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Everything posted by einarabelc5
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That makes sense. So if both make sense it must mean I'm confused. Let me re-read. Ok, so this whole thread is about a nice to have feature to make something that's somewhat buried in the game even more obvious in the user interface, which is a valid point. Keep something in mind, I've been playing Fighter Collection games since Flanker 2.0 and the A-10. Their focus is solely on the planes, it always has been. Things like more social and support tools, not so much. I agree with your feedback, nothing wrong with it, but in my very limited knowledge I wouldn't expect that to happen. With that said, I've noticed that some things that used to be mods have now been included in the mission editor, for example being able to modify coalitions at any time. Check Grim Reapers older videos on the mission editor and look around for Mission Editor mods. PERHAPS making a mod to do that mod is indeed the best approach. It's all speculation at this point. And I was wondering what that filter was when I saw it on the quick mission generator. Thanks so much!! EPIC wasn't large when they came up with the mod idea. They got big because of that and their incredible 3D engine. Did you ever play Unreal III, the single player name? Yeah, no one remembers that.
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It doesn't work that way with mods, because mods do not show up. At least for me. See details here: Thanks!
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How do you use a community module/mod in the mission editor with either NEW or pre-existing missions. Say, you take an F-15C mission and you want to change it to use the F-22A mod or the F-15EX mod? Unless I load a pre-existing mission that says the Grinelli mod is required the plane won't even show up in the list, regardless of coalition or nation. More so, in the mission where the plane is already there I can't figure out how to add the same Mod for AI because it won't show on the list. What am I missing? Thank You! Been looking here and throughout the Internet with this being the closest page I've found: I've used mods before so I know getting the folder wrong messes things up. For example, the plane won't even load in the main DCS menu at the bottom of the Home screen where all the planes are. The mods I have work everywhere else but in the mission editor. Followed by this:
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This should be obvious. I'm only here to find out how can I create a new mission and add a mod plane, or open a copy of an old mission and replace the official plane with a mod. Strange.
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Is this how you're able to add mod planes to new and pre-existing missions. Say, if there's a mission you like with the F-15C and you want to play it with the F-15EX or the F-22A? Thanks!
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SU-57 Felon EFM Build
einarabelc5 replied to cubanace's topic in Flyable/Drivable Mods for DCS World
@cubanace Hello, FYI, this might be a FALSE positive but build 3 came up with red flag from one security vendor here: https://www.virustotal.com/gui/url/7f8659f0bc6b9f285424690b5c7582448db68db01b864ce60e9debc788319d21 Here's the link I used: https://drive.google.com/file/d/1t4PRNeyB6gaq0E2BCHx6x71GhpBZg-y_/view?usp=sharing drive.google.com Notice two things: There's ONE out of many vendors reporting this file as red flagged. In recent news there are reports of both google drive and dropbox being used for cyber attacks: https://www.tanium.com/blog/cyber-threat-intelligence-roundup-july-27/ I do NOT know if this is actually a problem or not but thought I'd let you know. Thanks! -
Mod Distribution and Virus - Concern
einarabelc5 replied to einarabelc5's topic in Utility/Program Mods for DCS World
Thanks for the warm welcome and the attacks and the false accusations. But specially thanks for the gratitude. Some people just don't like to think but be my guest, have your own opinion. Since you're an IT DevOps expert, by all means have it with your greatly informed opinion. I won't discuss anything further with you, since you're so wise, self-righteous and self-sufficient, not to mention incredibly arrogant and accusatory. Really you combed through my entire post to try to find one sentence to accuse me with? Why don't you look at yourself? Do you have anything to contribute except that? If you don't understand the topic, please refrain from talking, least you sound like the Donning Krueger effect. Feel free to nit pick and deconstruct and find excuses and twist and manipulate information at your leisure to satisfy your own quest for self-righteousness and censorship, it really reflects GREAT on the culture wars we have nowadays, sign of the times of utter mediocrity. For some reason Dietrich Bonhoeffer's work comes to mind. I haven't seen so much trolling and totalitarian behavior in these forums before, even in the most heated technical discussions about weapon systems simulations. It's sad, to watch how freedom withers away in the minds of people. With that mentality you're ripe for "Comite de Defensa de la Revolucion". Go ask Cuban Ace what