-
Posts
230 -
Joined
-
Last visited
-
I happen to have a mission today that requires EMCON Can't believe that after so many years, such a small feature has not been implemented
-
It's 2025, and this bug still exits
-
Sadly, no. And the gain doesn't work well actually. So I just turned the colored map off.
-
I would like to know what specific MSI features we will get?
FrostLaufeyson replied to FrostLaufeyson's topic in DCS: F/A-18C
Really? We are playing a difficult mode F18 now -
It even disappeared from the roadmap.
-
Excuse me, is there still no fuze explanation document for DCS? The Bf109 fuze took me a lot of time to search for information before I could understand the role of each parameter.
-
I recently played around with all the features of F4E, and now I'm curious about what the DMAS version will have. I heard there will be CCIP, is this true?
-
GBU-12 can't be guided when using other laser codes
FrostLaufeyson replied to FrostLaufeyson's topic in Bugs & Problems
I'll try it later, I think they should put those codes in kneeboard to let us check -
GBU-12 can't be guided when using other laser codes
FrostLaufeyson replied to FrostLaufeyson's topic in Bugs & Problems
I edited the bomb's code in mission editor, and spawn in the air. I did it in the same way for F18, and works fine. -
GBU-12 can't be guided when using other laser codes
FrostLaufeyson posted a topic in Bugs & Problems
I've set the laser code of GBU-12 to 1677 in the mission editor, but it still only can be guided by 1688 In trk file, I used 1688 first and hit the target. Then I changed the code to 1677, the bomb wasn't been guided I checked this in F18, it's fine. So it‘s a F4E problem GBU12 laser code 1677.trk -
Kurfürst releasings Bombs with delay (MV)
FrostLaufeyson replied to JG11Preusse's topic in Bugs and Problems
Perhaps your mV didn't arm due to the short flying time, so the Vz worked, then you got a long fuze. -
I recently went to play BOS's 109K4, and I accidentally found that the C101 switches in both games don't do the same thing. The C101 switch in the DCS causes the dash to glow green. And the dash in BOS is already glowing green at night, and with the C101 switch on, the two UV lamps next to it will hit very brightly. I tried turning the knob of the UV lamp in the DCS, but it didn't change at all. C101 turned on in DCS C101 turned off in BOS C101 turned on in BOS
-
SLAM-ER sensor image issues
FrostLaufeyson replied to RLTick's topic in Controller Questions and Bugs
The last time I encountered this problem, I adjusted a setting option and the problem was solved. The rendering distance will have a great impact on SLAMER's image, but I forgot which setting option it is. When the rendering distance is too close, SLAMER just can't see anything. -
He can count 113 targets in several seconds Although you may not encounter this training scenario in actual combat, this is indeed an area that needs improvement.