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Showing content with the highest reputation on 06/27/06 in all areas

  1. Hey all, I just read through Zorlac's touch-buddy v1.0 release post. I noticed a lot of encouragement coming from people who had seen this project. I can say from the little involvement I have had in the project that both Zorlac and Wild.Bill.Kelso have spent countless hours to create the code and RuggButt also on creating graphics. I know there has been a great many contributors to the Lockon community on these forums. Those selfless people keep me and I'm sure many others interested in Lockon. I call on all readers to submit names of those that have freely contributed to community and their enjoyment of lockon. I'd like to start the ball rolling with this: 1. Ironhand for the kick butt training videos and resources at Flanker Training. 2. Glowing Amraam for the hours spent on awesome videos. Maybe this recognition will help encourage these contributors to continue their great work :)
    1 point
  2. 504th KIAP online naval wing proudly presents Immersive Su-33 cooperative multiplayer mission: "KILO HIJACK" Available on http://www.lockon.ru webpage under USERSFILES/MISSION section. Screenshots that I posted in Xealot's cool screenshots thread were from this mission. Here they are: click They show just beginning of the mission. No spoilers! :) MISSION TIME (ingame): START 21:10 SITUATION: We are facing possibly the greatest winter in last 200 years. Some would call it even apocalyptic but right now we have even greater problem. Comrades! Listen up! One week ago we have completely lost contact with one of our brand new Kilo class submarines. Due to heavy winter storms in last weeks search and rescue operation was unsuccessfull. To make matters worse ship was equipped with experimental technologies of very high value to us and enemy intelligence. I alone here don't even know what is on this ship, but I do know that both we and our enemies want to capture this submarine safe and intact. Today morning our intel reported increased activity of NATO forces over Black Sea. Later this day our intel received information that the enemy very possibly knows the position of our lost Kilo class submarine and is tempted to capture it by using horrible weather as cover and military exercises as excuse for their presence in this sector. NATO Command denied that they know anything about our submarine. They also denied that any of their ships has captured our submarine. Half an hour ago we received high priority order to immidiately prepare for antiship strike. Our intel acquired information that Turkish frigate has captured and boarded our Kilo class submarine. We can't take any chances now. We can only assume what happened to Kilo crew and their commanding officers. We are not here to judge. We're here to act. One of our antisub Tu-95 aircrafts confirmed the location of Turkish frigate accompanied by smaller ship believed to be our lost sub. Both ships are not moving. You will be send to destroy the frigate and leave submarine intact. There's possibility that it might sank together with frigate that is in very close proximity and probably preparing to tow the submarine. We cannot count on any fighter support from our Airforce friends. Snowing over the continent is even worse and snow rendered our runways too dangerous for smaller aircrafts. Getting these runways back into operation might take too much time and we need to act now! That's the direct order from the highest command! Expect enemy fighters in the area. On the southern side of Black Sea and northern Turkey weather conditions were in last hour less extreme and allowed NATO aircrafts to take off and reach safe altitudes. Try to avoid enemy fighters as much as you can. Speed is critical! But watch your fuel! Your primary target's position has been sent by Tu-95 crew. Your missiles have been programmed and are ready. MISSION: Destroy Turkish frigate. Kilo class submarine must survive. PAYLOAD: 1* Kh-41 Antiship missile 4* R-27ER med-range air-to-air semi-radar missile 2* R-27ET med-range air-to-air infra-red missile 2* R-73 short range air-to-air infra-red missile 2* Sorbtsiya ECM jammer pod FUEL 3760kg (40%) TAKEOFF WEIGHT 29366kg FLIGHT PLAN: Takeoff and randevouz with tanker between WP1 and WP2. Tanker is already flying loop between WP1 and WP2 and will reach WP1 at about 21:26 local time. Refuel completely before reaching WP2 and proceed with mission. WP3 is the attack waypoint. After Kh-41 were deployed bug-out to our sector (WP1-WP2-WP4 triangle) as quickly as possible. Moscow class cruiser is providing airdefense there and you should be safe from any retalation. Refuel before landing to have enough fuel in case of missed approaches. ATTACK EXECUTION: Flight will approach target from NORTH. Deploy missiles according to ROE when in authorized range. ROE: You must fire your Kh-41 missile only on headings: 180-090. This is to assure that missile's flight path does not cross Kilo's position. You're free to engage any direct air threats. ***LAST MINUTE WEATHER ALERT*** VISIBILITY AT GROUND 300M. OVERCAST. CLOUD