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Posted (edited)

Might as well kick it off...

 

Problem signature:

Problem Event Name: BEX64

Application Name: DCS.exe

Application Version: 1.2.7.23097

Application Timestamp: 52dfa4c6

Fault Module Name: StackHash_1dc2

Fault Module Version: 0.0.0.0

Fault Module Timestamp: 00000000

Exception Offset: 0000000000000000

Exception Code: c0000005

Exception Data: 0000000000000008

OS Version: 6.1.7601.2.1.0.768.3

Locale ID: 4105

Additional Information 1: 1dc2

Additional Information 2: 1dc22fb1de37d348f27e54dbb5278e7d

Additional Information 3: eae3

Additional Information 4: eae36a4b5ffb27c9d33117f4125a75c2

 

 

https://drive.google.com/file/d/0B8MeQLQ7pOpjaXluRk40OEFySGM/edit?usp=sharing

Edited by ENO

"ENO"

Type in anger and you will make the greatest post you will ever regret.

 

"Sweetest's" Military Aviation Art

Posted (edited)

Problem signature:

Problem Event Name: BEX64

Application Name: dcs.exe

Application Version: 1.2.7.23097

Application Timestamp: 52dfa4c6

Fault Module Name: StackHash_1dc2

Fault Module Version: 0.0.0.0

Fault Module Timestamp: 00000000

Exception Offset: 0000000000000000

Exception Code: c0000005

Exception Data: 0000000000000008

OS Version: 6.1.7601.2.1.0.768.3

Locale ID: 4105

Additional Information 1: 1dc2

Additional Information 2: 1dc22fb1de37d348f27e54dbb5278e7d

Additional Information 3: eae3

Additional Information 4: eae36a4b5ffb27c9d33117f4125a75c2

 

https://drive.google.com/file/d/0B8MeQLQ7pOpjMDhXQVVVTUV1Nmc/edit?usp=sharing

Edited by ENO

"ENO"

Type in anger and you will make the greatest post you will ever regret.

 

"Sweetest's" Military Aviation Art

Posted

Problem signature:

Problem Event Name: BEX64

Application Name: DCS.exe

Application Version: 1.2.7.23097

Application Timestamp: 52dfa4c6

Fault Module Name: StackHash_1dc2

Fault Module Version: 0.0.0.0

Fault Module Timestamp: 00000000

Exception Offset: 0000000000000000

Exception Code: c0000005

Exception Data: 0000000000000008

OS Version: 6.1.7601.2.1.0.768.3

Locale ID: 4105

Additional Information 1: 1dc2

Additional Information 2: 1dc22fb1de37d348f27e54dbb5278e7d

Additional Information 3: eae3

Additional Information 4: eae36a4b5ffb27c9d33117f4125a75c2

 

https://drive.google.com/file/d/0B8MeQLQ7pOpjcVZULXNqbGFpRHc/edit?usp=sharing

"ENO"

Type in anger and you will make the greatest post you will ever regret.

 

"Sweetest's" Military Aviation Art

Posted (edited)

Problem signature:

Problem Event Name: APPCRASH

Application Name: dcs.exe

Application Version: 1.2.7.23097

Application Timestamp: 52dfa4c6

Fault Module Name: AsyncNet.dll

Fault Module Version: 1.2.7.23097

Fault Module Timestamp: 52dfa4bf

Exception Code: c0000005

Exception Offset: 00000000000227f1

OS Version: 6.1.7601.2.1.0.768.3

Locale ID: 4105

Additional Information 1: f1da

Additional Information 2: f1da82e831f2fa09eb25a8545c05db73

Additional Information 3: 7dcf

Additional Information 4: 7dcf6e01f6d71062f73e3b2d485adc27

Edited by ENO

"ENO"

Type in anger and you will make the greatest post you will ever regret.