that means since he's Cuban and all and you seem to claim you're his friend. I believe I already addressed that assumption on the posts above. Sophisticated trolling, must be self-fulfilling prophecy of some sort because the plausibility must be so high. If I wanted to troll, I wouldn't spent my time doing research to solve a problem. But thanks for the vote of confidence. But since you're Sherlock Holmes and can also read people's minds, believe what you want, you should start by looking at your own post, since it's so twisted and backhanded that I don't know whether to think is hilarious or depressing. I'll go ahead and write my own pipeline to deal with the issue at hand and call it a day, now that I've thought it through. You can go play thought police somewhere else. I don't have to deal with people that don't get what I'm talking about and like to read between the lines instead of learn how to use Google, like they train them in Social Media, and News networks. What was it? Guilty until proven innocent? Oh I see, Norway and Germany. Well that explains a lot. -
Mod Distribution and Virus - Concern
einarabelc5 replied to einarabelc5's topic in Utility/Program Mods for DCS World
There's nothing obtuse about what you said,you're just missing details, and that question it's also my concern, I thought I made clear with the text you quoted above. "It's a matter of figuring out where to put the runners to manage expense or deal with free mode runtime limitations." I said OR too So, if everyone used one of the major code repository platforms they could leverage those platform runners to perform the scans on their respective clouds. All major platforms offer free time on their own cloud runners: github, gitlab, circleci, bitbucket.org. That means you don't have to configure and pay for a runner, it's part of the platform that hosts your code. All they have to do is add a pipeline script to their repository on the platform of their choice and be done with it. I doubt their commit cycle is so heavy they'd run out of free time. Plus, distributing it across multiple creator accounts will keep their time allotted to each individual not having to worry about paying for anything. Of course ideally ED will have to "pay" for it, but since mods are literally open source code, there's no reason NOT to go the open source way. As long as the modder licenses it as such. I honestly don't see the point except for marketing, as long as your repository requires pull-requests and you keep unkonws out, you mitigate the risk. TBH, you do sound like a Security Engineer and the avatar doesn't help that much...I almost feel like I'm being interviewed... I already posted one github example of a DCS mod here, lmc: https://github.com/RedK0d/CLICKABLE-FC3 All the creator has to do is go here: https://github.com/RedK0d/CLICKABLE-FC3/actions And write his pipeline script, which in github lingo is called a workflow. That'll execute during an event, for example, when he publishes a new version and then call the virus scan action from another github repo to perform the scan. That way, when the zip file with all the contents of the mod gets published, he can print the scan results for users to see and minimize runner execution time for the quota. -
Mod Distribution and Virus - Concern
einarabelc5 replied to einarabelc5's topic in Utility/Program Mods for DCS World
Thanks for thinking of the possibility that you might be wrong because you're misinterpreting what I said from lack of information to see the nuance. Next time, read the links provided. Look for tanium.com in the links provided and make sure you understand the language being used and I quote: "Googling that vendor and the drive.google.com backend returned this:" https://www.tanium.com/blog/cyber-threat-intelligence-roundup-july-27/ There's also a key piece of information, which I already mentioned at the top and that's that an entire drive.google.com account might be infected, again do a Find on your browser on this page for this: "Heck, even your personal Google Drive account can be infected even though Google maintains their servers clean, feel free to google that one. " As for me accusing someone like @cubanace, I would've told him about the scan results but since we don't know if it's a false positive I haven't bothered since I'm way more interested in his mod to keep going than to do something as preposterous as what you thought. Again, thanks for at least asking, you never know these days. But yes, I noticed you quoted him so unless you can prove that he works for APT29, I don't see the point of thinking that and starting a fight because of a mis-representation. All I know is one of the scanners returned a positive on his file on Sept 06 2022, I have no idea why. And just to be clear APT29 are the Ruskies that the article above refers to. You're making the wrong connections, thank you for asking to clarify. Sigh... -
Mod Distribution and Virus - Concern
einarabelc5 replied to einarabelc5's topic in Utility/Program Mods for DCS World
There you go, use it yourself, now you can scan files with much more than a single, local antivirus before they even get to your system: https://www.virustotal.com/gui/home/upload -
Mod Distribution and Virus - Concern
