lefuneste01
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Everything posted by lefuneste01
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As I was expected, the issue is created because the basket use the same shader than rotors. Disable the option "Helicopters/rotor hide" and it will come back. As there is a menu option to solve the problem and it may be tricky to dectect if an helicopter or a jet is used, I will let things as they are.
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Direction to land / takeoff not related to wind ?
lefuneste01 replied to lefuneste01's topic in DCS: AV-8B Kerman Campaign
It make sense, but I didn't know FARP could be setup without capacity to take into accound wind...Is it usual in RL ? -
Hello, I just purchased the campaign ans start to read docs, as asked. I read in the SPINS "Unless in exceptional circumstances, runway 130 will always be used for takeoff and 310 for landing", and for VL it should always be 130, coming from Python. It seems strange to me we should either do Short Takeoff or Short Landing downwind, as direction of both are opposite. Same for STOL, if wind is not compliant with 130 approach should we arrive at the pad downwind also ?
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Hello, I have two thrustmaster MFD, both are working well (checked in windows controller control panel). I mapped all the button of both MFD to left (MFD1) and right (MFD2) MPCDs. Mapping is OK for left MPCD but not working for right MPCD. Buttons of right MPCD are not moving when I press the MFD2 button. It seems to me there is a click but no button animation (and no effect). I used the MFD2 with other modules without issue. All buttons are OK for DCS as I press them to setup the mapping, DCS recorded them. I attached in a zip the 2 .lua files for the MFD. Tested in beta in MT and ST version. joystick.zip
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Try my mod: you will be able to reduce NVG size by usign a menu when in cockpit : And it wil lallow you to remove rotor display so no more issue wiht reprojection.
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English Cockpit Option?
lefuneste01 replied to Lawn*Dart's topic in DCS: Mi-24P The Border - Prequel
It's bug for a lot of people with the Mi24 and MT in VR, reported and reproduced, but no fix deliery time. There is a workaround by requesting ground crew and change skin in the loadout windows (no need to validate loadout change) but someone reported in another forum it's not possible to do that with your campaign...Maybe you lock skins ? -
Hello, FYI you can use my mod to disable your rotor disk when in cockpit :
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Why does the outside world look terrible in VR?
lefuneste01 replied to Callsign.Vega's topic in Virtual Reality
You can also use my mod to set different sharpen settings for outside world and cockpit. -
fixed Mirrors, moving map and cockpit language bug in MT VR
lefuneste01 replied to twanmal's topic in Bugs and Problems
Workaround : Call ground crew, select any skin and cancel => english cockpit will be restored