 

"Sweetest's" Military Aviation Art

Posted (edited)

Problem signature:

Problem Event Name: BEX64

Application Name: DCS.exe

Application Version: 1.2.7.23097

Application Timestamp: 52dfa4c6

Fault Module Name: StackHash_1dc2

Fault Module Version: 0.0.0.0

Fault Module Timestamp: 00000000

Exception Offset: 0000000000000000

Exception Code: c0000005

Exception Data: 0000000000000008

OS Version: 6.1.7601.2.1.0.256.1

Locale ID: 1033

Additional Information 1: 1dc2

Additional Information 2: 1dc22fb1de37d348f27e54dbb5278e7d

Additional Information 3: eae3

Additional Information 4: eae36a4b5ffb27c9d33117f4125a75c2

 

# -------------- 20140202-231240 --------------

 

# C0000005 ACCESS_VIOLATION at 00000000 00:00000000

00000000 00000000 0000:00000000

00000000 0029ED20 0000:00000000

EEB124E2 0029EDD0 0000:00000000 ?find@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEBA_KPEBD_K1@Z()+14032

EEB1A725 0029EE90 0000:00000000 ?find@?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QEBA_KPEBD_K1@Z()+1C275

F18C00D0 0029EF70 0000:00000000 ?initialize@woSnare@@AEAAXXZ()+280

F18C0773 0029F030 0000:00000000 ?setSnare@woSnare@@QEAAXAEAVcPosition@@AEAVVector@E3@@VwsType@@M@Z()+3A3

40048F39 0029F0D0 0000:00000000

400923C2 0029F260 0000:00000000

4009488F 0029F290 0000:00000000

3FE49EDA 0029F550 0000:00000000

40053ADC 0029F590 0000:00000000

F70C7987 0029F630 0000:00000000

F70C7DC5 0029F680 0000:00000000

40101AEF 0029F710 0000:00000000

4010427D 0029F770 0000:00000000

4011A7F4 0029F7A0 0000:00000000

4011AA1B 0029F7D0 0000:00000000

401AD4DB 0029F840 0000:00000000

401ADD36 0029FE60 0000:00000000

401B0D38 0029FEA0 0000:00000000

77B6652D 0029FED0 0001:0001552D C:\Windows\system32\kernel32.dll BaseThreadInitThunk()+D

77C9C541 0029FF20 0001:0002B541 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21

 

 

It seems to be jabbering about something 32bit-ish however everything is 64 here. Should there not be any 32bit-ish errors when there's nothing running 32bit-ish in the 64bit-ish program on a 64bit OS? Installing 2010 and 2012 x86 redists didn't solve anything. Right now i'm trying to see what happens when a full set of redists is installed both 32 and 64 of 2008, 2010 and 2012 and a crash while i'm typing this.

 

--

--

 

I'm digging somewhat deeper now if it has to do with certain MP3 file triggering or Mist 3.2 with the respawn group script by using a 32 vs 32 fighter mission (16x Su-33, 16x Su-27, 16x F-15C, 16x F/18C) without any triggering.

 

--

--

 

The same crash without triggers or Mist all crashes within 30 minutes.

Edited by BRooDJeRo
Posted (edited)

Problem signature:

Problem Event Name: BEX64

Application Name: DCS.exe

Application Version: 1.2.7.23097

Application Timestamp: 52dfa4c6

Fault Module Name: StackHash_1dc2

Fault Module Version: 0.0.0.0

Fault Module Timestamp: 00000000

Exception Offset: 0000000000000000

Exception Code: c0000005

Exception Data: 0000000000000008

OS Version: 6.1.7601.2.1.0.768.3

Locale ID: 4105

Additional Information 1: 1dc2

Additional Information 2: 1dc22fb1de37d348f27e54dbb5278e7d

Additional Information 3: eae3

Additional Information 4: eae36a4b5ffb27c9d33117f4125a75c2

 

 

https://drive.google.com/file/d/0B8MeQLQ7pOpjQl9hU1dpaDg0bVU/edit?usp=sharing

Edited by ENO

"ENO"

Type in anger and you will make the greatest post you will ever regret.

 

"Sweetest's" Military Aviation Art

Posted (edited)

Problem signature:

Problem Event Name: BEX64

Application Name: dcs.exe

Application Version: 1.2.7.23097

Application Timestamp: 52dfa4c6

Fault Module Name: StackHash_1dc2

Fault Module Version: 0.0.0.0

Fault Module Timestamp: 00000000

Exception Offset: 0000000000000000

Exception Code: c0000005

Exception Data: 0000000000000008

OS Version: 6.1.7601.2.1.0.768.3

Locale ID: 4105

Additional Information 1: 1dc2

Additional Information 2: 1dc22fb1de37d348f27e54dbb5278e7d

Additional Information 3: eae3

Additional Information 4: eae36a4b5ffb27c9d33117f4125a75c2

 

https://drive.google.com/file/d/0B8MeQLQ7pOpjTGxUMlhLS3p3TTg/edit?usp=sharing

Edited by ENO

"ENO"

Type in anger and you will make the greatest post you will ever regret.

