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Everything posted by SVKSniper
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APRIL UPDATE Nowadays I have a bit more time on my hands due to the COVID-19 so I have made some progress on the model. Fuselage textures are getting close to finish. On the other hands some other things are still being tweaked so please consider all these as a work in progress. Today I'm bringing you a few screenshots and hope you'll like them... :)
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Beginners Guide to DCS World Aircraft Mods
SVKSniper replied to RedBeard2's topic in How To Mod for DCS World
I want to make 2 damage arguments on 1 object, bud i dont know how to define it in object properties dialog window when i use only 1 damage argument (damag...) it works, but if u try to use second argument (for example in 2 lines with ; separator) it accept only second argument. -
MARCH UPDATE Thank you for all comments! Today without any words. ;)
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FEBRUARY UPDATE Greetings to all fans of flying! Let's start the february update with a few news. At the beginning of February I started at a new job in a game studio working on a new turn-based strategy. With the start of work, my work on the models slowed down a bit, but did not stop. I continue gradually and last week I finished labels and their correct positioning on the fuselage (I took photo of all labels in Military Museum Piešťany). I would like to thank all friends who made it possible, thank you! After labels I started work on tail section of the plane and step by step I'm adding all parts of textures (diffuse, normal and roughmet). I also would like to thank all of you who are interested in watching my updates! Enough talking, here are a few renders from model viewer.
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DECEMBER UPDATE Thank you all for the comments that push me further and motivate me to work on the model. You all expect me to continue on the model. So I finish the basic texture on the model and gradually add Normal and Rougmeth texture to the model. I am not completely satisfied with everything and I am looking for the best possible ratio between real photos and textures on the model. All renders and textures is WIP. I wish you all a Merry Christmas. :)
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As I mentioned last time, I work to make the textures in the best possible quality. Therefore, over the past three months, I have been studying many tutorials on how to work on textures using Substance painter, in addition to working on a model. I improved some parts of the aircraft and began to text some parts using this program. Today I bring you a small sample of pylon textures. Of course that's not all. I worked on other parts of the model and I can say that for the most part all the animations are finished. I hope there will be more time after the New Year and I will be able to bring you a lot more renders and screens of this plane soon ...
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Hellou guys. I know you waiting on new update and new screen,so.... First, thank you all your words and comments! :thumbup: And now to project... I add model to DCS with lua file and now i can fly with Fitter......:) But i start making new better UVW Map. Later i upload more screeen and render and you can see what i mean... Now i upload two screen from DCS(is two weeks old)....;)
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Thank you all. And one picture from update:)
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If ED is interested...
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For the past two years I've been working on a 3D model for DCS. Yes, as you can see in the title, the dream of many is becoming a reality... the Su-17M4 is coming! I bet it is not just me who admires this airplane, that there is a lot of fans of this flying machine. And this is my plan: in the near future (Soon^TM) I will finish the UV map of all parts of the aircraft as well as all textures. Second phase will be an implementation of the 3D model into DCS (so far as an AI only). A third phase, in case there is an interest, create a 3D model of cockpit and make it work with external model. And now, enough of talk:
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Su-17M4 (SU-22) Full Fidelity Research for Dev Started
SVKSniper replied to aw33com's topic in DCS Modding
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To DrummerNL for me your model works correct with collision. Please forgot on DCS TOOL and export normal way! I think here is problem(DCS TOOL and collision model for static object). I rescale your model to 500% and with my vehicle collision model works perfect! i upload for you good tutorial from Luckybob9! Basic_LOD_Guide.pdf
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Very interesting reading...
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My previous information were from Mr. Jakub Fojtik, the author of the book (ISBN 978-80-89169-37-5). Today I had some time and got some more precise information from Mr. Miroslav Hájek (a former technician and later main technician of Slovak Biele Albatrosy aerobatic group). After a bit lenghty telephone call I was told this: First versions of L-39 were equipped with this because their primary task was to train pilots for MiG-21 F variant that had been equipped with this system and were primary fighters for Czechoslovakia at that time. Regarding any failures mr. Hájek told me that these versions had no major problem. And now the important part. After some time new versions of mig-21 came into service and these were equipped with radars and therefore the training structure started to change. Due to this change some later L-39s were not equipped with this system as it has been considered as unnecessary. In place of the system were installed some other pieces of electronics and required cables. To replace the weight of the system (the KVANT system weighed 70 kg) were usually steel plates installed to ballance the plane.
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so they were disconnected but stayed inside the aircraft for serious reasons .... I can not agree with that. I write what I've searched in my archives and the sources I have. As I know, all versions of L-39C / ZA / ZO were produced in several subversions (or series). So let's take a look at the ZO version (because it was only in the GDR). The first user was Iraq version ZO.1 in 1976. Other users have become Libya, Syria and GDR. These were fully equipped aircraft except for Libya, which was supplied with aircraft but without the KVANT system .... Further version ZO.2 was delivered only to Syria and were delivered without the RSBN system. On the other hand, I have the information ZO.4 and ZO.5 for GDR have been improved (these were different connectors for ground source connection). And from another source I have to write. At the end of 1971, a prototype X-07 was verified with the KVANT designed for target capture training. However, due to its operational problems, it was only a small number of aircraft in the first series. And information on version C.1 intended for Czechoslovakia and the USSR. They were equipped with RT-11 radios and KVANT (in the USSR only in the tenth series), and from the tenth series were equipped with SDU command line and from the eleventh series with the new R-832M radio. And information on version C.1 intended for Czechoslovakia and the USSR. They were equipped with RT-11 radios and KVANT (in the USSR only in the tenth series), and from the tenth series were equipped with SDU command line and from the eleventh series with the new R-832M radio. And so according to my information .... yes the system was installed only in the first series but during the service it was found that the system suffers from frequent faults and therefore it stopped installing. But if you have more accurate information, I'd like to know more.
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You do not have to worry .... ED has enough information. Right GeorgeLKMT. The problem with the system was during the tests and during the operation of the Air Force in the first series (probably I did not detect the failure). And for this reason he was not assembled in the aircraft ... for example, for the USSR Air Force from the tenth series.
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Hardened aircraft shelter mod link;): How to install check readme. https://www.digitalcombatsimulator.com/en/files/3229205/
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I worked on a LOD system for shelter and continue working on a damaged model. Here are a few renders.:)