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Ramses823

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  1. I can't argue with the truth upon further reading you're absolutely right. They were stationed at Spangdahlem in 1973 and went from F-16s to the A-10 in 1994... I understand not changing the shelters but It would be nice if we could use the ramp at Spangdahlem for A-10 operations.
  2. I’d like to respectfully offer a different perspective regarding A-10 operations out of Spangdahlem during the Cold War timeframe. From all the research I’ve done, A-10s were stationed at Spangdahlem starting in the late 1970s, with units like the 81st Tactical Fighter Wing operating the A-10A well before the 1980s. Spangdahlem was an important base for NATO’s Cold War strategy, and A-10 operations there were a critical part of the defensive posture for West Germany. I understand the intention behind the map’s time period and design choices, but I do feel it’s important to represent that part of history accurately. Historically, shelters capable of housing A-10s did exist once the aircraft were operating there. As someone who primarily flies the A-10 in DCS, it’s honestly disappointing not to be able to fly out of Spangdahlem, knowing how significant that location was for A-10 operations during the Cold War. I completely respect the effort and attention that went into building the map, but I do hope this aspect might be reconsidered — in a future update. I say all of this with complete respect for the developers and the hard work they’ve put into the project.
  3. Yes please do fix this as being able to fly out of Spangdahlem was a big buying point for me being that Spangdahlem was a historic base for A-10 operations...
  4. Until ED gets a chance to fix the issue a work around fix is if your flying and you get a unexpected drop in pitch slow down to under 200 KIAS then drop the gear and once the gear is fully down press the takeoff trim button then bring the gear back up and that should neutralize the issue so you don't get that insane pitch up as you come in to land.
  5. I found the video on YouTube put in (F-15E Bagram Airbase landing cockpit view)....
  6. There's a video on YouTube from the HUD of a F-15E doing the tactical approach at bagram I don't remember what it's called but if you search it out you should be able to find it, the approch is definitely higher than mover showed he probably was trying to avoid demonstrating military tactics but you got to figure the main thing is to come in above manpad range. On the paid portion of The Graveyard of Empires site he actually has a good video of the maneuver. I can't speak to your financial situation but if you can afford it I think his pateron is worth it. He has a ton of material on there if your a nut like I am for realism in regards to the Afghanistan map...
  7. The Graveyard of Empires Patreon has a whole thing on tactical approaches and departures for Kandahar Airfield you should check it out, his stuff is really solid I'm in the A-10 I do my approaches at (KAF) between 250 to 300 KIAS 13,337 ft MSL break a little past mid field speedbrakes out power at idle for a 30 degree dive and pull out for downwind at 4,900 ft then at the perch I extend my gear and flaps as I'm turning onto final, for a normal overhead I'd drop the gear and flaps once established on down wind however with this approach your energy is still high by the the time your at the perch but it's easy to bleed it off on the final turn and I'll make the turn at 5 degrees nose low so I'll be set up for a steeper final approach than normal just to get the jet on the ground as quickly as possible..
  8. We Definitely need some more skins for the A-10. Even the community skins are kind of lacking although there are some really good ones we don't seem to get as much love as the F-16 and F-18s from modders lol, although I'm biased towards only liking real world squadrons I don't personly care for fictional skins but I'm not knocking anyone who does it's just isn't my thing. hopefully with the new pilot body we can get some more skins and proper patches...
  9. I agree. It would be nice to get the proper patches for them as well.
  10. I notice that disperse under fire isn't working for AI for some reason, this is a command I use often but now it isn't working; basically I have ground units I want to stay in a particular position but once they are fired on now they are moving around heck even my ground crew that I have at the airfield changes position once the firing starts although they are nowhere near any combat action very strange behavior. this is happening on the Afghanistan map I'm not sure if its happening on any other maps. I tried to upload the track file but even after letting the mission run for less than two minutes it says it's too big to upload.
  11. Man I wish the switch did work I tried it a few months ago to see but no dice.. maybe some day lol...
  12. The issue definitely seems more prevent than it used to be on the NTTR map. Before I did my last syria campaign I was having issues with the pitch up before landing on NTTR but it used to be very rare but then the frequency of it seemed like it started happening more but then I did the 14 mission Syria campaign and I damn near forgot about the issue because it wasn't happening at Incirlik for any of my missions; but then I jumped on the NTTR map the other day and my first flight it pops right up. I really hate it because NTTR is my main training map where I spin up for the campaigns I make for myself. I'm not a developer or anything but in fairness to ED I think this is a challenging issue to fix because it randomly happens and building a quick mission to see if you can induce it to create a track file hasn't worked for me. It only happens after a long mission in my experience and all my missions are long lol...
  13. That really sucks.. I've been slowly building a Afghanistan campaign for myself but I haven't flown on the map I have just been placing triggers and settings up assets. This really isn't a issue to be put on the back burner it should be a priority item to be fixed.
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