

destroyex
Members-
Posts
19 -
Joined
-
Last visited
Content Type
Profiles
Forums
Events
Everything posted by destroyex
-
ED: Can I sell my Downloaded Version?
destroyex replied to Dusty Rhodes's topic in Lock On: Flaming Cliffs 1 & 2
Well you might be able to just tell the people your account name and password on this website so that they can download it from that and then make sure you aren't using the stuff anymore. -
15 Activations??? with Star Force?
destroyex replied to Ironhand's topic in Lock On: Flaming Cliffs 1 & 2
Bleh I had about 3 times the quick launch icons that he had before I reformated :P -
Well the engines will start up without the power on i think(atleast in the su-25T) but you don't see the gauges moving but you can still hear the engine noise and when you do put the power on the engine RPG gauge goes up really fast.
-
Thanks for nerfing the AMRAAM!
destroyex replied to destroyex's topic in Lock On: Flaming Cliffs 1 & 2
Okay after a whole day of my AMRAAMs barely hitting, now they are almost never missing, so now I am wondering... wtf? -
Thanks for nerfing the AMRAAM!
destroyex replied to destroyex's topic in Lock On: Flaming Cliffs 1 & 2
It is at the default 50 -
Thanks for nerfing the AMRAAM!
destroyex replied to destroyex's topic in Lock On: Flaming Cliffs 1 & 2
Well the su-27 I tested this on had no ECM pods. -
Thanks for nerfing the AMRAAM!
destroyex replied to destroyex's topic in Lock On: Flaming Cliffs 1 & 2
Well I hope they can get 1.2 out fast... and this time I will wait until I see what people say about it before I buy it... -
Thanks for nerfing the AMRAAM!
destroyex replied to destroyex's topic in Lock On: Flaming Cliffs 1 & 2
Well I was still hit by those R27ERs after doing a bunch of maneuvering and using chaff... and the AMRAAM didn't seem like it was going after any chaff, the missile just seemed to have a calculation error and go right behind the aircraft! -
Thanks for nerfing the AMRAAM!
destroyex replied to destroyex's topic in Lock On: Flaming Cliffs 1 & 2
I don't really find the russians saying it can't hit anything very truthful. -
Is it just me or does it seem like the only way you can hit an su-27 with an amraam now is by being within 5nm? Everytime I fire on an su-27 from further away then that my missile passes harmlessly behind the enemy. Now why is this, did the DEVs think that the americans had too much of an edge? Because if they did than that is bullcrap. It was already pretty even in 1.02 but now the su-27 has become a ton better in WVR and it has some new radar modes and HOJ and all of that stuff while the F-15C only gets an AMRAAM that can't hit crap and has a further range. Well the further range isn't really that helpful if you have to be within 5nm to hit anything with it!
-
Anti-Ship missiles effectiveness...
destroyex replied to Ayane's topic in Lock On: Flaming Cliffs 1 & 2
Well the thing about the anti-ship missiles is usually to attack in a big wave so that the ship won't have enough time to take out every single missile that is coming at it. Just because it is an atni-ship missile doesn't mean that it will always be better then the ship's defences. -
It says activation not installing. And since you get 4 activations then of course you are gonna have 3 left after activating it once. And since you didn't do any major system upgrades you still have 3 activations left. Don't get overreative about it.
-
Count the $35 that I am going to be spending on this as my thank you to the team ;)
-
It will be interesting to see how they make thigns like the ah-64 and mi-28 since those require a pilot and gunner. I wonder if we will be able to be in both positions and maybe even have 2 people in one online. That would be pretty sweet having one person concentrating on flying as low as possible and evading missiles while the other person is working on getting the hellfires ready to shoot and controlling the gun.
-
OT - SU-30K vs Rafale in joint exercise
destroyex replied to wsoul2k's topic in Lock On: Flaming Cliffs 1 & 2
F-15e tomcats :D -
LOMAC v1.1 copy protection – good news/bad news
destroyex replied to Bogun's topic in Lock On: Flaming Cliffs 1 & 2
We shouldn't have to pay for every install. If it was 5 dollars for every install then I wouldn't mind but since it is 35 dollars(I think) I REFUSE to pay for it if I can only install it 3 times. They really need to find a different way to protect it from being pirated then this bullshit. I think I speak for alot of people when I say that I have other things to have to pay for then having to pay over and over again to play a game I already own. I am paying for a regular game not an MMORPG. -
LOMAC v1.1 copy protection – good news/bad news
destroyex replied to Bogun's topic in Lock On: Flaming Cliffs 1 & 2
Does anyone know if I will be able to get it for free again if I have bought it then reformatted my computer and want to be able to play it again? I kinda want to buy this as soon as it comes out but I am upgrading a ton of things in the next couple of months so I will need to reformat... -
Let's decide the name of the LOMAC Successor
destroyex replied to ZoomBoy27's topic in Lock On: Flaming Cliffs 1 & 2
How about 10+15+18=Better then 25+27+33 Another flanker bites the dust We don't need anymore russian planes t3h m|_|t!-r0l3 pl4n3z r00lz Hornets aren't faggot planes Lock On 2: Bombs and missiles are fun Lock On 2: It ain't a kids toy Lock On 2: Where is fighter ops? Lock On 2: We skrewed ubisoft's mom