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fagulha

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About fagulha

  • Birthday 04/11/1976

Personal Information

  • Flight Simulators
    DCS World
  • Location
    Lisbon, Portugal
  • Interests
    Deliver 500lbs of guided democracy
  • Occupation
    Poet

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  1. This chart will help too, i use this chart and the chart draconus posted so i can play with placement to clear the way for the taxi routes.
  2. I have no statics blocking cat 1. Only cat 2, so the AI and spawning aircraft only use cat 1, 3, and 4. Yes i fiddle with delaying spawn time and statics placement (with the help of the spawning and routes chart of the Supercarrier manual). I do this since day one of Supercarrier, it´s a constant fiddling for things work out. I´ve been using this deck config for awhile and it´s working for me, going to start a new deck config to change things a little when i have the time to do it.
  3. Yes those are statics so i don´t have aircraft taxing to cat 2.
  4. It works good for me but it needs, like you said, understanding how it works and a lot of continuous testing. Initially i said i probably won´t use the flight directors because it messes my taxi/take off flow but i adapted and now i can´t fly without them (just wish the deck crew run like in the first updates than casually walk while getting the aircraft ready for the cat shot), for me is a non-issue because i use my workarounds and i like to mess with ME a lot but for those who don´t mess with the ME is not a easy task or friendly to use if you want a crowded deck or use multiple aircraft in MP. Pic: - This is my config for the flight directors. I had to move the helis and some equipment from below the island because it blocks the taxi routes. I have 9 planes including my flight of 2, 4 of the aircraft will spawn after 6 and 9 minutes (when some parking spawns are available). I play with mission start time so i can be positioned in the Patio (near the Fantail), for example, i add 2 secs to the start time of my flight so the mission start and the AI aicraft populate the spawn ramps and 2 secs later my flight spawns in the Patio or in one of the elevators depending on how i have my deck config. I add secs for some of the AI aircraft too, it needs a lot of testing but rewarding when it works out in some way. I just leave this pic here if someone wants to take some ideas from it.
  5. I use these lines in my autoexec.cfg file, useful for my walkarounds in VR, or, in 2D: CameraTerrainRestriction = false (F2 view no restrictions/no floor for the camera, you can move the view freely) CameraToUnitModelCollision = false (using the Object Free Camera it no longers block the view for zooming and you can move freely to inside the object, like a car as example)
  6. The same non-issue with dynamic bort numbers and liveries with bort numbers already painted. Just leave it blank so the the liverie won´t be replaced with dynamic callsign.
  7. Dynamic callsigns. Would be a great feature indeed.
  8. I do it when i´m flying my pseudo CQ (starting at the ramp with one ext tank and +/- 30% of internal fuel so i can do the cat shot with the empty tank). I load up the Hornet with less fuel so i can practice my landings as soon as possible after takeoff.
  9. I use a ton of mods and scripts to enrich my DCS experience. Thanks to scripts i can randomize my missions and have killboxes, for CAS as example, with voice overs. Mods, textures, scripts, including cockpit liveries and no issues or crashes. And for sure i would enjoy DCS less without the extra content from the awesome community.
  10. Hi, I think it would be useful (ex: time hack) to have a display with info (local time/zulu) on the Aircraft Shelters or Hangars, and ramps, like in real life. Something simple and neat. Example in the pic. Thank you.
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  11. I still crashes when trying to upload my debriefing.
  12. It´s due in my point of view. I use the default kneeboard, with my edited personal pages, in all of my missions but should be a way to fill a default kneeboard page with comm card frequencies (and respective callsigns) defined by the user in the DTC comms tab. It will save a lot of time when writing the frequencies to my edited comms card outside DCS and then save as .png file to my mission file.
  13. It worked as intended. Once again thank you very much for taking your time to helping me! Best regards, F.
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