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Showing content with the highest reputation on 04/28/11 in all areas
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Vek, you are a little off with that statement. The launch part. Unless you mean jettison :) While anything can be strapped to an aircraft, the Flanker can even carry the uber amraams if there is a need (not talking about the game). Carrying it is one thing, launching is another. The weapon system will simply fail to properly test, initialize and prepare the weapon for deployment without proper interface and knowledge of the missile, which the 27S doesn't have. While it is transparent to the pilot/virtual pilot... the on-board systems go through a lot of routines to prepare the missile and display that it is indeed ready for launch. Even the "old fart" 27R has a rather complex algorithm of preparation/readiness/launch/impact.3 points
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So here are some tactics, techniques, and procedures (TTP) I've been using to knock out SA-15s and SA-19s. Assume you are at 3500ft AGL your TGP is on and you have a AGM-65D hard point selected... Step 1: You receive a SA-19 mudspike. Step 2: Engage jammer and break away from the site while droping chaff until the SA-19 is on your 6 o'clock on the RWR. Step 3: Back off the SAM system (10 miles or so) and get a back azimuth from your HUD: your heading is 150 (with the SAM directly behind you on the RWR) so your heading to the SAM is roughly 330. Step 4: Head 330 now and once you receive the mudspike again it should be directly at your 12 o'clock on your RWR. Step 5: Drop you TGP to 4.5 miles out and repeat step 2 (you can also create a mark point to help mark the area. Step 6: Back of the area and begin searching for the SAM. Find it (use black hot), kill it. Steps for engaging a SA-15 are the same except you don't need to break away immediately and the TGP point should be dropped to about 6.5 miles out. Track provided for a visual guide. POOR MAN'S SEAD.trk2 points
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2 points
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We are proud and happy to present a new virtual aerobatic team: VAT Skybreakers The team, was founded in january 2011. Following VFAT 2010, motivation became high to start a team with a kind of old school american spirit. We fly the F-105B, on a 3D model made by Pink_Tigrou. The aircraft is flown using the vanilla F-4E Phantom II flight model. Our skin, and logo have been drawn courtesy of Kraygoon, from the 2nd-FFS virtual squadron. At the moment, the team is manned by four pilots, and although all of us are French, we intend the team to be an international one, and are eager to recruit people from any country. All in-flight communications are made in English. Members: #1 Flight leader: Robin 'Robin Hood' Holliger, aged 25. He has been flying Lock-On for four years in the 2nd-FFS, a french realistic combat-oriented virtual squadron. Still a member, he has gladly took on the challenge of leading VAT Skybreakers. As a side note, he is also known as the VFAT Air Race winner in both 2009 and 2010 races. #2 Left wing: Baptiste 'Mushu' Marchal, aged 25. He has been flying Lock-On for three years. After several years flying combat, he switched to aerobatics and joined the Patrouille Virevolte. After a year and a low point in the team's activity, he left, and decided after VFAT 2010 to found his own aerobatics team. #3 Right wing: Nicolas 'Luzi' Godino, aged 20. He has been flying Lock-On since 2007, and after spending years flying combat in various virtual squadrons, such as the 21th TAW and the 2nd-FFS, aerobatics started to grow on him, and he was forcefully enlisted in VAT Skybreakers. #4 Slot: Laurent 'Linriel' Holliger, aged 28. His Lock-On experience started rather harshly, as the first time he ever flew it was as a slot pilot in a 4-ship amateur aerobatics formation in early 2010. Video: Screenshots: Since the announcement of our aerobatic team, the Virtual Skyblazers, there have been some concern expressed about the non-accurate representation of the original Skyblazers that we offer. We have been talking with people associated with the USAFE Skyblazers, who have been worried that our team would misrepresent the Syblazers and mislead people not familiar with them and with the virtual aerobatic community. Therefore, and since the last thing in our mind is to misrepresent or in any way show disrespect to the original Skyblazers, we have elected to drop the Skyblazer name and switch to a more neutral one. We are thus now presenting to you the VAT Skybreakers, flying the F-105B Thunderchief. We sincerily apologize for any inconvenience caused by this change, and hope you will follow us as we make a name for ourselves.1 point
