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todd022

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Everything posted by todd022

  1. Sorry to hijack, but PeterP, you have the best avatar I think I have ever seen!
  2. do eastern European roads look that new/clean? lol, kidding man. will be a nice contribution.
  3. I just uploaded this one...pending approval for hosting on ED's main site (user files). *I'm by no means a Bad-a** dude at skinning, so if you have any pointers feel free to post.
  4. dido what GGTharos said.... coming from the aviation intel community. I will state this very generally as to what we practice/assume: Most MEZ's (Missile Engagement Zones) for SAMs is that they will fire at 2/3 their max effective range (like GGTharos said, you will hopefully be Sh*t-out-of-luck in the middle of their engagement window). Another problematic concern (not sure if ED models this) is ballistic shots....missile is already in the air before you get any indications, then they kick on their tracking radar, with a missile already too close for you to maneuver against. Sh*tty day for the good guys. Again, FYI.
  5. wow, that jacked my eyes up for a second!
  6. That's excellent work! I actually just broke gound on a A-1E/H/J Skyraider tribute skin in the SEA paint scheme....kind of an homage to the original "Sandy's". Probably gonna look quite similar in many aspects. I hope i can live up to your work on the paint!
  7. great foresight, completely on-board with the idea. (and I'll paint some fresh yellow footprints at the door to my office as well, SCUMBAGS!:) )
  8. I'm pretty sure it would be identical to the "yank" we have now....NATO SOPs.
  9. Disclaimer: The following post is meant to be sensational and inflammatory. Read at your own risk. Can you imagine how much trouble we are going to have with the "iron maiden" (probe-n-drogue) in DCS: Hornet? :)
  10. HA-HA!! Marine Aviation! YUT! Best sleuthing I've seen in a while!
  11. This kind of thing is pretty much real life as far as the Marine Corps is concerned. I work with "C" model (and a spattering of A++) Hornet drivers, they no-$#it, brief non-technical troubleshooting procedures for specific aircraft in the squadron. For example: "If 402 won't select JDAM with, LITENING pod active, above 90% humidity, etc., etc., kick the $#IT out of the box behind the DDI". Point is, parts aren't ALWAYS replaced just because there is an infrequent problem. At least not in the Marine Corps (but we don't have a budget like the Air Force either....not at all).
  12. ED, finally had an opportunity to jump in the patched version of the sim this evening. All I can say is THANKS! I don't know what you did, but slewing that TGP is silky-smooth! It made all the difference in the world for my efficiency in target acquisition. Thanks again!
  13. Mad rep Strongharm; You should teach land navigation to the new Lieutenants in Quantico, VA!
  14. Nate, I don't know how to make this happen consistently (though it happens regularly). However, when it does happen it is ALWAYS after returning from an external view. Next time it happens I will get the track up.
  15. "On" for me.
  16. That's what I was thinking, thanks Mustang. Stuff looks good!
  17. That's not from DCS:W, is it? How in the world did you figure out how to get the U.S. flag on the inside canopy like that?!
  18. I'm right with you guys. Same issue with HUD and MFCD's after returning from external views. Have a pretty decent rig here with GTX460 (latest drivers). This is easily my biggest peeve right now.
  19. Always had an IR "Firefly" attached to my helmet (and a backup 9v version in my survival pouch). Really helps the Kiowa drivers keep an eye you when you're in a city at night.
  20. Dido.
  21. Actually, the new final version of TIR supports 64-bit. It's what I'm using, and loving it. That last beta was killing me.
  22. To those of you who need to ALT-TAB (me! me!) during flying, I believe I have the fix. As suggested to me in a related thread, just go to options and run the sim in WINDOWED mode. I did this, and when flying you can't tell the difference. I ALT-TAB'd, and came back to flying without a hiccup OR graphical woes. Seemed to run great actually. Just FYI.:pilotfly:
  23. I have to say, I've pretty much been waiting for the final release to start the campaigns. Thus, that's all I've really been flying the past 4 days. I have experienced all of these (see all above posts) malfunctions during this first campaign as well. Not to mention, the taxiing problems with wingmen/other AI...left me solo most of the time. I am running the 64-bit version on 64-bit OS.
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