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sport02

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Everything posted by sport02

  1. on my saitek rudder pedals it's not easy to brake and turn in maximum level at the same times, as russian pilot :laugh: I prefer brake on the stick even if this one is not an axis
  2. yes sometimes irrecoverable and sometimes not , I like this difficulty , and I like when the engines could restart . for somebody who have doutes , forget the precedent fm . one exemple : could you believe that the landing was realistic before ?
  3. yes stable , as all aircrafts this one move in the air and is not on a railroad like before this PFM . very impressive for me , and the cobra is Whoa !!! a big moment in sim for me
  4. try to put ffb force at 30% as say on this thread
  5. the graphic détails of the cockpit is another point which is very impressive ; used , not clean glass on instruments and on the radar : finger track and something like dust ( and how the clouds are represented on it of course ) and not clean glass canopy , also with 3d vision it's look very realistic as never . without forget the pilot tube animation which is a good indication in flight like an instrument .
  6. yes , also a track or replay could be a good solution to compare graphic cards , because the cpu is less used in this case , isn' it ?
  7. yes for sure , I forget to say that my tests are offline and alone . nevertheless it's surprising that with gtx 780 ti the fps d' ont move
  8. yes thanks for reply , also I ask for a moderator if he could move this thread to the hardware section .
  9. hi , my config : i5 750 3.7 to 4.2 ghz gtx 670 2x4 go ram asrock extreme P55 seven 64 graphics on high , sea on low with dcs world open beta ( also I have a little more 5 to 8 fps with not open beta dcs ) , when i overclock my cpu to 4.2 , I have few fps further on the ground at parking on senaki/kolkhi : ( gpu load 60 to 70% for gtx 670 ) - external near the plane ( huey ) : 37 fps( 3.7 ghz) to 43 fps ( 4.2 ghz) - in the cockpit 43 to 46 fps I try why a gtx 780 ti and no more fps . ( gpu load about 60 to 70% ) - 39 in place of 37 ( for 3.7 ghz ) - and no mor in the cockpit : 43 fps ( for 3.7 ghz ) also i have a lillte more fps with dcs world what about that , perhaps is normal , my i5 is out of date for dcs world ? with other sim , bos ( gpu load at 90% usage ) , iracing I note more increase fps when I overclock the cpu
  10. sorry it's just a memory , it's take from Storm of War Korea , also perhaps this work could be use now
  11. everybody know : http://vo101.pumasqn.hu/hirek/080607_Galba/MiG-15grab0000.jpg http://vo101.pumasqn.hu/hirek/080607_Galba/MiG-15grab0001.jpg :) very beautiful plane
  12. about shadow since the begining , we have not : - when you are in cockpit , shadow of rotor in the cockpit himself ( not shadow of the rotor on the ground see from the cockpit like yours attached thumbnails) - shadow of the plane on the plane himself when you are in the cockpit ( shadow on wings for exemple )
  13. thanks for all
  14. yes now is fine , just camera d' ont work . at first I think it was all automatique because not explain in pdf for control keys . I note if I damage cargo I can' t hook it again .
  15. your track run of course but I d' ont know which keys you used on keyboard ?, I think is that I d' ont understand . on my track is not an ia but me .
  16. my track cargo 581.trk
  17. what you mean by tick box ? , I check " can be cargo "
  18. i read and test all that in this post but d' ont run for me , the cargo is not listed in the radio menu
  19. "Compatibility" section d' ont appear in nvidia inspector for me !!!?
  20. you think you can find a solution for huey and 3d vision ( not fullscreen of course ) ?
  21. also your job help to foresee a little the curve of the windshield with 3d vision nvidia
  22. we can see less or more scrachtes and staining depending of lighting , great and fine , thx .
  23. practice and ideal length of joystick
  24. shadows of blades in the cockpit , perhaps depending of world graphic motor
  25. thank very much , I make a big mistake about the working of the trim , and it's run like as you say in your '' first things first '' (conclusion : ffb must run for trim aileron and elevator ( not for ruddder trim , of course ) but not all the time !!!? and you can never let the stick as in real life ) As you show in your track yours two trim-tabs moving ( but your plane d' ont move ) , and not for me my right trim-tabs d' ont move since I Check Swap Axis , and I can' t re-establish it for the moment . ... I try again ( stopped on the runway ) and now I see that right trim-tab move only when I move the stick ( rolling ) . at last I understand nothing
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