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Everything posted by [PTF]Ali
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Logs Updated, Game freezing and leads to crash often for me now a days.
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My dcs is crashing after latest update. It doesn't have crashed often like this one. Can you guys take a look in logs what is wrong? dcs.log
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F-16 datalink dropping random air to air friendly aircraft as well as enemies after take off and during match period. Some time everyone gets disappear on datalink during match for PTF team. We acknowledged this issue after many matches against 6 ships. Track file mission 1: https://drive.google.com/file/d/1aYtPv2b5E4QZ7a6wYGIpPbApbu60G48p/view?usp=sharing Track file mission 2: https://drive.google.com/file/d/1x0xY9Ty8w8-2u6aUyPeH21ZLixNJJ3Vs/view?usp=sharing Track file mission 3: https://drive.google.com/file/d/1TRr9QtSwW7Ko6gJSjhLdrg1s_dSeBVic/view?usp=sharing Track file mission 4: https://drive.google.com/file/d/1yL_Lt7_Ms8k5oIq5GAWJVS9g748o0-o4/view?usp=sharing
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I have reset DCS and revalidate for 2 times but still facing elastic lag, desync with servers, Missing Aim120c missiles. I don't know what is wrong with this patch, I'm playing DCS multiplayer for 2 years but never had this problem before. This patch broke the multiplayer especially for those guys who has 150+ ping in servers. Please fix it ASAP this patch debrief.log DCS-SRS-GameGUI.log dcs.log.old DCS-SRS-InGameRadio.log DCS-SimpleRadioStandalone.log dcs.log TFS81-SATAL_2020_Quick_Training_KOBULETI-VAZIANI-20210408-220256.trk
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hope we will see CM-400AKG soon, I'm pretty excited
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That is chuck's guide right? There is no official manual right now.
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Is that true? What radar version this JF-17 using?
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Hi, I just wanted to discuss whether this is issue or not but when I used f-16 radar I found may be the JF-17 vertical scan coverage is missing? For example:- On RWS 4 Bar scan 80 miles maximum coverage at 20k altitude is 47 to -7 thousand feets. As compare to f-16 with same altitude same 4 bar scan same 80 miles range we are getting coverage of 62 thousands feets to -22 thousand feets. Also I'm curious to know what version of radar DCS JF-17 using, For example this picture suggest KJL-7 Radar as compare to Wikipedia KJL-7V2 for block 2? Can anyone clarify everything which block we are using since we don't have actual manual from Deka.
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Beside Chuck's Guide JF-17 doesn't have its official manual? I wanted more in depth knowledge about its engine and avionics. Or anyone can give me alternative links for guidance.
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Anyone facing lags and disconnection randomly from servers cause after latest beta patch the multiplayer broke.
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Block 50 has General Electric F110-GE-129, Is it has max engine power function? Another question there are two variant of this f110 engine F110-GE-129: 29,000 lbf (130 kN)[8] F110-GE-132: 32,500 lbf (145 kN) Which variant this f16 using?
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Indeed i agree with that, I don't know why people like artificial limiter cause it is easy meanwhile it is also causing problem when we do boom and zooming with 109 it is not going to pull high G at high speed which really sucks.
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Well its all about everyone's personal opinions and taste meanwhile every ww2 plane in dcs break wings so. :joystick: All i purposing is to give us this feature back or give us option in special options in settings to bypass this limiter similar to assistance takeoff kind of option and people who don't like virtual limiter can turn this thing off. Honestly it feels sluggish, unreal and unsatisfying etc stuff :thumbdown:
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When we are getting this function? Max Power.
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Do you know wing break exist for all plane in DCS? In the end it is related to pilot skills.
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Whenever i pull my joystick stick on BF-109 in game, it never pulls stick fully backward. There is some kind of lag in elevation movement of stick in game which doesn't happen for joystick in real life. If it is matter of actual physics of plane then will you consider to give us special option to disable this feature cause out of character you can pull the stick in real life with your joystick but in character in game you are not pulling the stick which making it virtual and artificial. Do you think there must be option on controls like stick limitation override in su27 and mig29, It will add more user experiences like takeoff assistance which is already there in special option etc.
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How about just give us special option to disable this feature cause out of character you can pull the stick in real life with your joystick but in character in game you are not pulling the stick which making it virtual and artificial. Do you think there must be option on controls like stick limitation override in su27 and mig29. I'm just saying it will add more user experiences like takeoff assistance which is already there etc.
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I wish they remove this limitation which is more natural similar to other ww2 planes, it feels so awkward and not satisfying. Its artifical limiter which should not exist in this level of simulation. I wish developers get on this case. I guess people will agree with me if we can trade artificial limiter with wing break. which is more natural to be exist in DCS and real life.
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It feels unrealistic, These guys must introduce some option so we are able to bypass this artificial limiter.
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Why it's hard limited to 6G when speed higher than Mach 0.85?
[PTF]Ali replied to Kumabit's topic in JF-17 Thunder
You can bypass this limiter by turning on EFCS which will help you pull more than 8 Gs at high mach speed 0.85+, But be cautious about that cause it can break your wings at 1.3 Mach 11Gs etc stuff Recommended Settings for EFCS:- Interception loadout 4 SD-10s, you are free to pull more than 9 Gs no problem with that, Don't use EFCS when you have fuel tanks cause it can break the wings and break the fuel tanks, After using EFCS bring it back to Auto if you are flying less that mach 0.85 something cause you are not gonna pull high G on EFCS at low speeds, I recommend Bind Keys on Auto And EFCS. It will help you during BVR engagement. -
Why there is limitation on pulling stick, When i pull my joystick stick on BF-109 in game, it never pulls stick fully backward on high speed where i want. Is there any way to disable this feature so there is no limitation on pulling stick backward?
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This is article which discuss SD-10 performance as compare to Russian and American A/A missiles http://www.ausairpower.net/APA-PLA-AAM.html