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knellknell

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Everything posted by knellknell

  1. Hello, As you may see, i've make an external fuel tank for Mig 29. After experiencing some problems in texturing the object (Transparency problems in onjectviewer ) i've fixed it with some user help (thank's guy ! ) But if it's working for me it 's not working for every one. And this is stange for me. This object was make with MAX8 and the skin is in BMP format. Pressently i worke on the Mirage IV Cockpit. And once again the transparency problem rise again. Good in max, wrong in objectviewer, and some faces are not in the scenes.... It s really desapointing for me, because i dont understand why it s not working. Maybe a problem in Export plugin ? I will make few tests with Max 7. Any help will greatly appreciated :) Cheers
  2. I think than an ED guy should be welcome here :)
  3. Strange that it s working for some and not for few. What is your lockon version ? Do you put the BMP file in lockon/bazar/temptextures ?
  4. Thanks for help. Model is available in www.lockon-models.com. Cheers
  5. u have to do another model. It s a position bug :)
  6. At least half of the SU27 radar range .... Means nothings, the plane is stealth or not, it s a design matters, At least the same than all modern fighters now. The range without altitude means nothing. ( For example an AIM120 at 40000Fts with a plane flying a M2.4 against a target flying at M2.4 should something like 70 NM ( twice 70 km ) range ) The MaxG is the low standart for a modern missile? And the only one important thing is to know tha MaxG at the end of the course. Cheers :) Hahahaha too :)
  7. Did you ever try to do this things once ? Simplified a model is NOT a matter of deleying some lines. It's much more complicated, and sometimes take longer time than build a new one from scratch. But you should certainely have a great experience in modeling to say that and having a judgment on ED's workflow....
  8. May i put a link to this post in http://www.lockon-models.com ?
  9. I m curious to know what's parameters you used to get this result
  10. LoooooooooooooL This models will not complied with ED request about modelisation. Strikemax have make a very lovelly one for free Not tired to see always the same aircraft ?
  11. Cockpit is a simple 3D object with textures mapped on it. So it s not difficult to do. The problem is that we dont have any access to the arguments working with.
  12. Witch model of cockpit do you replace ?
  13. the screenshot come from Falcon
  14. I will be very happy if you share the model with lockon-models community :) BTW, nice works !!
  15. Working (for wheels ) if last key is 359 degres Cheers
  16. the Lom format of the F1 model is available for Donwload at http://www.lockon-models.com And the Mirage IV too
  17. the objectviewer is designed to view Lockon model ....
  18. Guess what :)
  19. If my memory is good enough, i think you will enjoy these Screenshots...
  20. Ok but we still dont see any 3D models, so we dont know if the models you show us met the ED requierements....
  21. Spam ? Looks like .........
  22. But we are stil waiting to see the 3D models themselves ........
  23. I've try to put Arg 77 ( main wheels rotation ) and 28 ( afterburner )but they are not working in both, objectviewer and game. Am i wrong in argument number or some one allready encounter this problem ?
  24. we know, we know ............... You should make a dedicated topic.................. :music_whistling::music_whistling:
  25. I will be happy ( very happy) if you be agree to share your models here : http://www.lockon-models.com Others lockon moders may help you to build skin or event improve themselves your models. See you there ?
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