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Everything posted by Ripcord
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Comprehensive VAC profiles for DCS World
Ripcord replied to Stretch's topic in PC Hardware and Related Software
Cool, thanks Stretch.... rep inbound. I have fiddled with VAC for A-10C, but had not figured out a good way to handle the changes in menus based on context of situation. Good job, this helps. -
a) yes -- very cool. b) no -- you cannot switch back and forth.
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Maybe change your trigger zone scoring to 80 points or 90 points. You THINK you are completing this mission successfully but my thinking is that you aren't, for some reason. Hard to tell without looking at your campaign file, but it sounds right. Ripcord
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Wow, OK I guess it means we will have to use our imagination for any mission / campaign scenarios. Spasibo ogromnoe - zadalbalsya googlit' info. Cheers
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I have read that this is also called the Su-39 and that the Russian Air Force has had only 8 of them delivered -- probably more by now. Where are they based? Are they based in the Caucus region, on our map, say at Budennovsk or Krasnodar? Or are they normally home-based somewhere in the Moscow district? Not a full-on 'razvedchik' here, just wanting to build some semi-realistic missions for the Su-25T. Cheers
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Ah yes, I see. I'd not seen this or heard of it before -- thanks for sharing, learned something today.
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In terms of ORBAT there is not a lot that is online and CURRENT for Russian forces. I've searched quite a bit and not found much that appears to be current. EDIT: I know many question the accuracy and perhaps rightfully so, but I thought wikipedia was at least useful and more or less up to date.
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Use a keygen software activation for a payware campaign?
Ripcord replied to Ripcord's topic in How To Mod for DCS World
Relevant, I think -- not sure how this would prevent somebody from just redistributing missions, however. Might be worth contacting Panzertard directly however, just to be sure I'm not missing something. Thanks for this. As for Maple Flag Missions, this does look like they have it figured out. Probably I will just purchase a couple of his missions just to see how it works from the customer perspective. Thanks Viper for posting. I think I had seen this site before it had forgotten about it completely... Cheers Ripcord -
Suppose one develops a very large, extensive campaign with a huge number of missions, stages, etc. This really just consists of a set of missions (.miz files) and a campaign file. There could be some PDF files to go along just for reference I suppose. Initially the package could be downloaded as a simple intaller that unpacks all the missions and files and places them in the correct folder within DCS. I understand what they might look like, but here is my question. Once installed, what would prevent a customer from simply copying and redistributing all the missions and the campaign file? After all there is no software exe file that would check for an activation key or something of that nature.... it's just a bunch of content files that is being sold, not any software itself. Once that first person orders the payware campaign, I don't see anything to stop him from sharing it with his buddy.... it would not be long before it is essentially 'out there' and available to all. Is there a way around this?
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Please explain for us former Navy guys what you mean when you say US op order.... this is a reference to tactics?
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I could probably manage that, if there is indeed any point in doing so. Although I would prefer to have a contact in ED in order to ask questions about technical specifics -- sometimes hard to translate when you don't fully grasp the idea yourself.
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Hmm. OK then I guess it was just me 'misremembering'. Thanks for testing this on your end.
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I seem to remember these SA-10 sites being waaaay more effective at a longer range in earlier versions of DCS: A-10C. Now I'm setting up some missions in DCS World 1.2 and the S-300 / SA-10 site seems to be content to let me get within 21-22 nm before it fires at me. Tested it at 3 locations, flying over flat terrain. I am well inside that inner firing range ring on the map. Is it me or have these ranges been reduced?
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Good questions, particularly the first one. I've not played MP yet, so I am looking forward to seeing responses from others on that. I will say that I've not seen a JTAC in SP use more than one radio, but that doesn't mean that they couldn't use more than one. Why would you want that or need that? What do you have in mind? You can send an audio sound or message to coalition or to all -- not your question I realize. And there is a way to send it to a group, though I'm not sure if it is possible to send to a specific group, or just one's own group. One item that is interesting is RADIO TRANSMISSION, which is an action in the trigger menu that allows you to send a sound over a specific frequency that you can define. So if you have a freq with ONLY your JTAC on it, then yes, you will have sent a message ONLY to your JTAC client by issuing this Radio Transmission command. I can think of several ways to let a human JTAC or any other MP ground unit activate a flag in game. One would be by adding a ADD RADIO command, another might be by using a script of some sort.
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Some very cool scenes in there, thanks for sharing this.
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If you have DCS World installed, then your stock missions are probably still there, over in the DCS Warthog folder. Not certain here but worth taking a look.
