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Showing content with the highest reputation on 03/27/06 in all areas

  1. I posted this in another thread here as well but just in case there is anyone who hasnt seen this video yet here it is again, apparently this is the terrain engine in the next version of flightsim (and yes I know its a no combat sim, but it would be pretty cool to have something like this in the next ED project :D ) http://rapidshare.de/files/16545247/spaceshot2.wmv.html Lobo
    1 point
  2. I've just hit this article on the net: http://dreampc.ca/2006/03/windows_vista_requirements.htm I say: HOLY BULL! I think I'll turn off all the fancy stuff as soon I ever get Vista, or make separate account just for flightsimming with litestep as shell + all fancy stuff off.
    1 point
  3. Finaly. Seamless terrain/highalt/space in MS FS. Something I've had in Orbiter Space Simulator for years (and what have ppl using X-plane) That's what I hate about FS9. Very high alt flight looks horrible. I wonder if they make some serious flight model for FS X, because FS 9 is very simple. Too simple for me, so much that after so much time I still don't "feel" the controls, because all planes respond like toys.
    1 point
  4. I agree. And more realistic. BUT, it's basically only the visual side that's changed, while the system of using it, remains the same. :)
    1 point
  5. Try the following. Create a new project in Microsoft Visual Studio (C++). Do not add anything to the empty form. Build it (release mode). Run the exe-file. Check out the amount of memory it takes up. Guess what? More than 9 MB. And that's just empty form doing nothing :)
    1 point
  6. I think this just confirms once again that the more powerfull the PC's are the more waste of resourses the software developers do. This is self defeating because it will always make the PC's look slow no matter what. Ill hang on to XP as long as I can. Dont need no stupid interfaces eating up CPU cycles or starving my aplications up. To make things worse Hard drives are more and more a bottle neck for the whole system and we are closing on the rupture point here.
    1 point
  7. Great, they keep adding smooth edges and in-menu animations, flying birds on your desktop, f**king ducks in the control panel and internet explorer that somwhow takes up 200mb of ram (Firefox isn't that innocent with its 95) :( When will the software developers stop adding stupid interface gimmicks? I'm soo annoyed with all these flash sites, that use like 500mb to let you drive a 2d car race. Not even beginning about VB6, you know who owns it, you know who wants to release Vista, draw your conclusions. Can't we just have a "mode" on Vista, disabling all these unneeded gimmicks and fluffy super anti-aliassed screen edges with a 32 tone shadow and sunlicht coming from behind? How come software needs like 100 times the amount of space to do the same thing it did 8 years ago? No, not customizations, but lazy programmers, and better said, program languages that allow too many inconsistencies without optimizing the compilation process. 800mb just to run a friggin OS, this might be acceptable in 2020, when 8GB DDR4 RAM sticks will be in all mediocre pcs, jsut to allow them to run the daily news site. Somebody having an explanation for this ram/HD/CPU cycle rampaging going on lately? Is it that hard to design something that both works, and uses up as little resources as possible? They did it a decade ago, why don't do it now? P.S. This was not meant to say software devs are lazy, just that the programming languages are becoming soo complex, and don't really seem to add that much in functionality, while consuming lots of resources.
    1 point
  8. First Sorry if i sayed some thing worg i was trying to install two of copys Lock-on on my computer and was going to see if the no-cd may help do that lick i sayed sorry abort the spelling sorry abort that to see I had a stoke not so [logn a go so i dont see so good and i don't all ways spell thing good abort being a Pirate i am no pirate . :(
    1 point
  9. Error code 3 adverts on corrupted data in their downloading. You not are allowed using a downloading accelerator!
    1 point
  10. Шмайсеры, говоришь? А что такое "Шмайсеры"? Не было таких ПП, хоть ты меня убей! Были МР-38/40, к созданию которых Хьюго Шмайсер отношения НЕ ИМЕЛ! Но, впрочем, не в этом дело, прощу это народное заблуждение. Дело в другом... Во-первых, МР-40 было выпущенно куда как меньше, чем наших ППШ/ППС... Второе: ПП, которым являлся МР-40, не эффективен в условиях открытой местности из-за низкой дальности стрельбы. И немцы не стремились снабжать свои части ПП до отказа - ведь в России, где низкая плотность затройки, он просто-напросто не эффективен. А вот трёхлинейка, карабин, - основное оружие немецкой пехоты, он вполне сравним с нашими "Мосинами". Итак, что ещё?
    1 point
  11. Well personally I don't like how they removed that chat in Ubi.com.
    1 point
  12. I like ubi.com because I think player hosted servers are more fun. The 24/7 hyperlobby servers are ok, but you just seem to have more fun in the ubi.com servers. (when I played 1.02) I guess because I could own all the people who had 1.02 :)
    1 point
  13. In regards to Su-33 you can engage speed and alt hold but NOT WHILE CONNECTED TO BASKET. If you are not so steady with controls you can engage these prior to connection and it will make things a bit easier. 1. Set alt hold 5m below tankers displayed alt. 2. Closure of 1-2kph is good, but you must reduce to .1-.3 within .5m or so to the basket. Set speed hold within last .2-.3m from connection. If the timing is correct you will get a full tank before you get an "overshoot" warning, and you will only have to worry about the roll indicator. If you do not have your speed right when connection occurs, you must retract nozzle, disengage and correct speed hold, then reconect starting from step 2.
    1 point
  14. Looks good 169th. I'll take the resemblance to lomac-stats.com as a compliment! =)
    1 point
  15. 1 point
  16. I have no way of confirming this but a new guy was in HL and talking about how 4 players were on a ubi online mission... If this is true, anyone want to venture a guess at how many players we loose to ubi online? Meaning, they get Lomac, install it, install the ubi online, go to ubi, think its a dead MP game because no one is really on, and then for whatever reason loose interest in the game (possibly because they're really into the online experience and end up thinking it's not there.) Say what you will about how any person should have the ability to come to this forum or even ubi's and see that HL is the place to play but... im not convinced... I wish Ubi wasn't even involved. Remember the rough figures that someone quoted once... 50,000 copies of LO:FC have been sold in ONE chain store in north america... yet i see no proportional increase in HL traffic (and yes.. factor out the people that dont have the patience to really learn the game...even then it's low.) I'm considering re-installing the game and going over to catch people playing on it and informing them of HL. ANy other suggestions? Have i missed something? Please tell me if i have
    1 point
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