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I was kinda sitting there the other day thinking of a few things to increase realism in the game play... I do not own DCS A-10 so I don't know if these were added. 1. Give trees collision models, kinda stupid you can just fly though them and nothing happens. 2. Make the trees destroyable, If there's a tank chilling in the brush and you drop a Mk-84 on him, that whole area should be completely leveled. 3. When hitting buildings with light weapons, such as guns, rocket pods, etc, I think they should add effects that have part of the buildings come off before the whole thing falls down. 4. Realistic damage models for all aircraft, kinda bugs me when I can shred one plane and 59875 parts fall off and with another only 2 or 3.. 5. I agree with the whole bird strike thing, they should make modeled birds for in game. 6. Have ground vehicles drive to your plane when you land to rearm/refuel/repair. That would be kind of neat.1 point
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Hi Community, I bought A-10 today on steam before leaving home in the morning and initiated the installation. After coming home and starting the sim the first time, I´m completely blown away by the quality of this marvelous piece of software:thumbup:! I recently bought Blackshark and Flaming Cliffs 2 (LockOn Platinum) and both run fine on my system. But initially I had great doubt that my old system (Intel Q6600, ATI 4850-512, 4GB RAM, Vista-64) would be able to run this high quality sim in a satisfying manner (Community reactions on 1C´s CoD made my doubts even bigger). But what I have seen ´till now made me smile to the utmost extent! Without fiddling around with the options and eagerly entering the sim I have excellent framerates and smoth flying, it´s simply amazing. My impression is that A-10C loocks much nicer than the Shark and runs even smoother. Maybe 64-bit code helps in this respect? As a sidenote, I´m an old Falconeer, having approx. 1000-1200hrs on Falcon 3 and Falcon 4 in various versions and something like around 800hrs in Il-2, but I never found my way into the LockOn-world. The keyboard layout and whole ui-philosophy of this product-family were a barrier I never could hop over. But Blackshark and the lack of HQ-sims (except the very nice RoF) made me learn this Product Family - and now I´m happy about it. Now i´m sure great things and countless hours of enjoyment are waiting for me with BS, the ultranice Hog and anything that might come in the future from ED. Thank you very much ED! And btw, I´m happy to be part of this nice Community here. regards Laminator1 point
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The 2011 is the year in which the Turkish Air Force marks its 100th anniversary. It plans to hold a lot of different activities throughout the entire year, including different trainings, exercises, exhibitions, artistic and cultural projects and others. The Turkish Air Force command stated that their goal is not to just celebrate their anniversary, but to generate interest and trust in the Turkish Air Force from the country’s youth. The year will be remembered with a lot of symposiums, conferences and meetings about the development of the Turkish, European and International space technology and air forces. The annual European Air Chiefs Conference is scheduled to be held in Istanbul this year in June. Apart from that, Istanbul will also be the city to host the Global Air Chiefs Conference which involves around 90 different countries. The celebrations of the anniversary started on Jan 20-21 with various concerts by the Presidential Symphony Orchestra and they are scheduled to continue throughout the year with various exhibitions and contests. There are also plans for the creation of a movie, a 10 episode TV show, cartoon and a documentary or book which will show the story of the Turkish Air Force. On the 14th of May the citizens of Turkey will have the honor of seeing the unveiling of the Turkish Air Force 100th Year Monument in Istanbul. The Turkish Air Force was established in the 1911 and is currently one of the oldest aviation organizations in the worlds. It operates in the spheres of security, forest fires, natural disasters, medical transportation and search and rescue operations. The Turkish Air Force is equipped with the latest weaponry and systems which ensure them overwhelming fire-power and the capability to reach any point in the world within 24 hours. The Turkish Air Force has carried various peace operations around the world from Bosnia and Herzegovina to Afghanistan and Cyprus to Kosovo while helping allies like Haiti, Chile, Congo, Pakistan and Mongolia. The facility in Konya which includes the “Anatolian Eagles Training Center” and the “Electronic Warfare Test and Training Range” are few of the things that make the Turkish Air Force recognized worldwide. Many innovations are being brought to the century-old organization, with Turkey producing its own fighter aircraft and setting its sights beyond the sky and into space. The goal of the Turkish Air Force is to not only become one of the leading air powers, but instead a leading “air and space power”. And this is Solo Turk1 point
