techen Posted August 16, 2013 Share Posted August 16, 2013 What are the best keybinds for Hotas warthog, Anyone know where I could find the best set up for flying the P-51 Link to comment Share on other sites More sharing options...
Nemesis302 Posted August 18, 2013 Share Posted August 18, 2013 Set it up how you want it really. My main suggestions would be left throttle = rpm lever, right throttle = manifold pressure. I use the eng oper springed switches for primer and engine start, the rocker hat switch for mags and the laste to mixture. My gear is set to the l/g wrn silence button. I use the joystick hat for pitch and aileron trim, and the countermeasures switch left/right for rudder trim. Trigger for guns and pickle button for rockets/bombs. I set the flaps down/up to the 3-way flap switch, but you have to click it down or up and return it to middle and repeat as necessary for each notch. Link to comment Share on other sites More sharing options...
tintifaxl Posted August 18, 2013 Share Posted August 18, 2013 The very best setup is the one I use: http://forums.eagle.ru/showthread.php?p=1789740#post1789740 You mileage may vary, of course :smartass: Windows 10 64bit, Intel i9-9900@5Ghz, 32 Gig RAM, MSI RTX 3080 TI, 2 TB SSD, 43" 2160p@1440p monitor. Link to comment Share on other sites More sharing options...
seikdel Posted August 18, 2013 Share Posted August 18, 2013 (edited) P-51D TM Warthog.zip Here's mine, including a brand-new 3-way flap switch! Joystick Trigger stage 2 = Gun fire Pickle = Weapon release MMCB (index finger button) = Silence horn NWS button (pinky) = Recognition lights key Paddle = Bailout Trim hat = Elevator/aileron trim TMS Up = Gun safety switch (rotary) TMS Down = Rockets release control switch (rotary) TMS Left & Right = Bomb arming switches (rotary) DMS = Bomb-rocket selector switch CMS = Fuel selector (5-way) Throttle Left throttle = Engine RPM Right throttle = Throttle Mic switch = PTT (in TS3), but is mostly blank. Use at your leisure =) Speed brake forward = Rear warning radar power (forward for on, back for off) Speed brake back = Gunsight gyromotor power Boat switch = Gunsight mode (3-way) China hat = Gunsight target span increase/decrease Pinky switch forward = NVGs Pinky switch back = Landing light (on and off) Slew control is unmapped Coolie hat up/down = Gunsight range to target Coolie hat left/right = Rudder trim Left throttle button = Ignition switch (rotary) ENG L = Fuel booster ENG R = Fuel shut-off valve ENG OPER L = Cold air RAM/UNRAMMED ENG OPER R = Warm air HOT/NORMAL APU = Gear up/down L/G WRN = Primer Autopilot engage/disengage = Starter Flaps UP/MVR/DN = 0º / 20º / 50º EAC = Generator RDR ALTM = Battery AUTOPILOT 3-way switch = Mixture IDLE/RUN/EMERGENCY FULL RICH It's a start. You can customize it to meet your needs from there =) Edit: Fixed all the other 2- and 3-way switches on the throttle =) Edited August 18, 2013 by seikdel Link to comment Share on other sites More sharing options...
kaltokri Posted August 22, 2013 Share Posted August 22, 2013 Where can I find informations about how to write my own configuration lua for my Warthog? Is there a tutorial how to do this? How do I find all these values for pressed, cockpit_device_id etc.? :helpsmilie: I searched in the forum and in google, but didn't find informations for a newbie like me. ~S~ Kal SYSTEM: Mainboard MSI MEG X570 | CPU Ryzen 7 5800X @ 4.5 GHz | RAM 64 GB @ 3200 MHz | GPU GIGABYTE RTX 4090 | 1 TB SSD | Win 10 x64 DEVICES: ASUS 27" LCD | TrackIR 5 | LukeClip | Quest 3 | PointCTRL | Virpil HOTAS | MFG Crosswind | TableMount MonsterTech MODULES: To much to list. But I stopped buying more, because of too much bugs in e.g. A-10C(II). @ED: Fix the bugs and I spend money on modules again. Promised. PROJECTS: OpenFlightSchool: DE / EN Link to comment Share on other sites More sharing options...