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I would say the EXISTING STOCK campaigns are linear, or just a series of missions, as you describe. I've not played them but I've looked at them in the campaign builder and studied them, and I agree with you, it seems to be the case. I would make the point here that the campaign engine/builder is capable of much more than that -- given a lot more effort and thought, and certainly more and varied missions. But AFAIK it's not been fully utilized to its capability so far, for whatever reason. I believe the biggest reason is that this whole thing is growing, developing and changing so quickly that prospective mission/campaign builders cannot keep up. We've seen so far that features come and go, get broken, etc. (eg, Speeds work with the scripts), and so each time a new release or module or even a patch comes out, all the hard work the mission/campaign builder has put into his project is lost. So IMHO the best and the brightest out there are just standing by waiting for some sort of stable standard to be established. At least that is the impression that I get from just observing. Might be awhile yet, but I think now with DCS World and CA and the rest, we might be getting closer. Didn't mean to hijack the thread with all this, not my intention. Wags did post something that he was going to try to re-release some of the stock missions to bring them up to the latest standards. Not sure if he meant only the CA missions or the DCS A-10C campaign missions as well.
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I noted that every NATO country has, at minimum, SAM stinger missiles available as ground units in the mission editor -- but not UK. That must have been an oversight, something that simply got overlooked. Anybody else noted this?
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Hmmmm, that is a bit odd. Same thing with the LVTP-7. Goes right to the bottom. And it happens immediately too, it doesn't even wade in a couple feet -- it is almost like every shoreline is a 100 cliff drop-off.
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Grimes, this is very cool -- tons of work you did here on the triggers, very nice. I am new and I haven't done a proper job of RTFM yet, but the first thing I noted is that the red side doesn't move to take any objectives. They certainly fire, no problem with that! I suppose this is meant to be played as a MP mission and without setting up the red side to advance in the mission editor, they won't advance, and that's all there is to it. But once again, you spur the imagination of the mission building community -- I like it.
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Test: M1 vs. T-80s Track Files included
Ripcord replied to Invader ZIM's topic in DCS: Combined Arms
That Veliky is truly great (ha ha) with a ton of firepower, and no doubt it would inflict a helluva lot of damage on the US battle group, but damn, no way it is going to take out the whole task force and sail away from it intact. I don't even care about the air-to-surface units, put those aside. Those Aegis class cruisers are pretty advanced. I think I agree on the national pride comment -- I'll set aside my comments about the material readiness of the Russian navy and how often they actually leave the dock and go to sea. Nobody trains like the US military. Nobody does. Nobody spends that kind of resources on just going out and running exercise after exercise and burning gas like the US. That's all the US armed forces, not just the navy or the army. Russians have had a nice resurgence of late, and I'm glad for them because their national pride had been suffering a bit thru the 1990s and early 2000s (I lived there 10+ years), and it is nice to see them getting back into the swing of things, training again, etc.,.. if nothing else than for their own safety. But still, even with all those petro-dollars pouring in, they just can't allocate the cash the way we do. So if you wanted an accurate sim, you can go ahead and reduce those compentency/skill levels down a notch, because they aren't nearly as trained or engaged as our guys. My wife is Russian and I hear the stories of my brother-in-law serving in a rocket forces unit in the Far East, where they are out there brewing their rocket fuel into moonshine. This was a good 13-14 years ago now, but how much as that really changed? Then take into account things like the quality of their engines? Or their tank tracks? Are they as good as ours? Ever seen a Russian bulldozer? Ever compared that to a quarter million dollar Caterpillar dozer? Yeah.... sorry. They probably make great radar and missile technology, I'll buy that, and their newer ships are advanced as well, but I question their ability to manufacture CONSISTENTLY to the same tolerances that we do. It's not like a ship where they make one or two a year (still gotta give them their due), I'm talking about just good old QA tolerances for engines and undercarriage and things like that. Would you rather go to war in a hummer or an UAZik? So sure, the sim models all the equipment to work just like it says in the manuals and in the technical data, just as it would the day it rolls out of the factory, in optimum condition. Nothing wrong with that. -
Guys, Grimes posted in another thread that this was a known issue and it would be addressed in the next patch. So no worries....
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Like hell. Only one sensor can tell you what is going to happen next, or in the immediate/near future. And they are on most often found on a recce bird, drinking crappy in-flight coffee (unless DCS wants to start modelling satellites). EDIT: Obviously you are referring to unmanned aircraft -- yes, in that case, I agree they are a heckuva lot more expandable than a recce bird. Guess I am just gettin' old!! I'll go back to my cave now!!
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And those three words are....? ......"when it's done"
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FF, DCS World is free, bud. And you even get the Su-25T along with it, also on the house. You just install that first, then you install the A-10C module for DCS World, which is version 1.2 as you have already noted. It is also a free download. It reads your drive to see that you have A-10C installed with a valid reg key and voila -- you are all set. You then just hit a FAST MISSION and fly a quick one in the A-10C and you are all set. Really very easy -- I did it without any issues whatsoever.