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FZG_Immel

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Everything posted by FZG_Immel

  1. I won't be excited until i get a damn TWS and a TGP :)
  2. I just tried shooting a SA-11 I put on the map. both my HARM fly slightly above the target and failed to destroy it. edit: tried it again. destroyed. but I had to have the HARM come down at a certain angle
  3. I ordered them from Callie Graphics, and requested certain numbers Looking forward to the paintkit
  4. yes it is. I kept one as it is, just weathered it, and the second one I completely repainted it in a low vis Grim Reaper scheme. YOu can see them both in the last pic
  5. sorry for the repost. Here is where I initially wanted to post. just a question ? I built a lot of F-14 models and even RC versions of the F-14 over the years, and I always loved the highly weather version of the Turkey ? Do you plan to having some included at early access release (I don't doubt we will make our own very quick anyway) such as these as you can tell, I am a dirty F-14 lover! more dirtying to apply on it
  6. reposted in F-14 subforum
  7. Thanks gents. I'll do more testing
  8. So you mean to keep it into the horizontal ladder ? In the center of the hud ? And what is the definitive symbology right now ? Square = friend Diamond= bandit Dotted square = ???
  9. Right now the IFF in the hornet is a nightmare.. contact switch from diamond, to square, to dotted square, and again and again... It makes BVR almost impossible in servers such as blue flag Caucasus. I always end up having to visually ID or trust my Rwr if the guy turn his radar on... and with the Russian having their magic datalink and irst it doesn't happen frequently.
  10. +3 As long as it doesn't delay the release of my tomcaaaaaaat of course ;)
  11. I am in. Shut up and take my money :D
  12. will that modification of default FOV pass integrity checks on servers ?
  13. I have a ultra wide monitor. the default FOV for me is too zoomed on the HUD. I already fixed this for my flight. I put a curvature on my Warthog Axis so that when it is centered, I get a proper fov. My issue is when I want to replay tracks. the Default FOV is close at start. As soon as I manually change the FOV, it basically take over on the head movements, and thus, I cannot replay my tracks with my original head movements, such as for making videos. So Basically, what i'd need to do, is to have the proper FOV set, as soon as I enter the cockpit, witout touching the FOV axis. thanks for your time !
  14. 13.49- is it normal to have slats down in this config ?
  15. edit. nevermind. not worth it
  16. as much as I think a legal action is insane, lol, i find it hard to not think he has a point here.. :) release my turkeeeeeey :D
  17. ok.. then thats why I feel like my oculus FOV pretty much matches my dual mum-14 NVG setup.
  18. Ok guys, I have a home ccockpit for the Hornet in which I export my 2 DDI's and AMPCD on a second monitor, and it works fine. I also export the VTB for the Mirage2000C but until today I could only see it when i was in external view. I discovered that there was a key to activate that export withing the mirage2000 key binding and now it also exports the VTB while I am in F1 cockpit view. is there a similar thing to do with the Harrier ? I can only see my MFD's exported when I am in external view, but not in F1 cockpit view. What is the name of the key binding ? I cannot find it in the list. Thanks a lot !
  19. Thank you sir!
  20. I get your point. I never felt my oculus gave me 110 fov but maybe I'm wrong
  21. You are right. I didn't think of the vertical fov. And nope, my binocular Mum-14 setup isn't much narrower than my oculus rift fov on the horizontal
  22. Yes that's the point. The oculus fov seems close to the binocular fov, to me at least
  23. That is actually very smart. Do you mind sharing that profile ?
  24. yes, thats for sure. YOu need to mount it and secure it with a 15° twist for a natural grip.. otherwise you will have to break your wrist too much at a non natural angle. the only thing that I miss is having the grip with a slight bend to the left as well. I could do it by modifiying the extension but its too much of a hassle.
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