einarabelc5 replied to einarabelc5's topic in Utility/Program Mods for DCS World
A CICD pipeline on a common repository hosting service that scans for both vulnerabilities and file infections. I said that a couple of post ago before you got involved and that's why I used the FC3 clickable cockpit mode as an example, it's already on github. It's a matter of figuring out where to put the runners to manage expense or deal with free mode runtime limitations. The pipeline can be called by mod repositories to perform scans on their code. It doesn't have to be part of their main code. Only the calling part. Github supports workflow dispatch and workflow to workflow calls, Bitbucket supports a Pipe to call another pipeline and so on. They all Support REST API calls for passing the data in. The calling repository has the basic pipeline that passes some details and invokes the CICD pipeline, the CICD pipeline clones the src code of the calling pipeline and acts on it. You can also use URLs of the code being hosted elsewhere (since it's mostly LUA scripts and assets) to download to the CICD pipeline and scan, I already posted a link to a Github action that does just that using the scanner VirusTotal I sent, but keeping everything on an actual development environment will make things much simpler and easy to manage. -
Mod Distribution and Virus - Concern
einarabelc5 replied to einarabelc5's topic in Utility/Program Mods for DCS World
It sounds like an investment on DevOps or a media distribution platform that plugs into their environment is necessary. Again, mOER money...perhaps a marketing campaing would help finance it, like a mod contest but then again, there's the licensing issues. So, we should be glad they even have it. Finally, I was looking at Github actions to scan URLS and ultimately ran into this multi scanner web application (probably API based or it could be container based IDK): https://www.virustotal.com/gui/home/url Through one of the Github Actions: https://github.com/marketplace/actions/virustotal-github-action Then I tested it against these two Module downloads: F-22: https://grinnellidesigns.com/f22/ -> Go to bottom and copy the mediafire.com URL: https://www.mediafire.com/file/d75yuv540r38qr4/Community_F-22A_Mod_Version_II.zip/file Su-57 - EFM: Cuban Ace Shares: https://drive.google.com/file/d/1t4PRNeyB6gaq0E2BCHx6x71GhpBZg-y_/view?usp=sharing The F22 comes clean (being from 2021) but Su-57 throws a malware alert (being less than 1 month old) from 1 out 88 Security vendors: CMC Threat Intelligence Googling that vendor and the drive.google.com backend returned this: https://www.tanium.com/blog/cyber-threat-intelligence-roundup-july-27/ So it seems feasible that they are JUST flagging the URL. I will have to build a pipeline that downloads then scans with that action to get more details. Imagine that, Ruskies actually using Google Drive and Dropbox to distribute malware. But that was an interesting experiment and easy to do for your every day user: I agree, but take a look at the info above. File distribution platforms are getting targeted, just like with the OSI model pattern, once you abstract enough, it doesn't matter what you're doing precisely, just how and everything falls under a common set of tools. -
Warthog Throttle wiggle
einarabelc5 replied to gear_monkey's topic in PC Hardware and Related Software
It doesn't matter. A lie is a lie, yesterday tomorrow and today, and I couldn't care less. For example, see what Jordan Peterson has to say about Nihilism and how framing things in a way where nothing matters is literally moot. -
There are some charts out there in the wild already. Here's a great explanation: From game design, this has been done in RPGs for a very very long time. It's just part of a plane's stats. So what's the big deal?
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SU-57 Felon EFM Build
einarabelc5 replied to cubanace's topic in Flyable/Drivable Mods for DCS World
Question for QA: Do you guys plan to create a mod antivirus scan pipeline? P-arachute. P -
I struggled for about 1 hr with the Virpil, the Firmware was so old that Windows wouldn't recognize the buttons, unlike every single other throttle I've tried and at this point, the only one I've not connected to my PC is the cougar. It was so different in fact I thought something was wrong with it. Thank Goodness I thought: EEPROM and then installed its software and went from there. That was a mishap from Virpil, because I was about to return it. But now I'm thoroughly enjoying it, Still have to work on some optimizations and there are a couple of things I wish were different but the difference is noticeable. Also, the software is pretty interesting, even if the UI seems overwhelming. It's actually not and I've begun to like it. I'm beginning to suspect and this is a bad thing, there might be reasons why they're not being honest on this one. Probably the person behind it leaving has something to do with it. I mean, is basic human behavior that bravado almost always is used to hide something else. I do hope they survive and are intelligent enough to maneuver in these difficult times, the quality of their mid range is top notch and you can see the talent. It's has Bluetooth to your buttkicker subwoofer too so when you go into afterburner your seat flushes.
