Jump to content

ARM505

Members
  • Posts

    994
  • Joined

  • Last visited

  • Days Won

    1

1 Follower

Personal Information

  • Flight Simulators
    All the sims!
  • Location
    South Africa
  • Interests
    Duh...sims
  • Occupation
    Bus driver of the skies

Recent Profile Visitors

7807 profile views
  1. Oh, and regarding the mouse issue, ED apparently fixed the 'high mouse polling rate' problem, but now I'm reading it may not have been solved. Try lowering your mouse polling rate? It's a quick and easy to do test.
  2. Good luck. This has been an ongoing, no solution problem problem for me. The 'randomly unable to complete loading' with an individual CPU (normally number 8 ) stuck at 100% can be worked around sometimes, or kind of solved by Process Lasso or something similar, but that hasn't proved to be a full solution for me (it doesn't always work). I'm using VR as well, and when using VR, I get significant 'pauses' or stutters after a while, similar to what you describe when using the mouse - somehow, ALT-tabbing out of DCS (it continues to run and respond in VR, but has the 'window is out of focus' message) instantly restores frame rates to a silky smooth 72 fps (my default with my Oculus Rift 3). After a while, the stutters will restart, and again ALT-tabbing stops them for a while. So the PC is able to output silky smooth stutter free play, but for some reason DCS just doesn't want to do that. I've kind of given up. I'm hoping they find some magical fix, but it's just terrible. No amount of reinstalling, updates, tweaks etc have helped. There was a time it was working, but one of the updates just borked it and it's never gotten fixed for me.
  3. I was describing DCS to a colleague today, who has some knowledge of commercial flight simulators. He was seriously impressed by the breadth and detail of what he heard. I think we sometimes forget the amount of work and detail that's been crafted into this over what by now is many years of work. Sure, we all have our pet bugs that bother us, but it's incredible how far it has come, and how much is on offer. Congrats to ED. Edit to add: I checked my forum joining date to remind myself: November 2004. It's come a long, long way.
  4. Hi, yes, I've also had it recover, and as you say, its not always that step, just most often at that step. I am on Windows 11, but not getting any CTD's - if it does run, it runs reliably at least.
  5. Same. Recently, DCS dies on the 'loadTerrain' step of mission loading. One core is at 100%, everything else is idling. Repeat until the heat death of the universe (or I force close it from task manager). It hasn't always been on this step, but that's the most common. I've only managed to load into actual gameplay about 10% of the time. Pretty much unusable at the moment for me.
  6. Not only that, but requiring login each and every time I run from the launcher - doing system/fps testing, a lot of system changes require a restart (changing VR settings as well). Can we not just assume the login is still legit because I logged in 60 seconds ago?! It would alleviate a little load on their authentication end as well.
  7. There are several mouse cursor customisable options that could be made. Here's a few suggestions: - Bring the cursor in view, centered (as suggested in this thread) - Cursor sizing/fading options (ie. start big, then become smaller after x seconds to find it) - Cursor relative position options (this has been suggested before, a lot, but basically; keeping the cursors position relative to VIEW direction, or COCKPIT position. For example, if you left the cursor on a specific switch, then looked around, the cursor would still be sitting on that switch despite you having looked around - this eliminates the tiny amount of 'jiggling' that can be experienced with position sensing in VR, allows accurate button presses, keeps cursor on a rotary as you scroll your mouse wheel, etc) - Cursor colours, transparency, shape etc The cursor relative position as a selectable option is my personal favourite.
  8. I have a 4090. It has a pretty decent helping of VRAM. The Chinook is the only one that tanks the fps when playing multiplayer - and playing in VR, 'tanks the fps' means literally halves it. Funnily enough, the sim never recovers unless I kind of 'reset' the headset by taking it off (turning it to standby) and putting it back on again, so kind of a reset. I assume textures get a little 'flush' when that's done, because it doesn't recover without that. Then again, it's a Quest 3, and the Meta software is garbage. 'yOu nEEd tO ReSet yOur BoUNdArY'....no. I don't.
  9. I'm not making this up in my head, I promise. I, too, had the same thought as you. See this thread: They work. Sometimes they don't. I'm not sure of the common denominator when they don't work, but they do work. Edit to add: Oh, and I only play DCS in VR. So yes, they work in VR. And to be absolutely clear, by 'work' I mean both move, AND clear water droplets.
  10. Amazingly, and this was a sneak update for me, but the wipers in (at least) the Hind and Apache now work. I didn't see it if it was indeed put in a patch note, but there's something. And yes, having played enough with rain now, it is a bit 'oily'. IRL it tends to coagulate into little rivulets and streak off a little better than currently in DCS - which does, admittedly, look very good in certain situations, so they're moving in the right direction.
  11. Not entirely unrealistic
  12. R Ctrl R Shift P?
  13. Weird. I literally just tried it after reading your first comment and the Apache 100% did NOT do it. Is it map dependant? I tried the Hind on the Caucasus map, and the Apache in Dubai. Sorry, I know this is off topic, but strange that one has it work, and somebody else doesn't (same version of course, we've all got the CH47 and MT I'm assuming). Edit to add: For testing, right now, I loaded the exact same mission and ran it. The Apache's wipers worked. F***** if I know what was happening last night. For some reason, the exact same mission (I just spawned into an empty, raining map, no changes since I did it last night) and the damn things worked fine. Sorry, just weird. I'm curious when this was changed, because I tried wipers very recently and none of them did anything (hence my original comment) In another oddity, in the Dubai map, for some reason the front seater wipers in the Mi24 wouldn't work at all (tried AH64 and Mi24 on Dubai and Caucuses, both spawned hot). Anyway, cancel everything I said, sorry again for OT. Weird.
  14. Yes, in both aircraft they physically move, but only the Hinds wipers will actually clear rain off the windshield. I think it's the only DCS aircraft which has wipers that actually work? Last I checked, the Huey's don't actually move water yet either. The Apache's wipers move, but don't affect the rain. So...the CH47's wipers probably aren't high on the list, but you never know.
  15. It wouldn't really matter anyway, as wipers in DCS don't actually clear rain off the windshields.
×
×
  • Create New...