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OK, so until I see real Su-27S (Flanker B) equipped with N001VEP (latest and final N001 upgrade as there's no room left for upgrading a 30+ year old design) firing R-77 and hitting a drone I'll keep away from editing default FC2 payload options. Or until we get a DCS:Su-27SM or DCS:Su-35BM equipped with Bars or Irbis radars there's no R-77 fired from a plane that "looks" like a Flanker.1 point
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So you're saying that you don't like to fly with mods that enable the aircraft to use weapons that they cannot use.1 point
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Russian? :no: No - since generations German- I`m pretty sure about that. However: I have a many Russian friends. BTW- Yesterday night, after some vodka-red bulls I worked a little bit at my pilots project. I forced my pilot to take a seat on my ACES II ejection seat: It was a little bit critically to set the right pivot points but after some minutes I was able to make some small animations. For an god overall look we can copy the pilot into an other project- Here for examble a F-15 Eagle fighter... The pilot takes 2400 vertexes- I think thats a good deal for life rendering ... My best wishes, Tom1 point
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I never heard of this game till this passed weekend when I saw it on Steam. Bought it because I haven't played a flight sim in a LONG time. This game was WAY better than I expected. I must have spent 10 hrs alone on Training Missions and Free Flying Missions just to learn how everything works and I just now feel comfortable blowing things up. This game brings realism to another level and I haven't even learned everything it can do yet. On top of that the graphics are awesome! I look forward to my wife giving birth next month so I can stay home and take care of her, while at the same time dropping Guided Bombs from 20k feet. Thanks Eagle Dynamics!1 point
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1 point
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I can start with my A10C Ipadpit. www.ipadpit.nl Version 2 is ready and is a free download (you need the Ipad/Iphone app "TouchIR+". Cost around 6$. With this tool you can customize my Ipadpit or make ipad or Iphone key controles for other game/sim's/apps yourself )1 point
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1 point
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Trim is something pilots use to cancel out constant stick forces. The A-10 has a pitch trim and a roll trim. Both can be mapped to keys or joystick functions in the options part of the interface. If you have a constant rolling moment you can use roll trim to cancel that out, allowing you to concentrate on using the weapons or looking at the nice scenery. The Thrustmaster T1600 is a VERY good CHEAP joystick. Great if you dont want to commit the big money for a proper HOTAS settup (X52/ thrustmaster warthog etc). If just starting out, I would get a Track IR and Thrustmaster T1600, rather than the warthog stick. you will still have loads of money left over for buying DCS Blackshark and the upcoming warthog scenery package.1 point
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1 point
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Its easy, the version we have in LOMAC is like one of the "olders" not an upgraded one ;) Just learn to fly the flanker properly and you can own the world with onlt semi-active missiles and a little help of the R27ET ... I do and what you have to learn is better deffensive tactics and how to go offensive really fast and very agressively ... If you cant deal with the challenge i suggest you to get in a MIG-29S (not a bad comment for thee 29 drivers ;)) so you can have R-77s ...1 point
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I'll still protest though, even the new wording ;) The PHAK not only contains fundamentals (not some redundant reading for overzealous student pilots) for understanding many "strictly pilot things" like spin development, coordinated turns, flight controls operation and many others. So... I propose that we settle on "PHAK can be read later or 'As Required' but it's not redundant while AFH is a strictly flying guide" :) I think specific instructions on specific maneuvers execution is what he needs. I suggest someone (an A-10 piloting savvy) post a track with some funky maneuvers as a tough reference.1 point
