zaelu Posted September 22, 2013 Posted September 22, 2013 I made a small pack with description.lua files from UH1H skins modified so they will not switch skins when rearming from Slick to Gunship and vice-versa Can be downloaded from here. http://www.digitalcombatsimulator.com/en/files/463993/ I recommend installing with JSMGE, in case something goes wrong you can revert and also is possible a fix from Belsimtek could be in the works already and you can uninstall this then. Not only default skins are "fixed"... so if you don't have the skins from the pack you might want to delete those corresponding folders otherwise you will see the skins available in game but you will get orange missing texture all over your heli cause no DDS textures are provided in this pack. These are the skins it fixes: And this is one result: 1 [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
zaelu Posted September 26, 2013 Author Posted September 26, 2013 (edited) Here are other examples of how the fix looks. You can clearly see the gunners, weapons, flare dispensers, exhaust differences between the civilian and armed versions of the same skin. If you have a skin that doesn't work please post here. Also please note that for now there is not a little tick button in UH1-H like P51 has to make it completely Civil for AI. Only humans and clients can be slick. Ai have weapons rack (empty) when no weapons are selected. This also might happen in multiplayer. If you have another skin that is not included in the pack and you want it fixed please post here and I'll do it for you. Example of civilian skins that don't switch to default Army skin when weapons are added idem exampe of usually armed skin choice that works also when weapons are removed Russian Army skin doesn't change to default civil when weapons are removed example of a custom skin (non default) that works with civil also and has no texture errors. this is how custom skins looked before the fix on description.lua. they didn't had CIV section in them and all was messed up... including cockpit view although in theory that should not happen. By this fix those problems are solved. Edited September 27, 2013 by zaelu [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
RazorbackNL Posted September 28, 2013 Posted September 28, 2013 Good job Zaelu. The skins are finally working again. Thanks. Asus ROG Crosshair VIII Hero (Wi-Fi) | AMD Ryzen 9 5900X @ 4,5Ghz | 128Gb DDR4 3200Mhz | beQuiet! Dark Power 12 1200W | 2 x 2Tb M.2 Samsung SSD | 2 x 4Tb M.2 Samsung SSD | Aorus RTX3090 Xtreme 24Gb | Windows 10 Pro x64 | HOTAS Cougar (heavily modified) | MFG Crosswind pedals | CH Throttle Quadrant | TrackIR5 | Oculus Quest 2 | VoiceAttack Aviate Navigate Communicate
ebabil Posted October 10, 2013 Posted October 10, 2013 i couldn't get it worked. i replaced desc.lua files with you have provided. and still gun points, flare pod etc remain. FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 | Mi-24 | F-5 | F-15E| F-4| Tornado Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60 Youtube MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5
