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SVKSniper

ED Beta Testers
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Everything posted by SVKSniper

  1. April update In this update let me please first tell you why there were so few updates lately. In February I'd been sick with Covid and lying in bed with fevers. Luckily I am OK now and feeling well. In March I paused the work on the model to put together a new PC so there was less time to model the cockpit. At the beginning of April I have returned back to the modelling work and as you can see on the attached renders the cockpit is slowly getting to look as it should. I keep adding all the details and finish all the unmodeled stuff continuously. And now about the near future. What can you expect during May and/or at the beginning of June? In May I have a meeting in our military history museum where I'd like to take some detailed photos of the ejection seat. And from June onwards I suppose that the texturing work of the cockpit will start and hopefully will be completed ... and now enough of words, here are a few new renders for you
  2. January update After the holidays, my work continues. I started working on the canopy. After completing this part, I will continue on the front panel. And to that speculation. I think you will find out everything in time, now relax and look at a few canopy renders ...
  3. DECEMBER UPDATE IS HERE! The last update of this year is coming! Work continues on the cockpit model as time allows. I have omitted some details so far and will continue to do so later (this applies to the details behind the seat at the rear of the cab). I continue to model the left panels and, among other things, there will be the possibility of changing the panel depending on the suspension of the equipment on the aircraft (I mean the panel for KKR under or missiles ....). I also plan to implement changes to the external model after the completion of the high poly cockpit. In conclusion, I would like to thank you all for your kindness, comments and support this year! I wish you all a Merry Christmas and a Happy New Year!
  4. November update Big thanks to the people here on the forum from Slovakia who helped me to solve a few things during the pandemic !! I got to the museum and I could take pictures of the cockpit and start working. the project continues as I plan and as my free time allows. I started with modeling and today I bring you a few renders with the work done, as you can see (this applies to the right cockpit panels) some things are done and some details still need to be worked on. Gradually I want to move to the left side of the panels and finally the main panel and the seat .... once again all thanks for the comments and support!
  5. Ghostrida9 i think this can help you....if you open Matt Wagner youtube channel scroll to DCS terrain tool and you can see more video....
  6. YoYo nice photos and beautiful camo! I know you waiting more renders but please be patient i make on cockpit if i have more free time..... but big thank you!!
  7. It's too early to show you. I can say that I started modeling the cockpit ... but
  8. Only one reaction to Araks. For starting your 3d modeling skills its good but for new standard to DCS and more simulators its bad( examplewhat i see: cockpit proportional its bad....yes some switch looks good but some parts of cockpit its diferent to real cockpit....the same with panels....its not bad but proportional to real cockpit its problem and if you fly with VR and you know how looks real cockpit you see what is diferent in your 3d model cockpit....i start modeling looong time and every day i learn how to increase the quality of my work....). sorry if it was something you didn't want to hear but unfortunately so i see your work.... And please return to the main topic.....
  9. It depends on how long you can work on the model, but normally it takes about 8 months to a maximum of 1 year. So if we include 3d modeling with textures and animations for switches and buttons. It looks different than I looked at your model, but it can be seen that the dimensions do not match the real dimensions of the cockpit (also another type of sight). But otherwise I keep my fingers crossed for you! Therefore, more and more slowly it will be a standard, using 3D scanning or photogrammetry to create models where you adhere to the exact dimensions of a real aircraft. I am also constantly learning and trying to use everything that will facilitate the work on creating models ..... thanks again, for all the comments and likes!
  10. September Update Dear pilots, I know that you are expecting news and watching how my project is developing. Today I bring you news with a sequel to the cockpit. The process is a bit longer and at the beginning there were about 400 photos of the cockpit .... The photogrammetry process will be ready soon and the model ready for export to 3ds max. After exporting the model and textures, I will start modeling the cockpit and gradually modifying the textures for the High poly model. Clickable cockpit animations will follow. To give you an idea, I bring renders created using only 70 photos (of course, the more photos the better the 3D model you can use with photogrammetry). Thanks for your support, followers and comments !!
  11. Orientation 3d model in 3ds max: https://www.lockon.ru/en/dev_journal/3d-models/
  12. First of all, thank you for the comment! Yes, it is my goal to bring this aircraft to the community as a fully functional module. But as you know, it's a long process. Among other things, this year I started experimenting with photogrammetry and creating a 3D model using photos. Here is one of my beginnings (it's a render of the Migu-23 cockpit in 3ds max). another milestone will be to revive all systems in the cockpit, and of course this is not possible without the SDK from ED. So there are two ways, either cooperation with the ED team or with some team of third parties. But so far it's all about 3d modeling of the aircraft and some of its armament components ....
  13. After a long time and your questions, I bring you a short update. Work on the project continues, but due to several factors it has slowed down a bit (the holidays have started for children and even the hot days do not allow me to sit so much in front of the computer). But I also have good news for everyone and I hope they enjoy it ... The 3D scan of the cockpit is complete and I hope that in the next month or two, I could start modeling the cockpit. So far I bring you one picture ... Thanks for your interest and comments on this project!
  14. Here is the Friday update. I finishing two other skin(one for Russia and one for Ukraine). After this i checking material and updating for DCS ver 2.7. During this process i starting making 3d cockpit(starting with placeholder). You can see on screen with basic textures and making simple Lua script for animation in the cockpit. Again, thank you for support and comments!!
  15. I know we have thursday, thank you I think Friday is nice day for update or not.....?
  16. Guys next week i can inform you and bring news on project..... To Semor76: i will make 3d Fitter cockpit....
  17. I think Sab-250-200 illumination bomb?
  18. I forgot. Making new skin.... Ignore tactical numbers....
  19. Logan only M4 version(M3 is little different version)...and i actually not works for Magnitude or other 3rd party.......maybe in future,who knows For this momment it is only new 3d model in DCS.....
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