Jump to content

Major Corvus

Members
  • Posts

    51
  • Joined

  • Last visited

Everything posted by Major Corvus

  1. Same for me. I know that it's unlikely, but I'd love a full fidelity Frog
  2. I'm having the same issue in SP in the F-14 but not the Hornet. It says 'Awaiting Salute...' etc but I'm saluting my head off many many times, but the deck crew just remain static with their collective thumbs up their assorted As. I'm also getting this nonsense about air supply when I ask for the chocks to be removed. That is to say, the text about the air supply displays but no corrisponding voice.
  3. Also include the DCS folders in your USERS/YOURUSER/SAVED GAMES folder. Run a fast repair from the launcher then reboot. That worked for me
  4. I had this exact same issue, but putting the root DCS folder and the DCS folders in the USERS/SAVEDGAMES folder as a Windows Security exception, then running the fast repair and rebooting, seems to have fixed it
  5. Nice work on the F5 refresh, it looks great. The 8 quid was worth it for the clean canopy alone, love it!
  6. If that's how it's meant to work, then that's fine. I'll have change my tacticts in near peer head on engagements.
  7. It has been my experience that after creating a simple mission where I cold start th F4 with an air to air load out. I take off and climb to 30'000 and after a certain trigger a single Mig21 will spawn 100 nm in front of me at co alt on a hot heading. even though I can actually see the target approaching in the centre of my reticle, long pressing of Jester context yeilds "no can do", until at between 18-20 nm he calls out the bandit and I've instructed him to lock the taget, and by the time I've waited the requisit number of Mississippis, the Mig has already launched it's antique fox one and shot me down. Even if I have that spare second or so where it hasn't yet launched, and yes I have the switchology correct, the sodding Sparrow refuses to come off the rail.
  8. I'm having this exact same issue, and for me it's totally random as to which module is effects. It's either thrust or collective that's effected and remapping the axis doesn't work, neither does rescanning or unplugging the device in question (TM Warthog). The only fix that seems to work for me is exiting the game and reloading it, and that may or may not resolve the issue on a seemingly random basis. It's becomming a a bit of a B ache
  9. I was pi55ed off with the delays, but they've really upped the general acceptable standard with this one. All future modules need to be at least this good from now on
  10. It seems to work fine for me, on the 9M at least, and the growl turn to a high pitched constant tone when I hold the A2A button
  11. On my Warthog Hotas, I found that binding my throttle's speed brake button to the 'Speed Brake Aft' keybind seemed to work
  12. I'll just wait for a sale, like I've done with every module I have
  13. So you just committed to paying a higher price for the same product. That really strikes at the heart. "Oh Noes, he is threatening to give us more money. Quick, push it out the door now to prevent even more doing this dastardly deed." No, I'll just wait for a sale, they're like every month or so, like I have with every single other module that I own....and i have them all (excpet for the Yak)
  14. I will never pre-purchase a module again.
  15. I was having this same problem (crashing on game launch) after returning from a two week trip away from my PC. During my time away my PC needed to make various updates such as Windows, Nvidia GPU, DCS (obviously), Vario base and HMD firmwear. DCS crashed on launch everytime after these updates, and after following the suggestions in this thread still I couldn't get it to stat, that was until I reread the instructions on mbucchia's Github for the very excellent foveated enhancement. The long and short of it is that even though I don't run the OpenXR toolkit comapanion app in DCS, I started the app and checked the 'disable the OpenXR toolkit' box and closed the app. The next time I started DCS in MT and VR, it started perfectly and looks better than ever (Thanks mbuccia)
  16. Yes it's the same for me too as I only fly in VR. At the moment it looks quite blurry with lots of shimmer using my regular DCS settings. It's a good looking map at altitude though, so fingers crossed for further optimisations
  17. Same issue just for info. Chilling for the fix
  18. I wouldn't mind the delays so much, if there wasn't so many YouTube teasers from Razbam and selected YouTubers. They really are starting to get squarely on my nerves now, and Razbam need to poop or get off the pot
  19. I'd just be happy with giving the canopy glass a clean
  20. Joking aside, this is actually a big problem in VR. The state of the canopy glass on the F-5 really makes dogfighting and general target spotting even harder than it already is.
  21. Will this fix the terribly dirty canopy glass?
  22. I actually meant in such missions you'd start in a running hot started aircraft, but I understand that you're restricted by the host sim. Thanks and keep up the good work
  23. Firstly, I'm a fan of Reflected's work and I appreciate the amount of effort and passion he puts in to these campaigns. I'm only on mission 3 of this campaign, so that's two flyable one's and the mission one intro, but already I'm getting anoyed at the fact that on such time sensitive missions, I'm having to cold start the Anton and taxi for take off straight away. In mission two (defending the sub Calais harbour), the briefing, start up and taxi for take off all has to occur in four minutes to comply with the wheels up time. Additionally, the rest of the flight Taxi to a runway intersection intead of the end, which means that I was unable to use the full runway length for take off whilst weighted down with an external fuel tank. So on the first two times I attempte to take off and make the timetable, I had to use full power with cold oil which resulted in a damaged engine that failed enroute to the objective. Eventually I was able to tease the plane up at reduced power, almost clipping the perimeter fence and stalling, and was able to warm the engine up whilst flying at a low power setting orbitting the airfield, and the rest of the mission was great with the usual high standard of voice acting and mission design. Mission three is an emergency scramble situation, and again I started in a cold and dark Anton. I quit out as I was still annoyed from mission two. I'm no expert on the subject, but I'm pretty sure the ground crew would have started the plane as the pilot ran from the officer's mess or where ever he was when the bell rang, and DCS being as realistic as it can be, the Anton takes something like ten minutes to warm up fully, and the oil temp hardly moves for the first five minutes, and even before you can start the engine there's about a minutes worth of breaker pushing and fly wheel energising. Are there more missions where the timetable is as tight as this on this campaign? I love cold starting a plane in VR, as it really adds to the immersion and builds a sense of involvement, but I find cold starts in these situations to be annoying, and something of a deal breaker.
×
×
  • Create New...