Defragmented two times before fresh install. Interesting thing yesterday... before loaded textures i start rearming plane and missiles texture are loaded faster than rest plane textures. I mean, rearming are finished before loaded plane textures.
So, reinstalled GPU drivers, fresh DCS & FC3 installed, no mods, no hardvare conflicts inside configuration, CPU not stucked, RAM not stucked, HDD defragmented + wiped space... in single player no problems but only multyplayer - this problem is in some DCS lua scripts i think...
This did not happen to me before and I want to know what's going on... maybe a lot of things to be better when solve this problem. Once again - in single player all work perfect.