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First off: 4.6. - General use of “normal writing” practices is expected, including grammar and punctuation rules. Extensive use of capital letters, symbols, emoticons and non-standard text size, font and color is discouraged. (http://forums.eagle.ru/rules.php#en) Thanks. Secondly: this is the internet generation in full! I mean, it's not like any company would ever embellish the truth in their PR documentation, is it? When a company says X on their website, this is the lord's own gospel and as solid as the laws of physics. Well, not quite. I know something that's better than a PR website: the actual plane. And the manuals used by pilots of that actual plane. It so happens that Eagle Dynamics knows people in the military who have this weird job of being a "pilot" in strange organisations such as one called the "RuAF". ;) That said: there's tonnes of threads on this topic - too many already - and this one isn't even on topic for the section it was posted on. If you want to discuss the real capabilities of the plane, find something more than a PR website and then discuss it in a thread in an appropriate section of the forum. Please. Thread closed.1 point
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Can you keep it on a single thread? plus this has been discussed to death.1 point
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Well, you want facts? It's a fact that the A-10 has never faced lots of frontline, modern Russian equipment. All we have is simulations of what would happen. The simulations don't look too good for a low flying A-10.:thumbup:1 point
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Comparing DCS:KA-50 to DCS:A-10C is like comparing blondes and brunettes. You'll have a lot of people that swear by one or the other. As for me; I do both (aircraft). It's hard to prefer one over the other, as they're both equally awesome. They're apples and oranges though, so hard to compare.1 point
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1000W will be overkill. However: NEVER EVER SAVE MONEY ON THE POWER SUPPLY Caps lock and stuff because this is the most common mistake people make, and it's the worst thing you can do to a computer build. No worries about being a "noob" about computers though - everyone starts there, and people who have lives (that is: not me :D ) can't go about nerding out as much as I do. :) Generally speaking, when it comes to power supplies, you want roughly twice the max expected power draw. For your system I'd say this lands somewhere between 300 and 350 watt, so you want a quality 650 watt unit, roughly. The things to look for are two things: modular is usually good - it makes things cleaner inside your computer chassis - and there's sometyhing called "80+" rating. Several steps on this rating: 80+ 80+ Bronze 80+ Silver 80+ Gold Basically, at half load, an 80+ unit is certified to be 80% power efficient. Never ever buy a PSU that does not have at least this rating. Ever. You'll pay the money saved on your electricity bill later. Higher you go on the rating scale the more expensive it gets - my own unit is an 850 watt modular 80+ Gold, and at 50% load on 240V it's rated for 94% power efficiency. Expensive unit though, and I think you can satisfy yourself with an 80+ Bronze or something like that (my machines are on 24/7, so my power concerns are greater than most users). The PSU's are also, incidentally, the reason why I never ever buy desktops from regular suppliers like HP, Dell etcetera, because that is precisely the unit they often save money on. Raises electricity costs, and means that I might well end up shafted if I later need to upgrade or - for that matter - is more susceptible to damage and can place the rest of the computer at risk. (The last time I bought such a "package" computer I saw my PSU explode violently when I powered up with a new GPU... :P ) In general, your two most important components are PSU and motherboard. Processors can be swapped, graphics cards and RAM as well. But a bad mobo or bad PSU can cost you the entire machine if you are unlucky.1 point
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I thought PAC automatically worked when you did the stage 2 trigger, and PAC Stage 1 just stabilises the aircraft around the target point to allow you to check aim? So I kind of got the impression if you had a 1 stage trigger you didn't miss not having PAC 1, except for the fact that you weren't getting that bit of pre aiming. I Think of it like looking down the sites and taking a deep breath before pulling the trigger as opposed to taking a snap shot.1 point
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Good sale, I just bought the last three planes I wanted, one of them the E.III Eindecker, and wow what a nice surprise this plane was! I didnt know that about the "aileron" control how they worked on early planes, twisting the wing like that, a very cool new discovery for me. And it has no throttle control! Imagine my surprise LOL. Very cool plane. Wont be using it to fighting with I think, just to take up for a spin now and then :pilotfly:1 point
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Yep that works for Nine, gonna be a lot of triggers though if its 16 or more! This lua method is quicker to setup (once you've done it a couple of times admittedly) and very easy to add extra random flgs if you decide to change the mission slightly once you start editing.1 point
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