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Everything posted by Mike145
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Full validation through steam seems to have fixed the problem
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All the folders are in my Tech folder, stumped!! Mike.
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Hi TeTeT, Found these in the log, haven`t a clue what it means. 2025-11-14 12:54:54.079 ERROR Scripting (Main): [string "E:\Saved Games\DCS\Mods/tech/[VWV] DD USS Fletcher FRAMII/Database/db_ships.lua"]:3: attempt to call global 'error' (a nil value) 2025-11-14 12:54:54.080 ERROR Scripting (Main): [string "./Scripts/Database/scripts/utils.lua"]:31: bad argument #1 to 'pairs' (table expected, got nil) 2025-11-14 12:54:54.080 ERROR Scripting (Main): [string "E:\Saved Games\DCS\Mods/tech/[VWV] DD528 USS Mullany/Database/db_ships.lua"]:3: attempt to call global 'error' (a nil value) 2025-11-14 12:54:54.081 ERROR Scripting (Main): [string "./Scripts/Database/scripts/utils.lua"]:31: bad argument #1 to 'pairs' (table expected, got nil) 2025-11-14 12:54:54.081 ERROR Scripting (Main): [string "E:\Saved Games\DCS\Mods/tech/[VWV] DD537 USS The Sullivans/Database/db_ships.lua"]:3: attempt to call global 'error' (a nil value) 2025-11-14 12:54:54.084 ERROR Scripting (Main): [string "./Scripts/Database/scripts/utils.lua"]:31: bad argument #1 to 'pairs' (table expected, got nil) 2025-11-14 12:54:54.084 ERROR Scripting (Main): [string "E:\Saved Games\DCS\Mods/tech/[VWV] DD731 USS Maddox/Database/db_ships.lua"]:3: attempt to call global 'error' (a nil value) 2025-11-14 12:54:54.086 ERROR Scripting (Main): [string "./Scripts/Database/scripts/utils.lua"]:31: bad argument #1 to 'pairs' (table expected, got nil) 2025-11-14 12:54:54.086 ERROR Scripting (Main): [string "E:\Saved Games\DCS\Mods/tech/[VWV] DD931 USS Forrest Sherman/Database/db_ships.lua"]:3: attempt to call global 'error' (a nil value) 2025-11-14 12:54:54.086 ERROR Scripting (Main): [string "./Scripts/Database/scripts/utils.lua"]:31: bad argument #1 to 'pairs' (table expected, got nil) 2025-11-14 12:54:54.086 ERROR Scripting (Main): [string "E:\Saved Games\DCS\Mods/tech/[VWV] DD942 USS Bigelow/Database/db_ships.lua"]:3: attempt to call global 'error' (a nil value) 2025-11-14 12:54:54.087 ERROR Scripting (Main): [string "./Scripts/Database/scripts/utils.lua"]:31: bad argument #1 to 'pairs' (table expected, got nil) 2025-11-14 12:54:54.087 ERROR Scripting (Main): [string "E:\Saved Games\DCS\Mods/tech/[VWV] DE1052 USS Knox/Database/db_ships.lua"]:3: attempt to call global 'error' (a nil value) 2025-11-14 12:54:54.088 ERROR Scripting (Main): [string "./Scripts/Database/scripts/utils.lua"]:31: bad argument #1 to 'pairs' (table expected, got nil) 2025-11-14 12:54:54.088 ERROR Scripting (Main): [string "E:\Saved Games\DCS\Mods/tech/[VWV] DE1054 USS Gray/Database/db_ships.lua"]:3: attempt to call global 'error' (a nil value) 2025-11-14 12:54:54.088 ERROR Scripting (Main): [string "./Scripts/Database/scripts/utils.lua"]:31: bad argument #1 to 'pairs' (table expected, got nil) 2025-11-14 12:54:54.088 ERROR Scripting (Main): [string "E:\Saved Games\DCS\Mods/tech/[VWV] DE1087 USS Kirk/Database/db_ships.lua"]:3: attempt to call global 'error' (a nil value) still looking for more, Regards, Mike.
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Thank you very much for this mod but i seem to have a bit of a problem. I`ve downloaded from Base 2.0 and added the patches 2.0.1, 2.0.2 and 2.0.3. then added 2.1.0 and then the 2.2.0 and the latest patch. All the aircraft and helicopters are there and can be added in the ME However, the only ships that I have are: BB62 New Jersey CV Essex class CVA Bon Homme Richard CAVN Enterprise DD-692 Sumner DD-724 Laffey DD-731 Maddox Tonkin Incident All the ship folders are in the Tech folder but these are the only ones in the ME. Could someone please point me in the right direction to get these working as I really like the PBR for my missions and cannot find it in the ME. Regards, Mike
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How much does your DCS experience rely on community contributions?
