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Everything posted by buur
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Have you a picture/map of the flight deck where the spawn points are marked? So that I could deck equipment without blocking the spawn points?
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Maybe start thinking about small improvements which are not so hard to implement. I'm thinking here about more simple task like the possibility to set IPs to the JTAC and not a "random" IP from the in-transparent programming. Or that we can define a game plan, if BOC or BOT. Or that the JTAC is heard from all players in multiplayer. Or that the IPs are marked on the kneeboard. That should be not so difficult und show us players that there is the will from ED to improve the JTAC.
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Found this in the web: https://accvirtual.cl/home/ifrCharts/SCCI Maybe interesting for the one or other.
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Sorry to dig out this old post. Today I've tried the above mentioned method but with no luck. Anybody an idea what changed?
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Transfer steerpoints from the F10 map into the aircraft - DCS: The Way
buur replied to Comrade Doge's topic in DCS Modding
wp saved as decimal degree. In the way shown as degree,decimalminutes. -
Transfer steerpoints from the F10 map into the aircraft - DCS: The Way
buur replied to Comrade Doge's topic in DCS Modding
coordinates should be saved as text file. so easy to manipulate -
Here is a tool using Microsofts TTS: https://github.com/kaltokri/tts-radio-generator There are also two other linked on this side.
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Think that the TO is speaking about the cars on the road and not planes.
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Massun92´s Asset Pack - Official (update march 2024)
buur replied to Massun92's topic in Static/AI Mods for DCS World
I can't see that any of Massun's Mods are loaded in this log file. So it should not be a problem from Massun's mods. I can only say the same as Bigney said in the thread about Current Hills mods. Remove all mods and do a slow repair. Also I don't think that storing the mods in a cloud folder is a good idea.- 531 replies
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Massun92´s Asset Pack - Official (update march 2024)
buur replied to Massun92's topic in Static/AI Mods for DCS World
you find the log under SavedGames/DCS/Logs/dcs.log Can you post it here after a crash happens?- 531 replies
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Massun92´s Asset Pack - Official (update march 2024)
buur replied to Massun92's topic in Static/AI Mods for DCS World
Working at the moment on a Mission with some of Massuns's assets without any crash. So it seems that not every unit is affected. Can you see in the log which unit is responsible for the crash?- 531 replies
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if you call func Airbase.getParking you get only the parking spot ID and not the names shown in the F10 map or the mission editor. Please provide also the parking spot name when calling this function.
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ah, forgot that the Soviets handle it other than the west. Learned something new @Volator
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yes, the TOO button is your friend. Select WP, switch to INS mode and then press TOO and select a target number.
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Don't mix NDB's with marker beacons. In DCS marker beacons and NDB's have the same symbol what is not correct.
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@MAXsenna @FlyingCoffin I know this behavior only from ILS. And for me it would be also senseless for an NDB.
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JTAC without restrictions while Assigning Targets
buur replied to SloppyDog's topic in Mission Editor
I know they are working on the JTAC in the background. There are a lot of smaller undocumented changes. If you talk about marking, you refer to smoke marks? Or also mark by laser which should clearly need sight of line. Ok, checked in ME. What are you describing is only in auto mode. If you choose Laser or WP you already need LOS. -
Have you checked your input devices? Sounds like you have rudder and roll axis on the same input device.
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You can change the laser code the JTAC is using. Unfortunately only in ME (go to JTACs mark options, switch to laser than it is possible). This gives me the hope that the functionality you describe will in in two weeks in DCS
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I know you can nowadays change the laser code in SP. This is not possible in MP?
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JTAC goes through the groups like you set them up in ME. Put the armor in the first group and the insurgent in the second and than it should work. Inside a group JTAC has no order.
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Both files updated: FalklandsFixes.luaFalklandAirways.lua
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You mean the carrier is running a full circle instead steaming to NNW? There was a bug that the carrier is making full circle at slow speed. I do not know if this bug is already solved and also 11 knots should be fast enough.
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Community A-4E-C v2.3 (May 2025)
buur replied to plusnine's topic in Flyable/Drivable Mods for DCS World
your AOA is importand