Avimimus
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That doesn't solve the issue with it dropping all of the underwing bombs at once though!
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Thank you! This is much appreciated! It would be great if it could be included in a future patch.
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It is supposed to be surprisingly agile - in spite of the lower power-to-weight ratio compared to other light helicopters. I was rather surprised to hear this. It should have a lower disk loading (i.e. much larger rotor for its weight). There are a lot of videos of it doing aerobatics online... really high degrees of sideslip, rapid pitch-ups, high speed turns:
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I'd just like the F-5E to have the same functionality as the existing FC jets (or Lock-on: Modern Air Combat versions of these jets back in 2003) with regard to hardpoint and salvo selection. Really? When did this happen? I thought I recalled having more options.
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I'm now thinking about how micro-dynamic campaigns - where only a small part of the front (e.g. in the mountains) is active - and what fun it could be doing combined arms with helicopters. I wonder if it will be compatible with the save system? So you can pause it if you are running offline/solo?
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It would be nice if people could get together to produce a generic FC3 like avionics package that other mods could use as a foundation.
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I love this mod! A couple suggestions/requests: - The UPK-23-250 gunpods should be an option for the underwing hardpoints - MDB-2-67U bomb racks should allow carrying four FAB-100 bombs per hardpoint (for a total of 16) - Adding the two new types of S-5 rockets that were just released by ED would also be great - Also, the R-13M/M1, R-3S, and R-60 (older version, not R-60M) air-to-air missiles should be options. P.S. B-8 rocket pods are also appropriate for the underwing hardpoints (apparently)! Should at least be an option for the -98 I think?
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I wonder if someone could add in the 30mm gunpod?
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The update mentions the Ka-52... but what I think is meant is 'Black Shark 2' or 'Ka-50 III'... not the Ka-52?
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The inability to set fuse/release settings for the cluster bombs (RBK, KMGU) means that they can't be used for a lot of attack profiles. This puts them at a disadvantage compared to any western aircraft (including the A-10A) which has the ability to change settings for cluster bombs, and can thus use them in more situations (e.g. lower altitude releases).
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They already updated the FC3 3d models for free! I'm getting FC2024 just to show support for the idea of more FC content (which could someday include 4th generation planes if we're very lucky), but I'd also get it just for compatibility reasons.
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So... how about the CRV-7 next?
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Only the left hand cannon seems to be working? P.S. Regarding the flight model - if there was a way to produce a more severe high AoA stall, it might prevent getting into the weird spin state.
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I suspect that might be less of a concern in wartime.
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Are there any fixes to the flight model planned? An issue with all of the previous flyable Su-17 mods has been that it gets stuck in a weird stall if the angle-of-attack increases too much! Some of the mods also had a lot of oscillations in pitch at certain speeds.
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Maybe this would be a good time to approach ED? I did check this thread last week in hopes of seeing an update. It looks like a fun module.
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AI controlled - but it was the newly released flyable version.
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Quite excited about the new Flaming Cliffs update! Will fuses be added for the RBK series? Not being able to set fuses and other settings for RBK, KMGU etc. makes these weapons much less effective than their NATO counterparts (now that those are getting fuses, rotation rates etc.) This is important for Flaming Cliffs.
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As a PZL design - and an older design - it should be quite possible to get all of the information required to model the Mi-2URP without national security concerns getting in the way. It is also the next most important Soviet helicopter by production numbers. Anyway, It is fun to have a mixture of experiences. It'd also be the first helicopter with a MCLOS missile - which would contrast nicely with the more advanced types of guidance (SACLOS, SAL, Laser beam-riding, and radar guided) that exist in the sim. I really enjoy MCLOS in the Viggen, and it would be very satisfying when it worked... more skill is involved after all! It also has an armament that is slightly heavier than the existing light helicopters, and a considerably larger rotor... and is just an amusing design overall!
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I must say - the release of the Kiowa really increases my desire an additional angry tadpole! The Mil Mi-2 would make quite a contrast, both in technology and in flight dynamics! It'd also give a more scout like helicopter to the Warsaw Pact.
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I just hit an OH-58D with 32 rounds from my Gazelle... and it was forced down (not on fire)... a BRDM in the same sortie took 12 rounds to burn. Edit: To clarify - that is 32 rounds from the GIAT 20mm (not the HMP).
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Any word on if FC2024 will include fuzes for the the Soviet bombs or rockets? The RBK series in particular really needs it (and is being left behind with the updates to NATO bombs). The KMGU could also do with having settings configurable in the mission editor. P.S. Don't some Russian rockets have airburst modes as well?
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Ah, my mistake - X5 was likely destroyed by a secondary! But an example of 16" guns used against destroyers can be seen in Operation Hailstone (for example). Secondaries were also used for shore bombardment often (that seems to be very well documented).
