Jump to content

Sandman Simulations

Members
  • Posts

    447
  • Joined

  • Last visited

Everything posted by Sandman Simulations

  1. Thank you for your feedback. I'll check if it could be swapped next time updating the campaign.
  2. Thanks. My last guess seems to be the most likely explanation. I'll make a patch to fix this one too but it might take some time to get it out as I just got previous patch submitted to ED.
  3. I'm pretty sure problem is found so maybe no need. I'm only wondering what has changed because the mission has worked fine last time I tested it. But need to admit it's quite long time ago
  4. I was wrong with my last message. It seems that now deactivated unit is counted as killed even if it hasn't spawned at all. So you are not needed to fly too north to make this happen. Totally my fault.
  5. Thanks again. Sounds like trigger problem but weird again because haven't happen in tests. There was no track in your message but very informative video. Do you have a tacview track showing what happened to the AWACS?
  6. All feedback about bugs and any suggestions to make campaign better are welcome. Thank you for your effort.
  7. Checked this too. I got the text messages and VOs and triggers are ok. There are some known problems with DCS skipping triggers especially with MT and low end computer hardware in situations where there are high performance needs in the mission. With your system specs it's definitely not the hardware but because you missed different VOs when replaying the mission it might be something to do with that problem. Still can't find anything broken with the triggers that I could fix.
  8. I wasn't able to replicate the problem. I tested the mission couple of times and had no problem with the carrier communication. Also frequencies are right. Can't tell what caused that problem for you.
  9. I haven't checked the mission yet but it's quite propable that sound files haven't gone anywhere. VOs are behind the same triggers with the text so if text is shown the trigger must be ok. But I'll take a look if there is something I could do about it.
  10. I'll look this too. Other VO in the mission worked normally?
  11. Damn. That would have been too easy solution. I'll continue troubleshooting.
  12. I haven't tested it yet but at least frequency seems to be right for both the carrier and player (channel 5). There are two carriers (CVN-71 USS Theodore Roosevelt and CVN-72 Abraham Lincoln) in this mission and they are using different frequency. Is there any chance you have contacted wrong carrier?
  13. For some reason it seems that mission completed trigger doesn't fire when all enemies are shot down. It has worked for few years. I did some adjustments so it should work again when ED gets the patch out.
  14. Thank you. I'll check it.
  15. There is something wrong then. You did everything as supposed. I'll try to find the bug and make a fix. I suggest you proceed to the next mission
  16. Thanks. It seems that both times goals were met and you should have got RTB call from Overlord. But you didn't? Did you got music after landing and did you score 50 or 100 or something else? First time Hornets attacked SAM after all enemies were killed. No idea why because they are set for CAP duty. Second time all AI aircraft seems to go for recovery after enemies were killed so at least they got that RTB call.
  17. Thank you for that report too. You are right bullseye is missing in some kneeboard charts even if there are bullseye calls in some missions. Now when I'm looking those kneeboard charts three years after making this campaign they look quite horrible and I need to redo them anyway. I will add bullseye to all charts. Bullseye is actually marked as Fixed point in all missions but it's not mentioned in kneeboard. I'll fix that too.
  18. Hi, Thanks again for report. Please specify little bit what happened? If you are using Tacview please attach a mission file.
  19. That may happen as those S-3s have very limited capacity and at the time of making this campaign there was no unlimited fuel option to give ai-units. I will include it also in this campaign when submitting next patch. If you also need to refuel yourself to prevent this you may either do it before your wingman or stop wingmans refueling by rejoin command. Unfortunately there is no option in DCS to ask wingmans fuel state
  20. Thank you for this report. That might explain. About that awacs issue. Unofficially you might contact awacs by tuning to 300.0 MHz frequency. But as it causes player to miss voiceovers it's not on the kneeboard and actually I haven't even tested it. Because custom awacs can't give you real time BRAs, most important enemy and own units can be unrealistically checked from F10 map. Some compromise had to be done for playability
  21. Actually now there is something very weird. I have now tested half of the missions of e-shop version of the campaign and they are working. Including missions 2 and 3. Without any intervention. Please report if you still have that problem in any of the missions. If so please tell also which exact voiceovers are not working.
  22. I was wrong. Voice and tanker are working normally at least in mission 4. I will also test rest of the missions. Problem isn't the radio transmission zone. Same transmission works in mission 4 and also in Flaming Sunrise campaign. I did nothing but changed the zone radius and saved the mission again and now also mission 2 is working normally. Both voiceovers and also the tanker. Also wingman kindly takes heading to the tanker when ordered to. It can't be the zone radius so it may be just something wrong with the mission file and new save may have fixed it. I still keep looking if there are some other reasons.
×
×
  • Create New...