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Everything posted by paulw10
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I think you should expect around 100fps with your setup. Most of that comes from your RTX 3080 and DDR4 combo. DCS is quoted as being CPU heavy, but your experience reinforces that the GPU has the most significant influence on FPS. For example, my RTX 2060 super, 32gb DDR4 and i5 10600k can only manage 40 to 60 FPS. The i7 9700 and i5 10600 are fairly evenly matched. So your FPS gain is your GPU. So i would tend to agree with the previous post, that your DCS 2.5 install not quite right. Do you run in full screen or window mode? I noted that 2.5 in window mode gave much worse FPS than in full screen. DCS 2.7 doesn’t seem to give any difference. So your gain may also be due to this difference. Intel i5 10600k, MSI RTX2060 Super 8GB, 32GB DDR4, Samsung 970 m2 SSD.
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A while ago I looked at which platform to use, standalone or steam. The following were relevant features. Modules bought on steam can be transferred to standalone. Modules bought on standalone cannot be transferred to steam. Updates are automatic on steam. I don’t know how updates are managed on standalone. Both standalone and steam offer the same content - nothing exclusive. There is no DCS performance difference between standalone and steam. I decided to use steam as my master in case I decide to transfer to standalone later. I like the auto update feature.
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DCS 2.7 minimizing when working on a second monitor
paulw10 replied to PHMAC's topic in Multi-Display Bugs
I lose 10 to 15 FPS when I switch off full screen. Given my rtx 2060 super does about 40 to 60 FPS in full screen, turning off the full screen mode is too much to lose. And please don’t suggest buying an rtx 3000 series. Stock levels are zero or unaffordable. Nvidia, please sort your stuff out. -
I’m not in any way saying DCS is wrong. I think some ex F/A-18 crews have sometimes mentioned in online teaching articles that the aircraft seems to lose and gain energy a bit slower than expected. I’ve been researching BVR and ACM techniques and come across it. Might just be rose tinted spectacles though. Maybe they can’t really remember how it really flew. But I’m interested to know that the flight model is close to the real thing. Don’t think I’ll get to try it for real, so I’ve no reference point to judge for myself.
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I’ve heard it said from some real pilots that the acceleration and deceleration rates are noticeably slower than in the real world. Is this true, and can it be made closer? I’m keen to have an experience as close as possible to real world.
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Where did you find that pic? Marvellous. Always wondered why the nose wheel never just snapped off.
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I went for the FAA FG1 as I wasn’t sure if the FGR2 was ever qualified for carrier ops. I think DCS would be better to have a carrier version of the F-4. And it’s basically and re-engined F-4J, which was used a lot by the USN on their carriers. And what about adding Enterprise and Ark Royal to the carrier pool.
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F-4 gets my vote, fairly high up the list for me. Be a good match for the existing MIG-21, et.al. Variants I'd like to see are the F-4G Wild Weasel, and the Royal Navy FG1 (F-4K) (the roar of the mighty Spey).
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cannot reproduce and missing track file Random left engine failure
paulw10 replied to paulw10's topic in DCS: A-10C II Tank Killer
Between angels 10 and 15. Well above AAA and most MANPADS. I’ll take the suggestions about bird strike and keep an eye out for it. What’s odd is if I look at the engine, it looks normal. No damage apparent. It might be windmilling, but I can’t tell any difference between the two engines. Just no thrust from the left engine. -
cannot reproduce and missing track file Random left engine failure
paulw10 replied to paulw10's topic in DCS: A-10C II Tank Killer
Ok thanks for the suggestion. I’m not used to track files yet, so I’ll see if I can figure it out. -
cannot reproduce and missing track file Random left engine failure
paulw10 replied to paulw10's topic in DCS: A-10C II Tank Killer
If it actually is a random failure, why always the left engine? I’ve never had anything else. -
Just recently I’ve been getting a left engine failure both in SP and MP. I’m flying along, not in contact with enemy, and my aircraft suddenly starts banking. I glance down and my left engine dials are all zero. Low pressure fuel caption is on. I’ve got lots of fuel. Neither APU or diving re-restart does anything. I’ve also tried cross-feed on the fuel. I have to recover on one engine. I’ve had this in the last part of an Enemy Within mission, and when cruising to a capture point in MP (Tacview showing nothing for 50 miles) and nothing shooting at me. Can anyone shed any light? Am I missing something? Does the Hog have characteristics I’m not aware of? Thanks. It’s starting to get a bit frustrating. I’m fairly new to DCS so could be a noob thing. I didn’t think the Hog any monitoring issues to watch for; like the Huey UH-1 has. And I don’t have failures allowed in settings. I accept MP could override, but not SP.
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I was born and grew up in Margate. It was a lovely place. The local council seemed to give up on it around the mid-90s. A real shame.
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A10-C is included with A10-C II???
paulw10 replied to TheCoyoteHunter's topic in Missions and Campaigns
I bought the A-10C II on Steam during the Christmas 2020 sale period. The A-10C was included. The A-10A was not included. -
Brill. That’s great. Thanks all
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As a general rule, I’ve found it better to do all DCS purchases on Steam. You can transfer Steam modules to ED, but not the other way around. The Steam version handles auto updating and stuff, so for me it seems a better solution. And I always have the option to transfer to ED if I find it necessary.
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I cheated a bit for this one. Seems you don’t have enough bombs to cover the two JTAC targets and the three main mission targets. Particularly as the other guy won’t help. So I do this one with unlimited ammo, and carpet bombed the main target area through the clouds. TAD EXP2 helped a lot to add mark points around the general area. Look a while to adjust the mark points to get both AAA. Almost ran out of fuel.
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How much throttle are we supposed to use in the A10CII?
paulw10 replied to melchionda's topic in DCS: A-10C II Tank Killer
With the Warthog HOTAS Throttle and the detent enabled I remapped the throttle. I tend to jump in and out of the A-10 and F/A-18, so wanted a setup that worked for both. -
That’s a YES from me too. Battlefield AT and fast recce. Sounds good to me. I’ll buy it.
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Actually, I just created a mission using the ME and it let me have my Huey. It started up and I can chopper about. Brill. Just doesn’t work with instant action stuff. As I grew up in the area, it’s really nice to be able to have a wander around. Land on the beach and stuff. The map is really good.
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Basically to support the need to reach a mission target waypoint at TOT, but without having to work out the individual route waypoint times. For example, route ABCDE, TOT set for D, steer point at B, target speed calculated accumulating legs pp->B, B->C and C-D. Would be nice to take turn radius in to account as well. Actually, RAF Tornado software would do this for you. Just enter a TOT for the target waypoint, and the software would back-calculate the steer route waypoint times. Each steer route leg has an assumed or set speed. Standard turn radius is assumed.
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British Army Lynx AH.7 or AH.9A. Be nice to zoom around the battlefield with anti-tank missiles. Would also love to barrel roll in a helo.
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I know it’s a WWII map, but please can I be able to take the Huey for a spin around the map? DCS 2.5.6 won’t let me start or create anything with the Huey with the Channel map.
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Does anyone know if the A-10C can do TOT along the route? For example if the route is A-B-C-D, and I enter TOT for C (the mission target), I want to achieve the time when flying A-B-C. It seems I can only achieve direct to C, i.e. when it’s the current steer point. Do I really have the work back along the route and enter each waypoint time?
