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TheFreshPrince

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About TheFreshPrince

  • Birthday 07/30/1988

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  1. Once again I want to point out massive problems I'm experiencing in multiplayer for quite some time now since one of the last updates, especially on Growling Sidewinder Server. I find it very, very sad that ED does not care about multiplayer at all, which is an important part of the game. The following problems occur every single time: Missiles often don't hit visual targets that should be within the NEZ or the kill is not registered, even with the target not evading Planes disappear or pop up out of nowhere or they lag so massively to the point that they become untrackable Frame time spikes and stuttering en masse The game occasionally freezes completely or crashes to the desktop I'm getting a score for a missile that I've never shot (while I'm on an airfield for example) I have a video here that shows some of the points (frame time spikes, freezing and a target that should be dead but just disappears from DL and visually): What happened after the video: After 30 seconds the freezing stopped and I was still alive and surrounded by enemies. Missiles didn't hit me and I couldn't lock targets that were right in front of me until i switched to the desktop and back to DCS. I should have been long dead, but still was able to get another kill until I was shot down. If this doesn't only happen to me, it could explain why some planes just disappear or pop up out of nowhere or don't get killed by close range missiles for no reason. In a previous thread I had already emphasized this problems 5 months ago! Apparently nothing has changed to a point that DCS became unplayable in multiplayer. Here's another topic on a similar issue: Very similar issue here, now half a year old!!: PLEASE FIX THE DCS MULTIPLAYER, THANK YOU!
  2. Thank you for the update and especially the video with Wags on the MIG29
  3. Just look which brand pops up when starting DCS. Hint: It's not AMD. Unfortunately, DCS focuses on DLSS and DLAA while neglecting newer FSR versions and there are no plans to integrate the latter. There's probably a cooperation with Nvidia of some kind. I had a 1080 until recently and it was totally fine with medium to high settings on 1440p, so much higher settings than yours. Despite not supporting DLSS/DLAA. I mean the SC on a heavy multiplayer session IS challenging, no doubt. But you should at least get 30+ FPS and no stuttering. The only differences I had were the lower preload radius, MSAA 2x and I also used Vsync and a max. FPS of 80 (which I never achieved anyway). Everything else, I had set higher. Have you set up your page file correctly for your 64GB of RAM? Have you tried Vsync? Have you some kind of cards settings that override the ingame settings? And have you tried a benchmark like HeavenBenchmark (it's free) to look if it's a general problem or a DCS problem?
  4. RX 6600 is not a great card, worse than the GTX 1080 I had. But it should be able to perform in 1080p, especially with lower to medium settings. What I can see is that your preload radius is waaayyy too high, this will kill your performance. Try the default of 60000, maybe even less. The maxed out CPU core could be that current bug, you will find solutions in another topic. Also, I'm not sure if your card even works with optiscaler and DLAA. Try MSAA 2x. The looks won't be that good, but performance should be OK.
  5. I run a 4060 with 8GB and it's totally fine for 2K resolution with fairly maxxed out settings. So the 5060 would be the best option OR pay a bit more for the Ti version. This is because DLSS and DLAA are king right now in DCS. Every AMD card will s*ck because newer FSR is not supported. VRAM size is not everything, VRAM speed is also a factor. I tested four cards in the last months: 3070, 3070ti, 7700XT and the 4060. The AMD card had great FPS, but the worst looks. The Nvidia cards are just superior in DCS.
  6. Nah, I think Google`s Genie 3 showcases that the future of gaming and simulations lies in real-time AI creations. Not in a hardcoded core. DCS as we know it, is probably not exist in 10 years. Remember that this is only the first version of it, imagine how further versions will look like:
  7. Ideal would be, if another 3rd party dev like Heatblur took over the modules and its rights. I also want to keep my M2000, it's a fun module to fly. But this is all wishful thinking... If we are lucky, the new discussion and pressure on RB/ED will bring some new results.
  8. Diverting time and ressources from other projects just to replace these aircraft doesn't seem right. ED seems to be overburdened already with their stuff. It would be much easier, if RB just continued the support.
  9. Wait, what??? The RAZBAM dispute has already been settled 7-8 months ago??? And nothing changed? WTF
  10. I can recommend doing dogfights against AI close to the ground (1500ft. starting height agl) as this will prevent them from going ballistic and simply entering stupid spirals.
  11. Yeah but not if you already paid for it Certainly not forgetting, just waiting
  12. The modern term is "manifest".. just wish hard enough and it will come
  13. The whole course in general is highly recommended, if your interested in piloting and aviation! And it's totally free. https://ocw.mit.edu/courses/16-687-private-pilot-ground-school-january-iap-2019/video_galleries/class-videos/
  14. I don't know why ED or someone doesn't make a AH-1. At some point I just hope they buy such great community mods as yours and make a module out of it.
  15. Unfortunately not fixed here, bad as always...
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