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Cal1664

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About Cal1664

  • Birthday 01/12/1990

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  • Flight Simulators
    X-plane 11
    DCS
  • Location
    Uk

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  1. It's always out to the right for me. Even with a boot full of rudder or full right trim.
  2. Some better A2A refueling physics woukd be a great addition. A good wave of the hose as you attach would be great. Woukd also be amazing if the basket didn't auto disconnect when full.
  3. On mission 7 and not had any issues with the carrier ground crew. Great campaign so far.
  4. I've not noticed any immortality options in the R1 campaigns.
  5. New spawn screen seems to tank dcs.logthe memory which results in a crash.
  6. So how does this thing feel like compared to the apache? Purely talking about flight dynamics here.
  7. Is there a cross wind?
  8. Wingman doesn't take off. Tried twice now, including on the katest version. Notices a small type too, in the briefing the wingman in 407 but in the mission he's in 412.
  9. Good job I checked this just before taking off on mission 12. Not sure if its just me but I didn't get a cat from the yellow shirt on mission 12.
  10. No, its just another radio, usually used for inter flight comms.
  11. What's changed?
  12. It's the new burble effect. Personally I think it's a little severe, but I've never actually landed an f18 on the deck if a carrier.
  13. +1 this is really a much needed improvement. Full hose and basket physics would be great too.
  14. +1 compared the the 16 the hornet really looks graphicly dated in that department.
  15. Yes, elevation looks to be the problem. You are scanning the sky well above the targets. Lower you radar elevation and you will start to pick them up.
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