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  2. Ну вот и первые недовольные. Зачем брал тогда ранний доступ? Чо б своё "фу" сказать?
  3. Thats a good question, I guess from an armchair pilots perspective its probably the latter so the cables ‘feel’ and look real
  4. They had updates in June and more to come, please try to understand work takes time.
  5. Aside from the release of the wonderful MiG-29A and the fixes and additions to the Core, I was pleasantly surprised by the improvements to the Caucasus map. I can't wait to try it again, since I started there with the Ka-50, Mi-8, MiG-21, MiG-15, and Yak-52. Thank you so much!
  6. Thanks! now where do I find "Combined Joint Task Forces factions"? still a newbie at DCS!
  7. Sadly it seams the Kola Map is abandonware by now
  8. I’ve raised this issue a few times since July 1 regarding the Corsair’s whistling sound effect, but I still haven’t seen any clarification or adjustment. Based on everything I’ve researched, the whistle should only be audible during high‑speed dives or aggressive maneuvers when the oil and/or intercooler flaps are at least partially open. Right now in DCS, I’m still hearing the effect with flaps closed and at relatively modest speeds (around 190 knots). This is simply not how it should be and the fact that the sound file is encrypted means nothing can be done about it except by M3. So my question is simple: Has M3 intentionally decided to model an incorrect implementation here, or is this still under review? At the end of the day, we’re here to fly simulations that respect the aircraft’s historical characteristics. This particular implementation really undercuts that premise. thx for your attention. Some sources: Robert "Bob" Brunson (VMF-312): Brunson said: "I never really noticed the whistle from inside the cockpit. But our ground crews would mention how it shrieked coming in low over the strip." He added that the sound was more psychological warfare than something pilots relied on. Lt. Col. Ken Walsh (VMF-124), Medal of Honor recipient: Walsh confirmed that the Corsair made a noticeable whistle during dives, but emphasized that the pilot could not really hear it over the engine, particularly during combat or when wearing a flight helmet. He noted that ground crews and enemy troops were more aware of it than the pilots themselves. Found in: U.S. Marine Aviation in World War II: VMF 124 in the Solomons And my initial post on the topic with additional evidence:
  9. Paint Schemes are available under the Combined Joint Task Forces factions
  10. Oh, my dear boy, I not only did not payed for that 'soon to be released' module but I'll never pay for a fan based module as MiG-29. In addition I'll add that I was asking for the version from FC which I bought on sale...with miles :D. So.. yeah keep your worthless opinion Luck has nothing to do with things I'm looking for...only time I explained 'why' already. Well, Germans translated MiG-29, Chinese translate Su-27 is only matter of time for Taliban to translate F-16 into Russian
  11. finished right now just finde. Also the speed went higher again. But something else. Anyone recognize the Aircraft, Wags is shooting at in the latest video? Just asking... Hun? Draken?
  12. Hey, I didn't know about that, I just missed it. Thanks.
  13. meller

    DCS МИГ-29A

    Ещё бы всю эту радость скачать. Интернет у меня в гараже слабый, только 4G.
  14. In "Navigation And Landing", Wags tells us that when setting up a route for the Fulcrum in Mission Editor, the first three Waypoints are divert airfields, and WP number 4 (silly as it may seem) is the first "real" route point. Currently, AI FF Fulcrums do NOT interpret the first three WP as Divert Airfields. Worse, if you set up a group for you and an AI wingman, and follow Wag's instructions, your Wingman will happily fly to the first route point (your first divert Airfield), abandoning you while you fly to WP 4. Here's a simple demo. Enter the airborne group, and see your wingmen fly off to Kobuleti, while your first mission WP is Sukumi. fulcrum me tests.miz
  15. I've been waiting for something like this for a long time. Thank you so much.
  16. Сыроват конечно... 1)Отказов нету (в редакторе ничего нельзя "сломать". 2) Половина тумблеров (Включая "аварийные") не работает. 3) ДАмаг модели вообще нет( На взлёте и посадке правда стал более понятным и предзсказуемым.
  17. Err. maybe I was mistaken here. Don't remember the numbers, but it DOES look like it is starting from a later point. Slow download made the time look the same as it did originally. As an aside, I tried to EDIT my original message, but all of a sudden I do not seem to be able to edit any forum posts. I get a red "Required" at the top, but no indication of WHAT is required.
  18. serg_p

    DCS МИГ-29A

    Я не голавный, по этому мине нельзя. Но чую сегодня я спать лягу очень поздно. Мож даже рано!
  19. Great release! thank you. Not sure if this is a bug or not but I noticed there are no additional paint scheme's
  20. I'm trying to figure out what the default carrier without the Supercarrier module installed can and can't do at the moment. I need to know it to make a mission for the default carrier. When I disable the Supercarrier module, it doesn't get any carrier comms, LSO calls or grades, or ACLS. It acts like an airfield, i.e. reports runway in use instead of BRC, etc. However, people tell me they have some basic carrier comms like “See you at 10” without the Supercarrier module. So how is the default carrier supposed to work without the Supercarrier module? It seems it’s something wrong with my DCS installation. I tried removing the Supercarrier module entirely and repairing the game and even tried a fresh installation but I got the same airfield behaviour.
  21. Ну что, сбылась места илиота- я получил миг29!!!! Тот самолёт, из-за которого и пришёл в dcs. Теперь буду осваивать и в онлайне пвепешить
  22. meller

    DCS МИГ-29A

    Если ты самый главный, то можно.
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