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Sure!!! So, Duke Nukem Forever was a bust.... Hey, I just got the Virpil and I'm not happy with the user experience at all because it simply is Overengineered. And that's coming from an Engineer. That software was just, well, even....No details, but it was overwhelming, if I didn't know what an EEPROM was I would have returned the controller immediately, since it didn't work out of the box on the Windows USB controller window and after upgrading the Firmware it would just show crazy calibration info. Sorry Virpil, you need a Product Manager to keep you in line, even Proteus an PSpice are easier to understand!! But props for not making a wobbly throttle!! The UX difference between the on boarding of opening the box and going to the website and then using the software where there's NOT mention of a Firmware upgrade needed for buttons to register is an abyss. ....so yes, I'm actually wondering when is VKB TECS coming too so I can get the expensive Rails one with the electronic detent thing and haptic feedback. Since, you know, the NXT calibrates without even using windows. Does that work for you? See everything throttle wise relates to the TECS coming out. So, we've been on topic ALL this time
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I got this far but wondering why Windows USB devices tool only shows 32 buttons and leaves out the entire base panel. I had to update the Firmware of the CM3 in order for windows to even recognize the throttle buttons and the TDC AT ALL. Now the calibration shows the wonkiest numbers I've ever seen. I did study electronics in school and even though I was able to get to the point where I could test these buttons I think this is ridiculous. They need a proper product manager that tells them how to make things for users. I've never seen what amounts to a desk toy be so overengineered!!
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F-35 A/B/C Community Mod
einarabelc5 replied to Tangent's topic in Flyable/Drivable Mods for DCS World
This video has a botload of behavioral data about the plane. It's an Iphone with wings. And i don't meant that because of the touch screen but the design. Just, boring. -
SU-57 Felon EFM Build
einarabelc5 replied to cubanace's topic in Flyable/Drivable Mods for DCS World
Have you even played Flaming Cliffs or eve the free Su-25t that comes with the game before? F is normally to turn Flaps on and off and B is the same for the Air Brakes. They HAVE to be there. use those terms to look. -
SU-57 Felon EFM Build
einarabelc5 replied to cubanace's topic in Flyable/Drivable Mods for DCS World
Sorry, wrong video. That one is old. This is the one: -
Ok, thanks for the clarification. I'll keep the pass-through feature in mind for next time. It makes sense because smartphones and whatnot.
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Then I'm the one that's remembering wrong. It's been fuzzy. I'll definitely go and recheck. I might have them criss-crossed. I did have a flash of the VKB site where you select from a drop down if you want desktop, short or long, center mounted. When I wrote this I was remembering of a review of the Gunfighter from about 2 years ago on youtube where the reviewer said he had trouble using it for desktop. Maybe it was the Virpil. It must be that I'm getting them confused, since they're both modelled after the Mig-29/Su-27 sticks.
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It was a joke
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SU-57 Felon EFM Build
einarabelc5 replied to cubanace's topic in Flyable/Drivable Mods for DCS World
Well, I saw this and thought of your post here. In case you haven't seen it. Not only does it have plethora of information but it has references to other places to find even more info: Since you're working on the EFM model I'm wondering if L-Band radar can eve be modeled on the DCS engine to put on a plane. What's interesting also, is not only the brief references to the cockpit interior, which we discussed and how it has "see through body" feature for low level flight similar to the F-35 with an HMD in conjunction with the regular HUD, but also how the thrust vectoring can be used to reduce drag and increase efficiency at high speeds using some form of trim. That's what I was able to peruse, this video is almost 2 hours of details.