Jump to content

lefuneste01

Members
  • Posts

    1220
  • Joined

  • Last visited

Everything posted by lefuneste01

  1. As I was expected, the issue is created because the basket use the same shader than rotors. Disable the option "Helicopters/rotor hide" and it will come back. As there is a menu option to solve the problem and it may be tricky to dectect if an helicopter or a jet is used, I will let things as they are.
  2. Sorry, but it seems the pre contact is not recorded => no pipe (and so no basket) in the track without the mod.
  3. It make sense, but I didn't know FARP could be setup without capacity to take into accound wind...Is it usual in RL ?
  4. Hello, I just purchased the campaign ans start to read docs, as asked. I read in the SPINS "Unless in exceptional circumstances, runway 130 will always be used for takeoff and 310 for landing", and for VL it should always be 130, coming from Python. It seems strange to me we should either do Short Takeoff or Short Landing downwind, as direction of both are opposite. Same for STOL, if wind is not compliant with 130 approach should we arrive at the pad downwind also ?
  5. The documentation : https://www.mediafire.com/file/s1gmwn7nxsyo7l8/howToHelios.pdf/file My archive of my old Helios installation, I had a llok it seems all things are here for the gazelle : https://www.mediafire.com/file/bg1uti47pvsmqkm/Helios.7z/file
  6. Hello, Sorry I did not see your posts. I'll have a look, it's a bit old and as I fly in VR I'm not using it anymore. I hope I still have the doc somewhere in my PC...
  7. Hello, I have two thrustmaster MFD, both are working well (checked in windows controller control panel). I mapped all the button of both MFD to left (MFD1) and right (MFD2) MPCDs. Mapping is OK for left MPCD but not working for right MPCD. Buttons of right MPCD are not moving when I press the MFD2 button. It seems to me there is a click but no button animation (and no effect). I used the MFD2 with other modules without issue. All buttons are OK for DCS as I press them to setup the mapping, DCS recorded them. I attached in a zip the 2 .lua files for the MFD. Tested in beta in MT and ST version. joystick.zip
  8. Try my mod: you will be able to reduce NVG size by usign a menu when in cockpit : And it wil lallow you to remove rotor display so no more issue wiht reprojection.
  9. It's bug for a lot of people with the Mi24 and MT in VR, reported and reproduced, but no fix deliery time. There is a workaround by requesting ground crew and change skin in the loadout windows (no need to validate loadout change) but someone reported in another forum it's not possible to do that with your campaign...Maybe you lock skins ?
  10. lefuneste01

    FPS

    Hello, FYI you can use my mod to disable your rotor disk when in cockpit :
  11. I did not see big differences between your settings and mine, I tested AH64 instant action in syria, the fps curves did not shown spikes with or without the mod (on ground, at hte beginning of the mission). Could you please post a track showing the issue ?
  12. I tested today and did not have spikes with the mod and instant action/Huey/harbour...So what are your options and in which mission did you have issues ?
  13. that's possible because they change shaders with version and some shaders are common with maps, other not. So that's a mess, long to test fully I often just chek all shadows are off for all maps I own.
  14. You can also use my mod to set different sharpen settings for outside world and cockpit.
  15. Hello, I'm not the developer of 3Dmigoto library, so nothing I can do... Some people did things with MSdos scripts or autohotkey to ensure they will launch the library when launching DCS.
  16. Asca workaround, you can use the command line option of openXR and autohotkey to toggle turbo mode On/Off while in game.
  17. Workaround : Call ground crew, select any skin and cancel => english cockpit will be restored
  18. 2023/06/11 for stable 2.8.4.39731 and OB 2.8.6.41066 => version 22.2 compatibility with OB 2.8.6.41066, new "debanding" feature for sky and sea.
×
×
  • Create New...