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DCS: Roadmap (unofficial - NO DISCUSSION HERE)


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Magnitude 3

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AviaStrom Tornado Develop Update:
https://discord.com/channels/1020277498363269120/1020303137145368627/1200593885936767026

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2024 is the 50th anniversary of the first flight of the Tornado. We wanted to provide an update to the community on the status of development for the module.

The next step in the development of the Tornado has been focused on the “office”, both Pilot and WSO cockpits are the beating heart of the jet and what people will become the most familiar with when flying the Tornado. We are progressing very well and are working on ensuring that we can really bring the Tornado to life and provide the best and most detailed Tornado simulation in the modern age.

Of course, the flight model is very important to a comprehensive Tornado experience, we have commenced work on the Flight Control System (FCS) and the Command Stability Augmentation System (CSAS) as of mid last year. Work has also been underway for 6 months now on the design of a complex engine model.

-AviaStorm

 

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DCS World February planned patch, and unified DCS versions.
 

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DCS Patch status

Current version number: DCS 2.9.2.49940
Next update: Planned for February 2024

For the past several years, we have released DCS in two forms: the Open Beta, which includes the most recent changes to allow broad testing and the Stable version which is based on the most recent Open Beta and has no known crashes, thus the term Stable. In 2024, we will be moving to unified DCS updates.

This change has been a common customer request and will streamline our release process. We believe that it will also help avoid version confusion for both single-player missions and multiplayer servers. Starting with our first update of the year in February, we will also be making the same changes to the DCS Steam Edition. Please stay tuned for more details.

 

 

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OH-58D(R) Kiowa Warrior Module FAQ

Q: What version of the OH-58D Kiowa will we get?
A:OH-58D(R) CDS4, dating from around 2016. However, the mission editor has access to options to customize the aircraft to represent older airframes with systems such as AN/ALQ-144 Infra-red Countermeasures, the Pilot Display Unit and the removal of the Mast Mounted Sight.

Q: Can I shoot the M4 out of the door?
A: Yes

Q: Is there going to be multicrew?
A: Yes

Q: Will there be a data link or similar?
A: The Improved Data Modem (IDM) is a similar system that allows for transmission of data between player aircraft. This includes but is not limited to the following features: Free-text Messaging, Target Sharing and Remote Hellfire Missions. The OH-58D is also equipped with the Level 2 Manned-Unmanned System (L2MUMS) which allows for video and data transmission between player controlled OH-58Ds and AI UAVs.

Q: What price tag is it going to have?
A: 69,99 USD

Q: Will it have a George AI?
A:The OH-58D will not have a ‘George’ AI on release but this feature is our highest priority after release.

Q: Will it be on Early Access or Pre-Purchase? If so, will there be a discount?
A: The OH-58D will not see an early access release or pre-purchase period. 

Q: Will a paintkit be available on release?
A: This is very unlikely 

Q: What weapons will be available for this aircraft?
A: M3P .50-caliber machine gun, various 2.75 inch rockets (including laser guided APKWS), AGM-114K Hellfire, Air-To-Air-Stinger missiles and the trusty M4 carbine on the dash.

Q: Can we throw the smoke grenades that are on the dashboard?
A: Yes


Q: Does the Kiowa have a HMD (Helmet Mounted Display) or HUD?
A: The OH-58D has an Optical Display Assembly (ODA) (also referred to as Anvis Display Symbology System - ADSS) which is a helmet mounted sight for use with Night Vision Goggles. Optionally the Pilot Display Unit (PDU) can be installed which provides a limited HUD for weapons symbology.

Q: Does the Kiowa have a data cartridge?
A: Yes - the Personal Computer Data Transfer System (PC-DTS) is a data cartridge system that can save and load data to/from a JSON file. The saved data includes Routes, Waypoints, Target Points, Radio frequencies, Notepad data and more.

Q: Will the FARP Asset pack that was shown in 2019 be released with the Kiowa?
A: No, sadly it will not. While it seemed like a great idea back in 2019, the implications of having to support and maintain 30+ assets indefinitely have the potential to become a burden on our small team. 

Q: Are force feedback controllers supported?
A: Testing this is in progress.

Q: Is the flight model of the Gazelle representative of the Kiowa’s flight model?
A: The flight model (and all other areas of development) of the OH-58D has undergone a rigorous testing process with both our internal SMEs and those from Eagle Dynamics. During the entire development process we have had access to - and direct feedback from - experienced Kiowa pilots and crew chiefs who contribute directly to the validation of the flight model and systems of the OH-58D.


Edited by Owen2210
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DCS: BO-105 Development Screenshots by Miltech-5:
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The above screenshot shows the current state of the Bo-105, which will be available in three versions: the German Bo 105 PAH 1A1/VBH, the Swedish Hkp9A, and the South Korean Bo-105 as AI only. 

Aside from the liveries, all three versions will have different internal devices and are offered as separate versions. The external and internal 3D models of all Bo-105 versions will have a high level of detail that is close to photo realistic. All movable parts of the helicopter have been modelled, from rotor blade articulation to circuit breakers. 

Initial tests have shown the great potential of their new development strategy for internal machine logic. It fits well into the existing DCS API and environment. The program logic changed from event control to situation control. This means that all devices have their own program and are interconnected within a global system. The advantage is that specific control situations do not require special coding. The result is an auto-generated output that is dependent on all the connected devices. An example of this is autorotation. The handling is initiated by the corresponding pilot inputs. The rotor system, as an independent device, reacts like a real Bo-105. Even non programmatically planned situations are handled realistically. This system is termed MEDUSA by Miltech-5. It is a multithreaded system that can handle all devices in different threads.

The external and cockpit models, electric system, engines, fuel supply, and rotor system are in advanced development states. The next steps are focused on flight performance, handling, and fine tuning the Bo-105’s behaviours.


Edited by Owen2210
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More Bo-105:

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Phantom:

VKHuDJm.jpg

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Heatblur Simulation:

„Cold and Dark. What's your first flight in the Phantom going to be?

This week and weekend, the team has worked hard on improving performance, fine tuning FM performance and characteristics, and getting more of JESTER AI in place, who will over time and through EA grow to be your trusted GIB. Stay tuned for long-form and in-depth videos and development updates coming up shortly as we burn the midnight oil to "go gold" and release our Phantom.

Thank you for all of your support and for making the start of year an amazing one so far, we look forward to it just getting better and better from here.”

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Edited by YoYo
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Magnitude 3:

We'd like to wish a respectful Waitangi Day to all the Māori and New Zealanders down South.

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From Airplane Simulation Company Discord, about the C-130 Module
 

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Here,  wip-media enjoyers. A representative sample of 8 hours digitizing charts so that all of you can be treated to a full fidelity optimal-cruise-performance-page experience.  Fun fact: there are ~25 of these charts per flavor of perf-opt-cruise (HSC, LRC, and EXP). Then, for additional fun, a second batch for 3-engine only performance!

This may not be the wip-media you desire. But it is the one you deserve.

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