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Sandman Simulations

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  1. The escort flights for good guys are ready, and dozens of pages of charts have been prepared. Unfortunately, a very significant, though not entirely unexpected, setback has arisen. When undertaking such an extensive dynamic campaign, the constant fear of performance issues looms, and now it seems this fear has materialized. From the very start of the mission, a severe stutter issue occurs, even though no other aircraft or ground units have yet spawned. The stutter appeared to coincide with a script I created, which spawns and despawns static ground units depending on whether the player is within visual range. However, the stutter does not disappear even after removing these scripts, so the root cause might actually be the fact that the mission already contains well over ten thousand lines of triggers. I’m still trying to find a way to resolve this issue, but it’s possible that the campaign may never become playable enough for official DLC. All I can do is laugh when I think about the time spent on the project. Stutter.mp4
  2. Good to hear. Hope it won't do it again
  3. I wasn't able to replicate the crash. When does it exactly happen? In the intro or the mission itself? If someone else is having the same problem please report here.
  4. Thank you very much for your feedback
  5. Hi, Ad Rob10 said docs shoul be found from DCS/Mods/Campaigns/Flaming Sunrise. The first mission is introduction. Second should be the first dynamic mission. Does the campaign proggress after the first one?
  6. Update is ready 1.1 - New kneeboards - New charts - Unique side numbers for Tomcats - liveries need to be downloaded from links below - Fixed F/A-18 and E-2 side numbers - Fixed F10 menu issue Sandstorm Training Camp mini campaign 1.1 by Sandman Simulation (digitalcombatsimulator.com)
  7. Progress again. However, I've found working on this campaign to be so labor-intensive that we’ll have to see if ED manages to finish their official dynamic campaign earlier than I do . Hopefully not. So far, I’ve completed the script for enemy airbases, targets to destroy, and OCA flights to take them out. More detailed target descriptions are still a work in progress, as is the code for calculating how the destruction of airbases and other strategic enemy targets, like fuel and ammunition logistics, will impact enemy air operations.
  8. 15/10/2024 update All missions - mission does not start at all - fixed All missions – static AWACS and F/A-18C side numbers fixed Mission 1 – helo position adjusted Mission 2 – adjustments for Springfield flight Mission 3 – adjustments for AWACS and Springfield flight Mission 4 – In-game briefing chart was missing – fixed Mission 7 – adjustments for Jester behavior Mission 9 – some ai visibility and trigger adjustments Mission 10 – some F10 menu adjustments
  9. 15/10/2024 update Mission 2 - Parking stands at Akrotiri were messed up - fixed Mission 3 Afterwords - AAA not firing - fixed
  10. Just checked and just like you said F10 command is broken so you can't contact ground. Actually the whole campaign needs quite a lot of updating. I'll do something about it but it will take some time.
  11. Hi, Thank you for your feedback. I haven't checked this freeware campaign for a long time and there has been tons of DCS updates since so it's possible it is broken even if the campaign is as simple as it can be. But nice to hear someone is still playing it so I'll take a look.
  12. It would be reasonable to get campaigns you have bought working as they should
  13. Hi, Thank you for your report. Here is another discussion about that. DCS update really totally broke something. As there was no update for this campaign ED is now looking for solution for this. Unfortunately at the moment most of the missions in this campaign are unplayable until they find it. I have given them new versions of broken missions and it seems that those versions open normally in current DCS version. But as everything was ok until the update it doesn't fix the root cause.
  14. Just got message from NineLine. ED is trying to find the solution for this problem.
  15. Thank you very much for your feedback. According to player feedback the formation flying requirements have now been eased a bit. You still can't fly where ever you want without pissing off your lead but formation flying should be easier even if AI lead can sometimes fly quite aggressively. However it's just feedback, they are not really sending you home. As you said you can skip intros and outros quite fast with time acceleration. Still it would be better if I had found a way to really give player an option to skip them.
  16. Thank you. It happened to me too. Unfortunately it seems that the latest DCS update has broken something and some missions are unplayable. To me it happens first time in mission one. As there hasn't been any changes to this campaign for couple of months I need to get ED to find what has gone wrong. I sent them an urgent request to check this. I have some unpublished updates ready for this campaign and it seems to me that they work normally so I asked ED to immediately include the updates if it would fix the problem. I'll report immediately when I get any info from ED.
  17. Hi, Thank you for your feedback. I think it shouldn't cause any problems if you change it to ATFLIR on the deck. However, I haven't tested it.
  18. Hi, Thank you for your report. I think there is not much I can do about head track issue as there is no way campaign maker could affect aircraft or pilot controls. I'll take a look into the mission launch problem asap. It sound very strange as there were no updates for this campaign in the latest DCS update and it worked fine before that. Could you please attach a screenshot of the screen you got when launching the mission?
  19. 30/9/2024 update Stage 4 missions. INS alignment messed up – fixed All missions. Static aircraft side numbers fixed
  20. 30/9/2024 update Missions 8-15. Recovery tanker airspeed too slow - fixed Mission 10. DEVIL 5 flight turning home - fixed Mission 13. Target coordinate presentation clarified Mission 15. SEAD flight not engaging SAM – fixed Mission 15. Jaguar 2-1 plugging in with wrong tanker - fixed
  21. Actually it was just the missing module causing me the "no buy button" -situation. And of course you need to be logged in.
  22. Hi, Just checked the DCS E-shop. For me it seems that when I search for campaigns there is no buy button but only "more" button. If I select more there seems to be "buy" button for all other campaigns but the one I have selected. I'll ask ED if there is some bug or why it's like this.
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