BASE 1000M. CLOUD CEILING 3000M. TURBULENCES AND ICING IN CLOUDS. THUNDERSTORMS. HEAVY SNOW. ***LAST MINUTE WEATHER ALERT*** For wind information check end of briefing file RELEASE NOTES: LockOn v1.12a compatible Designed by 'shamandgg' aka (504)Shaman Tested by 504th online squadron - Thank You! This mission has been released in two versions: VETERAN and ACE; the diffrence is in slight changes to AI timings) Since LockOn v1.12a does have only one spawn point on Kuznetsov class carrier for multiplayer-clients controlled planes it is very important that you load into the game in sequence. Player-host loads in first, taxis to the end of the deck and gives signal for another player to load in who then follows the same procedure. All four pilots have enough time to prepare themselves on deck and take-off to meet the tanker at WP1 at aprox. 21:26 local (ingame) time. This mission is not designed for rookies. You'll need above average flying and combat skills, teamplay, communication skills (voice-comms), refueling skills (all planes should be fully refueled before reaching WP2) and of course some luck. This mission simulates engine failure during takeoff and first minutes of climb (due to storm, icing, mechanical failure, etc. engine or engines may fail). However the chance that you'll loose 1 engine after takeoff is more like 1/100 or 2 engines like 1/10000 and even then decreases rapidly. I have flown this mission with my buddies many times and we never had any failure - but you might be the unlucky one :) In case of emergency jettison your weapons and return to carrier. I've chosen myself what units are hidden from you on the map. Don't change that - because it will SPOIL your experience completely. Try to complete this mission first! Of course it is possible. The mission is not classified, so when you find it necessary, you are able to edit it.
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  3. In the last F22 thread, I posted (then removed the post) that we need a forum rule that states: The F22 pwns all. That way, when somebody wants to argue otherwise, or about how a Typhoon or Su-XX or something else might give it a fair fight, we can say 'Uh-uh buddy, read the FAQ/rules, ok?!' This would purely be in the interests of saving time and effort, regardless of what the actuall F22 can or can't do. I now know I shouldn't have removed the post the last time I wrote this, so here it is again!
    1 point
  4. http://www.virtual-jabog32.de/index.php?section=downloads&subcat=30&lang=en&page=1&PHPSESSID=66281ac1a93d4df65ce95c67a16fce5a video mig21 forever click download
    1 point
  5. No F-15C has been shot down by another aircraft.
    1 point
  6. Could you give me reference to this number (107:0)? Is this number apply only to USAF F-15's ?? If no - something is wrong because I'm preety sure that one Israeli F-15 was shoot down by the arabic Mig-21 (don't remember which country) Basicaly I agree but.. in fact there is a difference, F-22 use AIM-120's in BVR combat so when it shoot at the other airctaft the missile can be detected. So the better airctaft the F-22 fight aginst the more is the chance that the opponent will avoid being shoot down. Not only RCS or radar decide who will win but also RWR & countermeasures systems. I don't think that F-22 can keep this number fighting aginst for example Eurofighter Typhoon despite it is still better then opponent.
    1 point
  7. I believe they were up against full spec F-15C and F-16Cs, no handicaps for either side. Probably not the Alaskan F-15Cs, which are equipped with AESA radars, but I don't doubt that the Raptor would soon deal with those as well soon enough. In any case, to an F-22, there is no difference between an F-15C and a T-38. Nothing is going to be able to see it, much less engage it, beyond visual range. The enemy might as well be fighting with F-5s and MiG-17s.
    1 point
  8. What kind of aircraft was it up against? These kind of figures can be easily manipulated by choosing inferior aircraft, just to make the numbers look good. For example, I can imagine it would do better against a T-38 or an A-4 than an F-15 or F-18. With this I don't want to say the F-22 isn't a good aircraft, but I've seen too much of this kind of figures to believe them right away.
    1 point
  9. The medium file has the same additions (trees) as the high file so that shouldn't be the problem. Glad you like it. PS: A new version to sort some minor bugs is in the make
    1 point
  10. Антиалайзинг был включен : 6x, но как точно подметил Lemon Lime это не спасает, такая уж модель. Настройки графики при записи максимальные какие только можно включить в Локоне.
    1 point
  11. i may pop in the morning some time to help, particularly with my much loved Su-33. focus on a2a refueling, carrier procedures, runway procedures. if i have time may touch on some combat. i do need to say that i have to get some sleep tonight tho, as i need to be fresh for the trip down to the hospital where my mate is seriously injured after hitting a kangeroo whilst riding his motorcycle.
    1 point
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