 

"Sweetest's" Military Aviation Art

Posted (edited)

https://drive.google.com/file/d/0B8MeQLQ7pOpjM1VMSEdxcDd3V0U/edit?usp=sharing

 

 

Had two crashes so far today... with the beta.

 

 

Couple more things on the latter mission that should show up in the track of the later mission:

 

left MFCD on an A-10C was damaged and repaired near the end- however wouldn't go past the blue screen. It was when the CICU was reloaded and the MFCD turned off that the game dropped... however the actual disconnect probably happened sooner.

 

Ground units dispersed find targets and destroy their own vehicles between them and the target...

Edited by ENO

"ENO"

Type in anger and you will make the greatest post you will ever regret.

 

"Sweetest's" Military Aviation Art

Posted

 

With the updated ver.? on all clients?

This was a Boutique Builder iBuypower rig. Until I got the tinker bug again i7 920 @3.6Mhz 12Gig Corsair XMS3 ram 1600 Nvidia 760 SLi w/4Gig DDR5 Ram Intel 310 SSD HDD 160 Gb + Western Digital 4Terabyte HDD Creative SB X-Fi HD Audio Logitech X-530 5.1 Surround Speaker System Dual Acer 32"Monitors. PSU 1200 w Thermaltake Win10 64Bit.

Posted
https://drive.google.com/file/d/0B8MeQLQ7pOpjM1VMSEdxcDd3V0U/edit?usp=sharing

 

 

Had two crashes so far today... with the beta.

 

 

Couple more things on the latter mission that should show up in the track of the later mission:

 

left MFCD on an A-10C was damaged and repaired near the end- however wouldn't go past the blue screen. It was when the CICU was reloaded and the MFCD turned off that the game dropped... however the actual disconnect probably happened sooner.

 

Ground units dispersed find targets and destroy their own vehicles between them and the target...

 

Damn, looks like there are still crashes happening elsewhere, the recent update fixes a huge crash problem but other ones will still be popping up here and there - we hope to catch them :)

Posted

Latest update on bèta wil move into production Monday. We can retest then. True, it is confusing having beta and production on the same multilayer session server. .

[TABLE][sIGPIC][/sIGPIC]|

[/TABLE]

Posted
how can this be tested now that there are two version of 1.2.7 out. Was everyone on the beta?

 

I assume everyone was on the beta- I wasn't aware that they'd be able to join if the versions were different.

 

Perhaps that's the issue...

"ENO"

Type in anger and you will make the greatest post you will ever regret.

 

"Sweetest's" Military Aviation Art

Posted
I assume everyone was on the beta- I wasn't aware that they'd be able to join if the versions were different.

 

Perhaps that's the issue...

 

Could be a likely scenario, it can't be good for a 1.2.7.23803 server to have a bunch of 1.2.7.23097 clients connecting, lets see what tomorrow brings once everyone's on the same version.

Posted
Latest update on bèta wil move into production Monday. We can retest then. True, it is confusing having beta and production on the same multilayer session server. .

 

I was excited about the initial reaction to the update and the solid multiplayer reports.

 

Hopefully it is a matter of 2ver. of the !.2.7 release.

This was a Boutique Builder iBuypower rig. Until I got the tinker bug again i7 920 @3.6Mhz 12Gig Corsair XMS3 ram 1600 Nvidia 760 SLi w/4Gig DDR5 Ram Intel 310 SSD HDD 160 Gb + Western Digital 4Terabyte HDD Creative SB X-Fi HD Audio Logitech X-530 5.1 Surround Speaker System Dual Acer 32"Monitors. PSU 1200 w Thermaltake Win10 64Bit.

Posted

Very good stability with 1.2.7.

 

Latest crash was caused by me as a client, trying to move a ground Humvee set up as a JTAC (either playboy or whiplash). Apart from that, server has been staying up for hours.

 

The Mission has 'Pilot can control vehicles' enabled in Battlefield Commanders option. I don't think it liked me moving it. Logs and track included.

 

https://drive.google.com/file/d/0B_PRaoswZDwoakQ1N1lxdFdsZjQ/edit?usp=sharing

Logs.zip

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