ebabil Posted October 10, 2013 Posted October 10, 2013 i tried to convert my skins which upuaut made. but when i choose the empty vairant, i see only orange textures. here is my desc.lua livery = { {"civ_uh1_main_dam", 0, "civ_uh1_tkgwc.bmp",false}; {"civ_uh1_main_dam", 2, "civ_uh1_spec.bmp",true}; {"civ_uh1_tail_dam", 0, "civ_uh1_tail_tkgwc.bmp",false}; {"civ_uh1_tail_dam", 2, "civ_uh1_tail_spec.bmp",true}; {"civ_uh1_main", 0, "civ_uh1_tkgwc.bmp",false}; {"civ_uh1_main", 2, "civ_uh1_spec.bmp",true}; {"civ_uh1_tail", 0, "civ_uh1_tail_tkgwc.bmp",false}; {"civ_uh1_tail", 2, "civ_uh1_tail_spec.bmp",true}; {"uh1_main_dam", 0, "uh1_tkgwc.bmp",false}; {"uh1_main_dam", 2, "uh1_spec.bmp",true}; {"uh1_tail_dam", 0, "uh1_tail_tkgwc.bmp",false}; {"uh1_tail_dam", 2, "uh1_tail_spec.bmp",true}; {"uh1_main", 0, "uh1_tkgwc.bmp",false}; {"uh1_main", 2, "uh1_spec.bmp",true}; {"uh1_tail", 0, "uh1_tail_tkgwc.bmp",false}; {"uh1_tail", 2, "uh1_tail_spec.bmp",true}; {"uh1_weapon", 0, "uh1_weapon.bmp",true}; {"pilot_UH1", 0, "pilot_uh1_tkgwc.bmp",false}; {"pilot_UH1_helmet", 0, "pilot_UH1_helmet_tkgwc.bmp",false}; {"pilot_UH1_patch", 0, "pilot_uh1_patch_tkgwc.tga",false}; {"Gunner_UH1", 0, "gunner_uh1_tkgwc.bmp",false}; {"uh1_cov", 0, "uh1_cover_tkgwc.bmp",false}; {"UH1-cpt-door", 0 ,"UH1_door_c_gray",true}; {"UH1-cpt_karkas", 0 ,"UH1_karkas_c_gray",true}; {"UH1-cpt_karkas2", 0 ,"UH1_karkas2_c_gray",true}; {"UH1-cpt_panel", 0 ,"UH1_panel_c_gray",true}; {"UH1-cpt_central_box", 0 ,"UH1_boxs_c_gray",true}; {"UH1-cpt_dev2", 0 ,"UH1_dev_2",true}; {"SPH-4B", 0, "gunner_uh1_helmet_tkgwc.bmp",false}; {"uh1_rotor_alfa", 0, "uh_1_blade_tkgwc.tga",false}; } countries = {"USA", "RUS", "FRA", "UKR", "SPN", "NETH", "TUR", "BEL", "GER", "NOR", "CAN", "DEN", "UK", "GRG", "ISR", "ABH", "RSO"} FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 | Mi-24 | F-5 | F-15E| F-4| Tornado Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60 Youtube MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5
Lizzard Posted October 10, 2013 Posted October 10, 2013 i tried to convert my skins which upuaut made. but when i choose the empty vairant, i see only orange textures. here is my desc.lua livery = { {"civ_uh1_main_dam", 0, "civ_uh1_tkgwc.bmp",false}; {"civ_uh1_main_dam", 2, "civ_uh1_spec.bmp",true}; {"civ_uh1_tail_dam", 0, "civ_uh1_tail_tkgwc.bmp",false}; {"civ_uh1_tail_dam", 2, "civ_uh1_tail_spec.bmp",true}; {"civ_uh1_main", 0, "civ_uh1_tkgwc.bmp",false}; {"civ_uh1_main", 2, "civ_uh1_spec.bmp",true}; {"civ_uh1_tail", 0, "civ_uh1_tail_tkgwc.bmp",false}; {"civ_uh1_tail", 2, "civ_uh1_tail_spec.bmp",true}; {"uh1_main_dam", 0, "uh1_tkgwc.bmp",false}; {"uh1_main_dam", 2, "uh1_spec.bmp",true}; {"uh1_tail_dam", 0, "uh1_tail_tkgwc.bmp",false}; {"uh1_tail_dam", 2, "uh1_tail_spec.bmp",true}; {"uh1_main", 0, "uh1_tkgwc.bmp",false}; {"uh1_main", 2, "uh1_spec.bmp",true}; {"uh1_tail", 0, "uh1_tail_tkgwc.bmp",false}; {"uh1_tail", 2, "uh1_tail_spec.bmp",true}; {"uh1_weapon", 0, "uh1_weapon.bmp",true}; {"pilot_UH1", 0, "pilot_uh1_tkgwc.bmp",false}; {"pilot_UH1_helmet", 0, "pilot_UH1_helmet_tkgwc.bmp",false}; {"pilot_UH1_patch", 0, "pilot_uh1_patch_tkgwc.tga",false}; {"Gunner_UH1", 0, "gunner_uh1_tkgwc.bmp",false}; {"uh1_cov", 0, "uh1_cover_tkgwc.bmp",false}; {"UH1-cpt-door", 