Jump to content

ChillNG

DLC Campaign Creators
  • Posts

    1638
  • Joined

  • Last visited

Everything posted by ChillNG

  1. Yes that's as intended, you should go after the Fishbeds. To be fair not something I'd given much consideration, I'll have a think if I can implement something in case anyone else does the same.
  2. No problem, glad its sorted
  3. Try it without going into the mission planner, it is not recommended to use this.
  4. No they don't magically appear, they start quite a long way away and chase you down, the AWACS calls tells you where they are. You've 2 options, put them at your 6 and run clear or stop to ID them, and then fight them once ID made as hostile. If you stay to fight, you can't engage until they're declared hostile, but try to keep them at least in a neutral position, don't let them maneuver behind you to take an easy shot. That way once declared hostile you don't start at a disadvantage.
  5. My technique is to find the target with the target pod then zoom the pod out to get a wider view, you can then figure out where the target is in relation to the wider environment. For example if you know the target is the second dot left of the road it makes it much simpler to target with the mav seeker.
  6. What are you struggling with, identifying which target is which? Or getting the mav to lock on?
  7. Campaign Updates 19/02/25 DCS: F-16C Last Out Weasels Over Syria 2 Campaign by Ground Pounder Sims Mission 9 - Incorrect takeoff time in briefing - fixed. Mission 10 - Rotor TACAN not working - fixed. Mission 12 - Boomer TACAN not working - fixed. Adjusted altitude check trigger during departure phase. Mission 13 - Adjusted altitude check trigger during departure phase. DCS: F-16C First In Weasels Over Syria Campaign by Ground Pounder Sims Mission 1 - Adjusted altitude check trigger at H4 to allow more tolerance. Mission 12 - Minor alteration to campaign complete text. DCS: F/A-18C Operation Cerberus North Campaign by Ground Pounder Sims Mission 4 - Various minor updates and fixes.
  8. Fixed internally, seems the Migs getting a missile off at the eagles was triggering the players involvement.
  9. Ok good to know, might look to expand the zone a bit more then
  10. Just checked through the triggers, I have a trigger set up to automatically select the 'depart and RTB' option if you get too far away from the operating area. Sounds like this is what is happening, once you accept this tasking make sure you stay within 25 miles of the pop up threat, I've attached a picture of the zone below, if you leave this zone before killing the targets, the departure trigger will activate. This has never come up as an issue before but I can see that if you hold near Tiyas it could be a problem.
  11. Ok thanks, I'll have another look through, see if I missed anything,
  12. Might you have chosen to RTB by mistake? IIRC you have the option of not taking the tasking, sounds like you might have selected that option.
  13. Thanks for the in depth review, very much appreciated .
  14. Thank you! Yes I have already found that out about Modex, is corrected for the final version, thanks!
  15. Contact departure at 5 miles, be under 1500 feet AGL and on runway heading. Following instructions then turn 085 and start climbing, you'll get a heading check at 14 miles, so make sure you are on heading, departure will say "continue on 085" if everything correct. Then be at altitude (25,000) by the time you are 30 miles away from Incirlik I believe.
  16. They are just as written in the Spins so nothing to add from what's in there. If you can provide a track that might be easier to pinpoint where you're losing points, I'll happily watch through and see
  17. Yes you can skip missions without any issues from the campaign menu.
  18. So long as you're getting responses from approach, arrival and are requesting landing then all radio calls should be covered. You've also got various restricted area/rules to comply with, stick on tower freq after landing and I think you get told if you've broken any of these. If you've not seen it a full scoring guide is available as a PDF on my website, https://www.groundpoundersims.com/vault
  19. Thanks, yeah most likely culprit, I couldn't reproduce.
  20. Yeah that looks fine, that route won't be an issue.
  21. No not intentional, I'll check the mission, thanks.
  22. It's the way the Viper works, I think there's certain circumstances where you can't designate on the HAD. IIRC when you have mark point screen up on the DED is one of them.
  23. Thanks, that's great to hear!
×
×
  • Create New...