seikdel Posted August 25, 2013 Share Posted August 25, 2013 I started here. Open up the clickabledata.lua file in DCS World\Mods\aircrafts\P-51D\Cockpit\Scripts. Search around for your command. For example, the fuel booster switch commands start at line 449: elements["pnt_61_1"] = default_1_position_tumb(_("Fuel Booster On"),devices.ENGINE_CONTROL_PANEL, device_commands.Button_12,61,1,{1,1}) elements["pnt_61_0"] = default_1_position_tumb(_("Fuel Booster Off"),devices.ENGINE_CONTROL_PANEL, device_commands.Button_12,61,0,{0,0}) elements["pnt_61"] = default_2_position_tumb(_("Fuel Booster On/Off"),devices.ENGINE_CONTROL_PANEL, device_commands.Button_5,61) As you can see, the fuel booster switch is on the ENGINE_CONTROL_PANEL device. Open up devices.lua (same directory) and find ENGINE_CONTROL_PANEL. devices["ENGINE_CONTROL_PANEL"] = counter()--15 We can see in the comment that it's device 15. Referring back to clickabledata.lua, we can see that the fuel booster on and off both use button_12 (the toggle uses button_5, but we want our throttle's switch to actually correlate, i.e. up = up and down = down instead of just toggling the switch). We'll add 3000 to these numbers when we actually add the command to the HOTAS's .lua file. NOTE: I have noticed some variability in these numbers. Normally, button_12 should correlate to 3012 in the HOTAS's .lua file, but sometimes it's 3011 or 3013 instead. I don't know why. It's entirely possible I just had the wrong number at some point. But if your 3000 number doesn't work, try adding or decreasing by 1. We can also see that the ON position has a value of 1 and the OFF position has a value of 0 (the toggle doesn't have distinct values for ON and OFF because it's just a toggle). Knowing what we know, we can structure our command in our chosen hotas device's lua file. For instance, in my "Throttle - HOTAS Warthog... .lua" file, I have the following: {combos = {{key = "JOY_BTN16"}, }, down = 3012, up = 3012, cockpit_device_id = 15, value_down = 1, value_up = 0, name = "Fuel Booster", category = "Engine Control Panel"}, We're telling the game that, when button 16 on the TM Warthog throttle (the ENG L FUEL NORM / OVERRIDE switch) is pressed down (paradoxically, the switch is in the up position when it sends a button press), button 3012 (the fuel booster switch on the engine control panel in the cockpit) will be turned ON (aka 1), and when we turn that same button 16 is released (switch paradoxically in the down position), button 3012 will be turned OFF (aka 0). Rinse, lather and repeat for all other cockpit switches. The buttons are far simpler because you don't worry about having them correlate to a switch position; you can just map those in-game. Is this clear? If not, please let me know and I'll try to clarify. edit: changed CODE tags to QUOTE because CODE tags suck. 1 Link to comment Share on other sites More sharing options...
Konrad Friedrich Posted August 25, 2013 Share Posted August 25, 2013 Cool setup, Seikdel. That will help a lot of newbies to find a useful setup for the TMWarthog hotas. Here is another suggestion: I'd recommend to map the elevator trim to the slider on the throttle (the throttle friction slider in the real plane). The P-51 needs constant elevator trim input and I think the slider is more comfortable for finetuning the trim in a dogfight. I've mapped the aileron and rudder trim to the coolie hat of the stick. Link to comment Share on other sites More sharing options...
buedi Posted August 27, 2013 Share Posted August 27, 2013 I throw in another one (in my signature below). It has a lot of 3-way switch usage. Even if you don´t use the LUAs, maybe they can help you figuring out how to script the 3-way switches in the LUA files by hand. Link to comment Share on other sites More sharing options...
robertg102 Posted September 29, 2013 Share Posted September 29, 2013 Hello Buedi: Would love to get my hands on your Profile for setting up the HOTAS with P-51D but when I click on the above link it says page not found. Would you be willing to e-mail it to me at robertg102@gmail.com? I'd greatly appreciate any help you could provide. Link to comment Share on other sites More sharing options...
Recommended Posts