case you want to use the joystick for aiming Absolute/Relative Axis Aiming is also handy. With TrackIR you'll still have separate view and aiming, which sucks a bit. There should also be an option to sync the view to the gun - or, indeed, to disable the TrackIR, which effectively does the same. 1 L-39, F-4E, F-5E, F-14, F/A-18C, MiG-15, F-86F, AJS-37, C-101, FC2024 Yak-52, P-47, Spitfire, CE2 UH-1H, Mi-8, Ka-50 III, SA342 NTTR, PG, SY, Chnl, Norm2, Kola, DE Supercarrier, NS430, WWII, CA VKB STECS+Gladiator/Kosmosima+TPR DCS Unscripted YouTube "Favourite" bugs: 1) Object local camera fast/slow inverted, 2) Yak-52 toggles not toggling, 3) all Caucasus ATC bugs
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