0 ,"UH1_door_c_gray",true}; {"UH1-cpt_karkas", 0 ,"UH1_karkas_c_gray",true}; {"UH1-cpt_karkas2", 0 ,"UH1_karkas2_c_gray",true}; {"UH1-cpt_panel", 0 ,"UH1_panel_c_gray",true}; {"UH1-cpt_central_box", 0 ,"UH1_boxs_c_gray",true}; {"UH1-cpt_dev2", 0 ,"UH1_dev_2",true}; {"SPH-4B", 0, "gunner_uh1_helmet_tkgwc.bmp",false}; {"uh1_rotor_alfa", 0, "uh_1_blade_tkgwc.tga",false}; } countries = {"USA", "RUS", "FRA", "UKR", "SPN", "NETH", "TUR", "BEL", "GER", "NOR", "CAN", "DEN", "UK", "GRG", "ISR", "ABH", "RSO"} Hey ebabil, you did it a bit wrong:) {"civ_uh1_main_dam", 0, "civ_uh1_tkgwc.bmp",false}; remove the red civ_ in your description.lua like {"civ_uh1_main_dam", 0, "uh1_tkgwc.bmp",false}; {"civ_uh1_main_dam", 2, "uh1_spec.bmp",true}; {"civ_uh1_tail_dam", 0, "uh1_tail_tkgwc.bmp",false}; {"civ_uh1_tail_dam", 2, "uh1_tail_spec.bmp",true}; {"civ_uh1_main", 0, "uh1_tkgwc.bmp",false}; {"civ_uh1_main", 2, "uh1_spec.bmp",true}; {"civ_uh1_tail", 0, "uh1_tail_tkgwc.bmp",false}; {"civ_uh1_tail", 2, "uh1_tail_spec.bmp",true}; My Specs: I don`t care..it is a Computer..a black one..
Lizzard Posted October 10, 2013 Posted October 10, 2013 i couldn't get it worked. i replaced desc.lua files with you have provided. and still gun points, flare pod etc remain. uhm..if you want a slick or unarmend Huey the Task in your Mission has to be "Transport" My Specs: I don`t care..it is a Computer..a black one..
ebabil Posted October 11, 2013 Posted October 11, 2013 Oh ok , I have used ctrl h to change all uh's to civ uh , so I ruined the file lol. And when I try this files by selecting ai , I can not see slick, but as player I can see slick FC3 | UH-1 | Mi-8 | A-10C II | F/A-18 | Ka-50 III | F-14 | F-16 | AH-64 | Mi-24 | F-5 | F-15E| F-4| Tornado Persian Gulf | Nevada | Syria | NS-430 | Supercarrier // Wishlist: CH-53 | UH-60 Youtube MS FFB2 - TM Warthog - CH Pro Pedals - Trackir 5
Lizzard Posted October 11, 2013 Posted October 11, 2013 known Issue...only Player Aircraft can be seen as slick..AI is always armed. But you know..it is still a BETA:megalol: My Specs: I don`t care..it is a Computer..a black one..
Home Fries Posted October 15, 2013 Posted October 15, 2013 (edited) Thanks, zaelu, for updating the skins. I haven't messed with the Huey in 1.2.6 and I wasn't even aware of the changes. I have since uploaded 1.2.6 compatible versions of my skins (many description.lua files which are identical to your files), so thanks for holding down the fort in the meantime. EDIT: @zaelu Sorry, you cannot give reputation to this post. :mad: Edited October 15, 2013 by Home Fries -Home Fries My DCS Files and Skins My DCS TARGET Profile for Cougar or Warthog and MFDs F-14B LANTIRN Guide
zaelu Posted October 16, 2013 Author Posted October 16, 2013 you're welcome :) and no problem about rep... [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
hreich Posted October 21, 2013 Posted October 21, 2013 Do we need this in 1.2.6 update 2? [sIGPIC][/sIGPIC] Pilot from Croatia
Scrim Posted April 12, 2014 Posted April 12, 2014 Will this be updated for 1.2.8? It works mostly, but the helmets of the pilots get an orange texture missing.
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