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Showing content with the highest reputation on 06/02/12 in all areas

  1. You guys are going to love this!
    1 point
  2. With everything that is coming like fc3,CO,F15E,F22 and so on, I really think that games which offers an incredible level of realism like A10C, or KA50 should get a higher tag.Delevoping something like that should be rewarded and I can't understand how can these modules cost only 40$,even less that something of the kind of call of duty. I was thinking in something among the lines of 65$ for DCS standards,40$ for flaming cliffs and the kinds, and a bit less for maps and other contents. I do know making something more expensive is not usually very welcome but I think that the majority of us who play these kind of games knows how to aprecciate what we have on hands. Please feel free to give your point of view.
    1 point
  3. It's easy to favour higher prices in dollars when you actually earn in dollars. But not all of us live in the States. The current exchange rate in my country is $1 to 3,5. So a $60 DCS sim is actually quite expensive with an average income per citizen around $600, when most people earn around $300 or less. And you still have to eat, keep warm in winter and pay the bills, not to mention DCS requires pretty expensive hardware to run. Raising prices will make it impossible for many simulation fans from poorer countries to keep buying ED's products. It's a simple calculation - 10 people can afford a $60 game. ED gets $600. If out of the 10 people, only 6 can afford an $80 game, ED gets only $480. It takes a certain amount of money to make software, but once it's done, the cost of selling copies is minimal with digital distribution, so your overall profit depends on how many people buy the game. So please, ED have some consideration. And the rich guys over here need to stop this kind of discussion, it's not beneficial in any way. If you feel ED deservers more money and you can afford it, buy several copies and maybe give them to your friends for Christmas or whatever - the developer gets paid and you contribute by helping expand the potential customer base.
    1 point
  4. PeterP does the hard work, I just glimpse through the files every now and then and I get lucky every now and then :D
    1 point
  5. I know the first thing Ill do, go to the ME, find the mountain with the highest elevation, carefully place an M1 Abrams atop it, then WEEEEEEEEE!!!
    1 point
  6. My smoke tells me to obey, consume, no indipendent thought, stay asleep, and this is your god.. I am pretty sure it has something to do with my new glasses though.
    1 point
  7. I don't see why they can't be named in the aircraft list separately, for example - IRIS F-16 A2A F-16 DCS F-16 Nate
    1 point
  8. Here's my new ones if anyone needs them. The Su-25t is very complete, I've used almost every button. The only major thing I couldn't fit on is the ELINT Activation for SEAD attack, but you only need to hit "i" on the keyboard to turn it on when you're going to lock the radar. P-51 is pretty basic, only the main controls are mapped as I don't know the plane well enough yet to know what to map. But the framework is there. Su-25t http://dl.dropbox.com/u/29331868/DCS_World_Su25t.rar P-51 http://dl.dropbox.com/u/29331868/DCS_World_P-51.rar
    1 point
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