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Heart8reaker

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Everything posted by Heart8reaker

  1. Why is the elevation showing 2000 meters for all the waypoints I create with this tool?null
  2. Tested with all the other farps, still not working
  3. I deleted and saved new loadouts after the update in the Dynamic slots window, it's on the correct fuze the first time because it counts as I manually set the pylons, but everytime I pick it from a saved loadout it loads the wrong fuzes seen the video and they dud. Definitely a bug.
  4. Dynamic Template country selection doesn't work, I set it for USA for example and when spawning at a certain airport with that group template set, it spawns as Abkhazia (Blue) with russian language. Tried with USA, Combined Joint Task Forces and other blue countries, always spawns in Abkhazia. Also it spawns with DCS assigned callsign "1", "2".... instead of something like "Enfield 1-1". On other maps like Syria, template is set to "Combined Joint Task Forces" and it spawns as "Australia". nullnullnull
  5. They're all setup correctly, I even saved a new loadout after the update just in case, and that same saved loadout, sometimes it works, sometimes doesn't, no idea what exactly triggers this issue. But as you can see, the EFUZ is set correctly. More people in the forums and Discord are having the same issue. I just ran another repair for the 3rd time after the update, we'll see if that helps, need to test again.
  6. Here's evidence. I'm not sure if it's a Dynamic slot issue, when picking from a saved loadout in the Dynamic slot popup, even sometimes from a customized loadout, the bombs dud as you can see in the video with EFUZ on INST, after 2 updates this is still an issue appearently. Also the MFUZ is missing for JDAMs, not sure if that's something that has to be set in the loadout now or is it a bug: https://www.youtube.com/watch?v=2vwq1L9o-Zk
  7. I'm not sure if it's a Dynamic slot issue, when picking from a saved loadout in the Dynamic slot popup, even sometimes from a customized loadout, the bombs dud as you can see in the video with EFUZ on INST, after 2 updates this is still an issue appearently. Also the MFUZ is missing for JDAMs, not sure if that's something that has to be set in the loadout now or is it a bug: https://www.youtube.com/watch?v=2vwq1L9o-Zk
  8. I'm not sure if it's a Dynamic slot issue, when picking from a saved loadout in the Dynamic slot popup, even sometimes from a customized loadout, the bombs dud as you can see in the video, after 2 updates this is still an issue appearently. Also the MFUZ is missing for JDAMs, not sure if that's something that has to be set in the loadout now or is it a bug:
  9. Bombs will dud sometimes even though I have all different types of bombs on instant, it's not just when different bombs have different efuse setting. Everything looks correct on your MDF but then, dud. Also, when I jett my fuel tank for example, the selected store will X and the Efuse is reset to OFF, I have to deselect the store and select it again to get it back to RDY and set the efuse. Tested in F-18C
  10. This happens to me too, looks disabled with X on in Stores even though all systems are set right and doesn't let me pickle even though it says it's IN ZONE. Another issue is the Efuse, sometimes it's bugged, even though I have it set to Instant or Delayed, on impact it acts as if the Efuse is OFF and doesn't explode. Also sometimes when switching stores the or after takeoff, the Efuse goes back to OFF even though it was set to instant before takeoff or before selecting a target. This is a game breaking bug because they're unreliable which makes them useless for the missions we're running with TOT.
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