Mike145 replied to Dangerzone's topic in Chit-Chat
I mainly fly the UH1 but usually fly one sortie with either stand alone F4, A4 or OH6. I do find DCS is enhanced with the scenery mods and ground force mods. -
Manny thanks ggrewe, I`ll give it a go.
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Glad Devil 505 `s question was answered but now I have one of my own, where can I get the support ship in the picture, perfect for my missions. TIA Mike.
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I wondered if this would sort out my flickering, Yes is the answer but I had to turn Sharpening to `0` to completely remove the flickering. Something seems to be amiss here.
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I too have the flickering at all times, no fog selected. Removed all mods Verified files through Steam Placed one UH1 on Caucasus map, nothing else selected, flickering. Thought it might be headtracking but still there when deselected. Tried to make video but it didn't show up on replay. Log attached. Edit: Just flown a few more missions, two on the Nevada map (F4 and UH1), very little flickering. Two on the caucuses map (UH1), lots of flickering, especially over water and the transition from land to water. dcs.log
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Hi Dusty_13, I had the same problem, see this topic: On page four it tells you what you have to add to the Lua files of the infantry unit you want to load. See the post by grim_reaper68. Worked for me Mike.
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Hi Artao, I can confirm the old flight model is still in use, after the last big update it changed my preference back to the new model, boy was I surprised. Redid the FM lua and I`m back to normal flight. Mike.
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Does DCS now require a DCS World account to play it?
Mike145 replied to carbolicus's topic in Payment and Activation
Hi Carbolicus, I was in the same boat as you, played for years on steam without a log in. I just followed the request to set up an account and have had no problems at all. Every module I have works as advertised. -
Saviours, a few of my missions crashed out because of this. Thanks.
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remove user mods Game won't start 2.9.5.55300
Mike145 replied to VR Flight Guy in PJ Pants's topic in Game Crash
I have OH-6A, Bronco, UH-60L and the asset pack, did the update and all started normally. Don't know why yours crashed, sorry. -
OH-6A by Tobsen and Eightball
Mike145 replied to tobi's topic in Flyable/Drivable Mods for DCS World
Hi Devil505, The PBR can be found here. https://github.com/tspindler-cms/tetet-vwv/releases -
OH-6A by Tobsen and Eightball
Mike145 replied to tobi's topic in Flyable/Drivable Mods for DCS World
I use this one -
OH-6A by Tobsen and Eightball
Mike145 replied to tobi's topic in Flyable/Drivable Mods for DCS World
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OH-6A by Tobsen and Eightball
Mike145 replied to tobi's topic in Flyable/Drivable Mods for DCS World
Wow what a handful, got some serious curves on my joystick. Really fun to fly once your moving in the right direction. Replaced the UH1 with the OH6 on one of my missions and flew down the river, even managed to land. Great work guys. -
OH-6A by Tobsen and Eightball
Mike145 replied to tobi's topic in Flyable/Drivable Mods for DCS World
Just downloaded, cant wait till tomorrow. Well done all, so looking forward to this. -
reported Cargo hooking not picking up cargo. Broken since 2.9.4.53549
Mike145 replied to Shadey's topic in Bugs and Problems
I concur, I also play single player. Both barrels and UH1 cargo can be picked up by hovering over them in SP. -
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Hi DD https://www.dropbox.com/s/eebze8x3ssj9me3/Bamboo Huts Construction Set v1.2.rar?dl=0 https://www.dropbox.com/s/6i5absigpgqmge2/ADC Jungle Environment V 2.7.9.zip?dl=0 Dropbox links for the mods, have a look at the thread to see what's on offer. Same mission , different view.
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Hi DishDoggie, I put together a mission made from assets by many of the talented people on this forum, notably: The Junks by Hawkeye60`s pearl harbour project, Palm trees and bamboo huts from Hawkeye60`s south east Asia mod. The PBR from TeTeT`s Vietnam war vessels, by way of eightball and Tobsen, check out their amazing OH-6A mod, its awesome. Monitors and Charly's by upuaut`s addon tents/watchtower mod. Massun92 for the sandbag emplacements, the new stuff. So much good stuff coming out at the moment, I`m particularly pleased that the PBR can travel down the rivers, only tried them on the Caucasus map so far but I'm having so much fun using the ME. Keeping the old brain working. Regards, Mike.
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