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lefuneste01

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Everything posted by lefuneste01

  1. The screen is not moving in mode 1. It is tied to the menu/briefing area. The issue (not in my side) is the NS430 not working in MT and VR, with or without the mod...
  2. Read a bit above, you will see I pushed my mod for information and then had question about it in this thread. I anwsered and there have been some other post about it, even if I agree it was out of topic.
  3. Hello, dis you install x64 and x32 version of 2013 version ? It seems it may help, if you search on google...
  4. I was expected it, due to the change log...I'm just trying to download the new beta, but I should be able to do a fix before middle of next week at best. I'm off this week end.
  5. With the mod you can only scale up or down the global size of NVG, change convergence inside or outside NVG, and lower the grain effect.
  6. So could you do a track with the Su25T ? I won't have the time to try to reproduce the environment with moon and cloud. The debanding is working on areas I identified as sky and sea. In some cases, clouds are part of it, in some other no. I did not spend too much time to identify the criteria.
  7. Can you post a track with a 10CII showing the issue ? But currently the mod is debanding sky and sea, things are not so clear for cloud, I'd say "it depend of the cloud"...
  8. Very strange, I did my validation of the mod mostly with the A10CII... Can you post a track ? Which feature is working with the F18 but not with the A10C ?
  9. Hello. Can you be more accurate ? What is not working ? In 2D, VR, with the stable the beta, the MT or the ST ? Did you check your options are compliant with limitations written in first post ? Aren't you using any other mod ?
  10. New version 22.1 available for testing here : https://www.mediafire.com/file/zwhzjt6ogqmweqq/3DmigotoDCS_VR_22.1.zip/file It includes some fixes/tuning (especially for the ST in OpenVR) and the new deband feature for sky and sea. As usual I did not test it too much, so could some people here use it a bit and report any issue ? The deband feature is toggled in "MISC" menu screen. @macemi : could you have a look for the deband effect ? This is not perfect but seems a good improvement.
  11. Can you post a track with Su25T or a10C or f18 or av8 or any hello ? I did some tweak in my mod https://forum.dcs.world/topic/207154-3dmigoto-vr-mod-for-dcs-label-masking-color-enhancement-sharpen-fxaa-copypaste-of-radio-msg that did the job well for CBU (at the cost of some effect loss). Can you try it ? You must set the improvement to 1 or 2 in the menu you can display while in cockpit (read the first post on the thread for more explanation). If no improvement and fps linked to GPU I could try to add another "optimization"...
  12. New v22.0 version is available in first post: compatibility with OB 2.8.5.40170, cleaning. I did not include the "deband" feature because I discovered in my quick testing it has some adherency with sharpen/FXAA. I know how to fix but do not have time to do it now, as I will be off for the next week. It seems to me fps in MT are worse than previously. I did not have time to check You should try to use the "turbo" feature of OpenXR toolkit. I added some comment in first post Use the v22.0 and do the troubleshooting guide of the first post.
  13. This is an option. You can skip install of this option, mod will be IC but you won't have glass reflection tuning. All other features will work. The mod should already work this the stable, as it was working with the previous beta.
  14. done for sky also. I need to tune a bit debanding parameters, even if reduced there is still banding in the last track.
  15. That's strange you did not see change for water, but it should work only when menu is off, due to the shader I put attached. Anyway, I did the menu option and make it work for all MSAA. I'll have a look for sky using your track. It seems to be linked to haze, I just quickly checked for clear blue sky.
  16. I did something that seems to improve. Can you have a look ? Just unzip the "deband.zip" content into shaderfixes directory. It will work only with MSAA0x. I still need to setup a menu option and make it work for MSAA2x and MSAA4x. I did not see banding in sky during my flights and in your track...Can you post a track showing it also ? deband.zip
  17. You can try my mod : https://forum.dcs.world/topic/207154-3dmigoto-vr-mod-for-dcs-label-masking-color-enhancement-sharpen-fxaa-copypaste-of-radio-msg ans setup the amount of haze while in cockpit by using a menu.
  18. It seems I find a way to identitfy were water is drawn in picture...I will be able to try if debanding of IL2 GB is working also for the water in DCS...
  19. I did some debanding for il2 GB cloud some time ago. It was fine because done only in cloud. the sea is a bit tricky in DCS, I need to find a shader that could work not sure it is possible. By the way I never noticed banding, I'm using a G2 also. Could you post a track ?
  20. You must use openXR toolkit : https://mbucchia.github.io/OpenXR-Toolkit/ When in game, press CTRL+F2 and go down to the option, activate it (CTR LF2+CTRL F1/F5 to move through menu ) As soon as you are not using steamVR you need to use the openXR version with the injector (3DMigoto Loader.exe).
  21. Hello, I updated the Mi24P texture file referenced in first post : I forgot to put the english cockpit (that was in liveries) !
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