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vctpil

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Everything posted by vctpil

  1. Great, thanks
  2. Hi, I don't know if it is normal or a bug. I can switch ON anf OFF labels for aircraft with L-SHIFT F2, but labels for (all?) other objects stay ON, like missile or ground objects. The following track show the labels OFF for the aircraft and still ON for missiles. https://drive.google.com/open?id=1XlJJt4LCWsipnhw8UMOU_MaCUu7WlQHz Thanks, Vincent
  3. Hi, In order to make BFM mission, I would like to freeze controls and speed of the player until the call "fight on". Is the function exist ? Thanks, Vincent
  4. Thanks for the clarification, I will have a look.
  5. Hi, What indicate the instrument in the cockpit to measure the fuel quantity ? In the ME, 100% with 1 tank of 275gal gives a little bit more than 6285lbs, which is correct regarding the real manual. But on the aircraft, the gauge indicate L 2200lbs and R+2400lbs. If I set 53% of fuel in ME 4165lbs, the gauge indicate L+R 1200, so I suppose a total of 2400lbs. Is someone can explain ? Thanks. Vincent
  6. Oups, didn't catch that was not available yet, sorry
  7. Hi, I use the .bat file to update, but seems that does not work. I still have two number 9 on the AV-8B UFC, compare to your pictures. I also de-install and re-install the app, but still the same. Any ideas ? Thanks.
  8. In my opinion, this is definitely not a driver issue. X-Plane 11 is running Vulkan for more than a week now and requires nvidia driver 445.x or above. I have the same frame rate than before, but not stuttering anymore. What will happen when DCS will be able to use Vulkan ?
  9. Hi again, I have just find a little mistake on the AV-8B UFC. There is two "9" buttons :) Vincent.
  10. Hi, Is the MFD supposed to display something ? All buttons are working, but I have no informations on the screen. Thanks.
  11. You are the best! Thanks
  12. Hi, A suggestion for the AV-8B Harrier : any chance to add the three buttons, NAV, VSTOL and A/G ? Thanks, Vincent
  13. Hi, Simple question, but I am not able to install any mods! I tried JSGME, but the software just stop working after few hours (?!?) of detecting mods, so I install OVGME. This one works better, and I install Helipad and the Marsden Farp (See the screenshot). The problem is I am not able to find them on the ME. So, what's wrong ? Thanks.
  14. Hi, Thanks for the app, this is a good job, but I have a little problem. I have the F/A-18C and the AV-8B, and both are working with the app, but does not display anything on the tablet (see screenshot). I have check that the PC IP, port and listenerport are correct. My tablet is a Samsung Galaxy SM-T580. Any ideas ? Thanks. Edit : my mistake, I forgot to change the tablet IP in the config.lua. Work great now, thnaks for this fantastic app. Keep on working.
  15. Hi, Can you help me ? I have no idea how to install the mod, and JSGME does not work for me. I am looking for helipad only. Thanks.
  16. vctpil

    EHSD Overlay?

    Hi, Just a quick question about the item on the change log : EHSD Overlay 1: Air refueling zones enabled (max 3). How does it work? Is it with the ME? Thanks
  17. How stupid I am, I should enter 120/005 instead of 120/5 !
  18. Hi, Is someone explain why the GWND is always 155/5 independently of the wind direction ? If I try to change it, that's not working. Maybe this part of the aircraft is not working ? Thanks, Vincent
  19. Sorry for this post, found the solution. We can select the mag heading on the EHSD.
  20. Hi, I just bought the Harrier (thanks to the free month), and notice a deviation of around 10° when aligned on the runway 03 in Nellis (See the sreenshot). I just made a mission with "Takeoff from parking hot" and "Takeoff from runway" and have the same problem. Any idea ? Thanks.
  21. No, that definitely does not work after a week! Any help appreciated to do that : 1. one single ship among 3 spawn at random time 2. When single ship dead, a dual ship among 3 spawn at random time How to do that ?
  22. I did it, with 2 different system, see the attached file. For any reason, the use of Random 2 times in the same trigger (for 2 differents units/groups) does not work. Is anybody can confirm that ? Thanks, Vincent Test 6.miz
  23. Hi, Here's a little example in attached file (Nevada, no mods). 1. Crossing a trigger activate one of the three enemy unit and they appears within 1 minute. 2. When dead, a second enemy among three others appear after 30 seconds. How to use the flag for the second enemy to appears also randomly within 1 minute ? When I use the same system than for the first enemy, the second ennemy ignore the random time and appear right away ? Thanks, Vincent Test 4.miz
  24. In attached, the text version. Thanks. Test 3 Text.txt
  25. Hi, I need some help to solve this problem. Here's the situation : Nevada map 476th objects mod A pair of F/A-18C 1. Spawn of a single agressor at random time (trigger ok for this one) 2. When the enemy is dead, spawn of a pair of agressor (not ok) I don't know why the second spawn does not work. Here's the link to the mission : https://drive.google.com/open?id=1yCrmZnLwyxplA4yRGxJDnD8N8UXq1dGE Thanks, Vincent
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